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IT gate detection? Sun, 11 April 2004 20:07 Go to next message
Snoopy is currently offline Snoopy

 
Civilian

Messages: 2
Registered: March 2004
Location: UK
I am playing a game as an IT race, I have read in the guide that IT are supposed to detect other races gates. I have run some tests and other races gates do not show up. I am within range of other races gates and still don't "detect" them.

Does anyone know exactly how this works?


Thanks


[Updated on: Sun, 11 April 2004 20:08]

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Re: IT gate detection? Sun, 11 April 2004 20:37 Go to previous messageGo to next message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Starbase cloaking has an effect on this, including the cloaking obtained from ISB LRT. So for example you may have a hard time seeing the gates of an SS, till you get infinity range gates.

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Re: IT gate detection? Mon, 12 April 2004 03:03 Go to previous message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

ALL starbases are inherently 20% cloaked when ISB is used. This includes orbital forts and space doocks. If you have a 100/250 stargate, the farthest stargate you can see is 200 ly away. SS starbases are inherently 75% cloaked just like SS ships.

This is why the 100/any gate is useful later in the game. even an SS 98% cloaked starbase with a gate is visible no matter where you place the 100/any gate in the galaxy. (2% of infinite range is still infinite range). Once you get the 100/any gate, build ONE somewhere at a non-productive planet (any low non-terraformable red will do). You will then scan every stargate in the galaxy.

Ptolemy


[Updated on: Mon, 12 April 2004 03:11]





Though we often ask how and why, we must also do to get the answers to the questions.

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