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New Game - Void War Mon, 15 March 2004 18:57 Go to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

THIS GAME IS FULL AND HAS STARTED

Max players 10 minimum 8
Players should be AT LEAST intermediate.

Host is playing

CA is banned
IT is banned
HE is banned
Anything else is fine. (I'll get a neutral 3rd party to check all races)

Galaxy size is large / sparse with galaxy clumping

Acc BBS
No PPS
Game will be played on Autohost with 24 hour gens - after the Friday gen the gen time will be adjusted to 72 hours then back to 24 each Monday. At year 2450 the game will go to 48 hour turn gens.

This game will be slightly jump-started with the first 20 years doing 2 year gens.

Alliances are allowed - no restrictions but I'd appreciate it if the alliances aren't pre-game.

Victory is by player vote (alliance or single player) - whenever it looks like the game really should be over.

No cheats.
Chaff and split fleets are allowed. (Chaff isn't a cheat and the split fleet issue is just too much of a pain to mediate - so everyone can split their fleets however they wish)

If you wish to play, mail me: whsmith AT welho DOT com (replace the obvious).

I will start this game ASAP.

Regards to All
Ptolemy





[Updated on: Sun, 28 March 2004 11:18]





Though we often ask how and why, we must also do to get the answers to the questions.

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icon5.gif  Re: A Void War Mon, 15 March 2004 19:15 Go to previous messageGo to next message
Hyena is currently offline Hyena

 
Master Chief Petty Officer

Messages: 109
Registered: January 2004
With a name like "A Void War" I got the impression that it was a play on words, and the idea is that you would "avoid war". I guess that's not true.

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Re: A Void War Mon, 15 March 2004 19:59 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Laughing
No, I meant it literally. A war in the void Laughing
Although, I generally do try to avoid war as long as possible. Wink

Ptolemy


[Updated on: Mon, 15 March 2004 20:15]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: A Void War Mon, 15 March 2004 22:57 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

Victory conditions? Are alliance victories acceptable? Any restrictions on number of 'friends' allowed?

Raindancer

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Re: A Void War Tue, 16 March 2004 03:06 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Alliances are allowed. Victory by vote whenever it looks like victory should be declared. I've modified the announcement post.

Thanks for pointing out that obvious omission - it was 3 AM when I posted it...I must be getting old....


Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Void War Thu, 18 March 2004 09:14 Go to previous messageGo to next message
Steve is currently offline Steve

 
Officer Cadet 1st Year

Messages: 217
Registered: November 2002
Location: 40 deg N, 90 deg W
Rather than having to reset the hours twice a week, It might be easier to do a set time M-F with early gens allowed.


No trees were harmed in the making of this sig. However, many electrons were terribly inconvenienced

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Re: New Game - Void War Sat, 17 April 2004 19:33 Go to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Game started, topic locked.

mch,
maw

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