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How do I use Minefields? Fri, 14 May 2004 20:15 Go to next message
Strat is currently offline Strat

 
Petty Officer 1st Class

Messages: 62
Registered: March 2004
Its 2440 in my game and I see people using minefields.

When should I make them?
How should I use them?
What ship design should I use?
ect..

Remember I'm new and have no idea how to tactfully use these things.

I looked in Stars! FAQ and found no info on how to use them, only statistics for how they work...

Thanks guys!

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Re: How do I use Minefields? Fri, 14 May 2004 20:36 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

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I'll take these questions one by one:

Quote:

When should I make them?

Generally as soon as you can afford them. Since you are at 2440, generally it is wise to start building 1 or 2 each year and get the minefields started where your most valuable planets are. As you build more minelayers, start shipping some to your outer world areas.

Quote:

What ship design should I use?

If you aren't SD (and I guess you're not), the best hull to use is the frigate hull. Just use an engine and minelayers on it. If you are IS, then you will want 2 types at this stage, one with speed bump mines and one with standard mines.

Quote:

How should I use them?


The best way to lay mines is to use numerous, small, overlapped minefields. When I play IS, I like to lay combined fields with both speed bump and standard mines. So, I use 2 ships - one of each type and set repeating minelaying paths along borders and in spirals around planets. When playing any other race I still lay overlapped fields as described above.

A border minelaying path would look something like below (where the dots are minefields):
   .   .   .   .   .
 .   .   .   .   .   .  
   .   .   .   .   .   

For this, I would probably be using 3 ships in automatically repeating patterns.

It is also a good idea to leave a couple minelayers laying mines at your planets - once an enemy gets through the outer fields he still has to sweep the planetary field to attack. This can buy you an extra year or two to get defenders into place.

An exception to the above tactics for laying minefields is short term, location specific minefields - these you lay in enemy shipping paths with cloaked ships, (a very favored SS tactic), but any race can do it. Usually, you will need the galleon hull for this if you aren't SS. Then your minelayer is a galleon with lots of cloaks and a couple slots of minelayer pods.

Ptolemy


[Updated on: Fri, 14 May 2004 20:37]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: How do I use Minefields? Fri, 14 May 2004 20:49 Go to previous messageGo to next message
multilis is currently offline multilis

 
Lt. Commander

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I suggest you figure out how big of minefields you want.

If you are only going to be dropping an average of 400 or less mines per location, you may find it more cost effective to go with a frigate (or scout) design with less than 3 minelayers/ship. In theory it costs a bit more per minelaying but in practice you spend less time moving and more time minelaying. Your minelayers are also more spread out so harder to destroy and your fuel supply may last longer.

I also remember a certain tidbit from a mlaub post, that in 'Sniper' he didn't build minelayers and was thus misidentified as a warmonger (rather than HE).

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Re: How do I use Minefields? Fri, 14 May 2004 22:21 Go to previous messageGo to next message
Strat is currently offline Strat

 
Petty Officer 1st Class

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Ptolemy wrote on Fri, 14 May 2004 17:36

For this, I would probably be using 3 ships in automatically repeating patterns.




Thanks for the help!

I don't undestand what you are saying here...

3 Ships where? per gruop of layers?

Automatically repeating patters of what?

------ EDITED ------

Oh wait! I think I get it! Idea

I set the mine layeres in a repeating path (like you plainly said), and every year they lay mines in that location they land in.

Hmm, how much area does this actually cover?

Now I say this with all ignorance but,

With decay and what... 150 mines per year on a frigate, I'd have to make the overall paths short b4 they have to return to start point and recover areas right? 3 frigates will do the trick?

And my real concern at this point is defending planets. So I place minelayers around planets in question so the feilds overlap?

Thanks guys!
Strat



[Updated on: Fri, 14 May 2004 22:34]

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Re: How do I use Minefields? Sat, 15 May 2004 02:17 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

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Take a look at the directions your enemies would have to come from and lay the mines in that direction first. Something like below where P is the planet, A is the first mine laying point of a pattern and B the last, C the first and D the last, E the first and F the last. Send the minelayers from A to B and back again from B to A with 'repeat orders' and 'lay minefield for 1 year' for each pattern.

      P
  A  .  .  .
    B  .  .  .
      C  .  .  .
        D  .  .  .
          E  .  .  .
            F  .  .  .


Send the first ship out to A (in the example above you are protecting the apperoach to planet P from the SE), go East, then SE one dot, then West to point B, then up to point A - repeat orders. Ship 1 does A - B, ship 2 does C-D etc.

Go to point A, lay the minefield for one year, set the view zoom to about 150% or 200%, set the waypoint east from point A to a little outside of the first field you lay and then set the next waypoints about the same distance apart - you don't need to be exact in light years - just close. Ideally, you want to be able to move at warp 4 to do this with the fuel mizer. One complete pattern will take 15 years to complete. If you are in more of a hurry, use shorter patterns or more ships per pattern. Razz

Ptolemy


[Updated on: Sat, 15 May 2004 02:18]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: How do I use Minefields? Sat, 15 May 2004 06:22 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Hi!
What Ptolemy proposes is the best approach, but requires a lot of time and MM. I practice you don't want to hassle half an hour with every planet you want to protect. I usually gate some FF layers (one or two per planet, one for every approach path I want to cover. Those I send out 30-60LY far into that path and just leave there to lay minefields indefinitely). Usually I equip FF layers with a cheap scanner, so they may spot a ship trying to sneak through the fields.
About minefields: you should be aware of a simple fact that minefields aren't enough to protect you, even if you are a SD. You need warships to patrol and protect fields and layers. The main role of defensive minefields is to SLOW DOWN the attacker and give you time to prepare for the attack. So don't exaggerate with laying, I've seen wars starting because of defensive minefields grew across the border (weak excuse, but better than none).
BR, Iztok

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Re: How do I use Minefields? Sun, 16 May 2004 21:42 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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Also, don't forget that (unless you are SD) your ship has to stop to lay mines, so if you only lay mines for 1 year for each point, then you are only deploying mines at a rate of 50% of maximum. If you increase the deployment to 2 years at each location then you are deploying at a rate of 66% (3 = 75% etc..)

Lots of small minefields are definately more effective than one big one however... I think in my next game I will probably lay fields for about 3 years at each point.

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Re: How do I use Minefields? Mon, 17 May 2004 00:49 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
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Quote:

The main role of defensive minefields is to SLOW DOWN the attacker and give you time to prepare for the attack.


This is absolutely correct. Given enough chaff and time to MM fleet numbers a minefield won't even do this and so you MUST lay multiple and overlapping minefields.

Also, since the role of mines is to slow down, rather than inflict significant damage, the Speed Trap is really the best mine to lay IF you can lay them in sufficient quantities. I like to use the Galleon to lay ST fields. The Galleon is more expensive than an FF, but it has more fuel, can lay more than twice as many mines, can be cloaked, and has freight capacity should you need it. My FF layers tend to run out of fuel. Because I like to use the ST I have to have a lot of minelaying pods. The freight capacity has occasionally come in handy when I get packets fired at me or if I need to pull population off a planet in a hurry.

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Re: How do I use Minefields? Mon, 17 May 2004 02:21 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Hi!
vonKreedon wrote on Mon, 17 May 2004 06:49

I like to use the Galleon to lay ST fields.

When I played an IS I used a scout hull for that, until I got Nubian hull. The advantage of a scout is it can be quite safely gated to border worlds through 100/250 gates. It can be used as a very early thing to trade too. But moving them any moderate distance is really a pain, so my ST layers usually stay on a planet or close to it most of the time.
BR, Iztok

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Re: How do I use Minefields? Mon, 17 May 2004 02:43 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Hi!
Dogthinkers wrote on Mon, 17 May 2004 03:42

Lots of small minefields are definately more effective than one big one however...

...they are much harder to keep up, as they can be crash-sweeped with low number of split sweepers in one turn. Lots of BIG overlapping minefields is better Wink.
BR, Iztok




[Updated on: Mon, 17 May 2004 02:44]

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Re: How do I use Minefields? Mon, 17 May 2004 03:22 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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iztok wrote on Mon, 17 May 2004 16:43

...they are much harder to keep up, as they can be crash-sweeped with low number of split sweepers in one turn. Lots of BIG overlapping minefields is better Wink.


I think this links to the reason why Ptolemy likes to keep them small. Once the minefields start to overlap too much then you'll find it difficult to maintain them (if your layer is in 2 minefields, you can't choose which one you resupply)

Oddly, I think big fields are much easier to sweep than little ones. You need at least 1 sweeper per field, so if you have to sweep 50 small fields then you will need 50 sweepers, where a single big field mught be swept with just 5-10.

In my last game I faced 2 players laying minefields. One was Ptolemy. I happily swept the other player's large fields whenever I wanted to (as he did mine also,) as it was so easy to keep track of both them and my sweepers. I never really managed to get the conviction to go to the effort of sweeping Ptolemy's fields as it just looked too hard to be worth the trouble. Think about that - it was just so much easier for me to attack the other player... Now that's a successful deterrant.

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Re: How do I use Minefields? Mon, 17 May 2004 05:59 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Hi!
Dogthinkers wrote on Mon, 17 May 2004 09:22

if your layer is in 2 minefields, you can't choose which one you resupply

The minelayer will resupply the field to which it is the closest to the centre, so you have exact control of it.

Quote:

In my last game I faced 2 players laying minefields. One was Ptolemy...

It's a question of how much MM you're ready to invest into the game. If one invests a lot into minefields, you can't expect to be easy to sweep them with less MM from your side. In my last game I've been successfully sweeping ptolemy's SD minefields, but I also know I invested more time into the game as he did (up to 3 hours per turn Shocked, directing every sweeper/skirmisher fleet every turn). Yes, I'm a MM freak, but why I shouldn't be, when MM pays off so nicely?

BTW, nice to see you lost that ugly red tag below your name. Cheers
BR, Iztok

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Re: How do I use Minefields? Mon, 17 May 2004 06:36 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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However, it needs to be pointed out that in the last game with Iztok, I picked up the game towards the end as a replacement player. I never really had the opportunity to construct my minelaying since there was already all out war and the forces had to be played reactively rather than being able to set up the minelying early on proactively as a deterrent.

In general, once the minelaying is set up, it is self sustaining and needs little MM. Mostly all that needs to be done is have additional minelayers on hand to replace any combat losses. Unless the ships are heavily cloaked minelayers they are vulnerable to a sniper attack. In the game Dogthinkers refers to, the minefields stretched along a significant border of 350+ light years and were multiple fields deep (3 levels if I remember correctly). Any minelayer that was killed was immediately replaced. These minefields had been set up over a period of 30-40 years.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: How do I use Minefields? Mon, 17 May 2004 18:31 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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You are both making very relevant points there. Razz

Minefields have 3 key properties (IMO in this order of value)
1) Deterrent (long term defense)
2) Delay (short term defense)
3) Offense (cloaked layers)

In the game I described, Ptolemy's deep minefields had huge value in (1) - in order to attack him I had to be prepared to invest a huge quantity of additional MM. It also publically displayed that he is comfortable to use exteme MM. Since there were other players that displayed neither of these, it made much more sense for me to attack a softer target - not because I was too lazy to use MM, but because I knew my own MM investment would result in greater gains if used against other players. Twisted Evil

Once you are involved in a war with a player, then property (1) becomes almost irrelevant. These tactics of deep minefields then merely become an additional tool for wearing down your opponents endurance by enforced MM. OTOH, if you have less time for MM than your opponent, then you should immediately simplfy your minefield strategy at this point as all it accomplishes is enforcing additional MM on both you and your opponent. Shocked

The next game I play, I intend to deploy these deep "P-minefields" Razz early in the game, in the hope of reducing my long term MM costs by deterring potential aggressors from starting conflict. Cool

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Re: How do I use Minefields? Thu, 27 May 2004 16:15 Go to previous messageGo to next message
Shadow Whist is currently offline Shadow Whist

 
Chief Warrant Officer 2

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Taking cloaked minelayers into enemy territory is also fun. Harassing your enemy is always profitable. Just remember he might not be too happy with your offensive minelaying, which might affect a peace treaty later...




Rapid Weasel News Agency, We've got the Rabid!

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Re: How do I use Minefields? Thu, 03 June 2004 09:11 Go to previous messageGo to next message
Kotk

 
Commander

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Shadow Whist wrote on Thu, 27 May 2004 22:15

Taking cloaked minelayers into enemy territory is also fun. Harassing your enemy is always profitable. Just remember he might not be too happy with your offensive minelaying, which might affect a peace treaty later...


Minefields help your stealth mission to escape or hide and possibly slow the arrival of their reinforcements or make false impressions of movement or plans of your stealth mission.

Laying into opponent territory if you do not plan more agressive stealth operations there very soon (in a turn) or even better at the same time may be fun but is actually quite useless. Especially if you use "peace treaty" and that opponent in same sentence.

All real damage these minefields may cause in deep opponent territory is minor. They wont run with large freighter into the middle of that minefield before its swept and rest of their traffic goes mostly with gates anyway. Very surely they get annoyed. Stealth is quite expensive and hunting mindless stealth operations is quite profitable. Wink Nod

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Re: How do I use Minefields? Thu, 03 June 2004 09:42 Go to previous messageGo to next message
multilis is currently offline multilis

 
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Quote:


Laying into opponent territory if you do not plan more agressive stealth operations... but is actually quite useless.



Depends on situation, nice to be unpredictable. An opponent doesn't know what you really have so you may trigger him spending on things he doesn't need. On the other hand you may really be doing a serious attack and soon have a gate up in which case an opponent believing it is just a useless attack may buy you enough time to secure the beachhead before the packets and warships try to drive you out.

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Re: How do I use Minefields? Thu, 03 June 2004 10:07 Go to previous messageGo to next message
Carn is currently offline Carn

 
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Kotk wrote on Thu, 03 June 2004 15:11


Laying into opponent territory if you do not plan more agressive stealth operations there very soon (in a turn) or even better at the same time may be fun but is actually quite useless. Especially if you use "peace treaty" and that opponent in same sentence.

All real damage these minefields may cause in deep opponent territory is minor. They wont run with large freighter into the middle of that minefield before its swept and rest of their traffic goes mostly with gates anyway. Very surely they get annoyed. Stealth is quite expensive and hunting mindless stealth operations is quite profitable. Wink Nod



Doesn't that change for a SD?
Aren't exploding standards covered by heavies or speeds more than a minor threat to mineral shiping network?

Carn

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Re: How do I use Minefields? Thu, 03 June 2004 10:20 Go to previous messageGo to next message
Kotk

 
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multilis wrote on Thu, 03 June 2004 15:42

Depends on situation, nice to be unpredictable. An opponent doesn't know what you really have so you may trigger him spending on things he doesn't need.


Oh? How does minefield in opponent backyard make me more unpredictable?

OK, when i play SS i have rogue everywhere and often it has 2 or so std layers on board. It is quite wise of opponent to spend on finding out what there is and catching it out if i reveal its location with minefield or even sweeping. At warp 5-6 i wont get very far.

Now if i have true stealth fleet with mission undergoing about what the opponent does not know then is it better to show minefields and sweep before or after it is too late to dispatch or ambush its first pillage? Rolling Eyes

Making noise is making noise and if there is no real reason of making noise then its just uselessly drawing attention to the weak but quite expensive noisemakers.

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Re: How do I use Minefields? Thu, 03 June 2004 10:36 Go to previous messageGo to next message
Kotk

 
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Carn wrote on Thu, 03 June 2004 16:07

Doesn't that change for a SD?
Aren't exploding standards covered by heavies or speeds more than a minor threat to mineral shiping network?



It is still cheaper to catch them than to build them lot enough so it is anything like threat to mineral shipping network. Nod We are talking of AR nubian era here (who else has mineral shipping)? Earlier a full deathstar can see the 91% superlayers. Now if its nub era then put 3 peerlesses on anything (i prefer nub with 24 green cloaks, shields beams and jets) and the intruder wont run too long. Overcloakers are quite expensive for SD and he cant gate them. So ... SD is quite weak against AR... SS or IT is lot better.

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Re: How do I use Minefields? Thu, 03 June 2004 11:09 Go to previous messageGo to next message
multilis is currently offline multilis

 
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Quote:


Oh? How does minefield in opponent backyard make me more unpredictable?


Are you about to establish a beachhead (stategic minefields for delaying response a valuable turn)? Perhaps somewheres else and the first minefield is a diversion.

I was HE last game and had fun with a few cloaked forces. Budget cloaked minelayers on border areas were useful to lay mines before anti-minelayer forces could see and respond. Cloaked marauders were useful to trigger lots of starbase defence building and divert warships from enemy gates.

I managed to bag a few large freighters and scare a few others.

Was a mix of newer and more experienced players, the counter designs I saw newer players build were quite funny, including a delta torp scout with fuel mizer and ferret scanner.

Every little bit helps when others are ganging up on you. Easiest PRTs I see for such tactics are SS, SD, IS (heavy speed traps useful for overcloakers) and late game IT (can do more with a suprise gate, though mineral packet vulnerable).

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Re: How do I use Minefields? Thu, 03 June 2004 11:54 Go to previous messageGo to next message
Kotk

 
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Messages: 1227
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multilis wrote on Thu, 03 June 2004 17:09


Are you about to establish a beachhead (stategic minefields for delaying response a valuable turn)? Perhaps somewheres else and the first minefield is a diversion.



Nope. Opponent see that beachead at very same turn he see my stealth attack fleet pillaging something. After that i may fake the fleets further attentions with minefields or sweeping, but usually i am most interested to get away with minor losses and let the things to calm a bit there around. Its good time to fire other (or third) stealth mission at other part of their empire. Wink

True deep territory stealth missions are actually too expensive to all but SS. Cool Fleets cost more than planets and if your stealth mission did not get away alive then you lost that mission, despite you destroyed their planet. Razz

Non-SS cloaks are actually best used just to hide the ordinary attack/ambush forces or the amount of your production. (If you hit the fleet limit your production will merge to lowest fleet ID at orbit.)

Success against new players or success against AI does not prove a lot. Everything is worth trying of course, main idea of game is to have fun anyway. Nod

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Re: How do I use Minefields? Thu, 03 June 2004 12:09 Go to previous messageGo to next message
multilis is currently offline multilis

 
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Quote:


Nope. Opponent see that beachead at very same turn he see my stealth attack fleet pillaging something



Who says you establish beachhead first? Often you first lay mines and clear mines (light sweepers hop off of overcloaker).

I sent small forces including some cloakers through a wormhole last game and was playing around deep in enemy territory for many years (including taking and holding smaller colonies for several turns).

If I had gotten a friend to set up a gate I could have had more fun.

Tell whatever stories you like about only SS, I know how much my forces cost and how much the enemy resources I diverted cost. We aren't talking pure cloak, just enough cloak to keep the rest unpredictable. For example they never knew when they chased my orbital checkers if my cloaked metamorph would suddenly gobble the chaser. Deep orbit checkers and scanning give valuable intel info. A few unpredictable minefields helps survival, otherwise he can chase at warp 10 without any risk or chance to get stopped.

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Re: How do I use Minefields? Thu, 03 June 2004 13:04 Go to previous messageGo to next message
Kotk

 
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multilis wrote on Thu, 03 June 2004 18:09

Tell whatever stories you like about only SS, I know how much my forces cost and how much the enemy resources I diverted cost. We aren't talking pure cloak, just enough cloak to keep the rest unpredictable. For example they never knew when they chased my orbital checkers if my cloaked metamorph would suddenly gobble the chaser. Deep orbit checkers and scanning give valuable intel info. A few unpredictable minefields helps survival, otherwise he can chase at warp 10 without any risk or chance to get stopped.


I will not argue that one can kill a newbie with tactics like you describe but do not get too addicted to them.

HE cannot build any minefield where even destroyers should fear to accelerate warp 9. Their sweepers hop back and forth from cloaker to nothing? Laughing Once you see such clown then good chaser is ordinary chaff. Send 3 at warp 9 and one of them discover the main bastards (even 81ly in std minefield, but thats rarely the case if you are at least half present). Once you see their cloaker (in battle with chaff) then cruisers or BB-s mop it all up. If you are too weak to shut a WH or sacrifice few chaff or destroyers then sure, but opposition may then operate openly as well.

Must be true miraculous morph design indeed... show me 95% cloaked morph design that can kill 5 DDs at same weapon level or that costs less.

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Re: How do I use Minefields? Thu, 03 June 2004 13:14 Go to previous messageGo to previous message
multilis is currently offline multilis

 
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It is a sacrifice on both sides... you are diverting cruisers, destroyers, etc to chase me.

You are going to send 5 destroyers after each orbital checker (I had hundreds)? Good. Even so, my cloaked jihad metamorphs (95% cloaking, 4 jiahds) would have had some pickings, I can double them up as need be. Diverting even single destroyers to chase my babies can be profitable sets of 3 or 5 I would dream of. Smile


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