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Re: Clan [EA] vs ? Mon, 08 March 2004 17:07 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
I will be saving all the .m, .x, and .h files for my team. I could provide them at game end with our password if some one wants. It'll be a major pain to slog through all the turns and for every race however.

A neutral report as suggested could be written up, we would want final editorial rights for our side of the report of course.

OWK is also well known for his game write ups. I would guess that he will do an excellent write up for this game as well.



- LEit

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Re: Clan [EA] vs ? Mon, 08 March 2004 23:45 Go to previous messageGo to next message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

LEit wrote on Mon, 08 March 2004 17:07

I will be saving all the .m, .x, and .h files for my team. I could provide them at game end with our password if some one wants. It'll be a major pain to slog through all the turns and for every race however.

A neutral report as suggested could be written up, we would want final editorial rights for our side of the report of course.

OWK is also well known for his game write ups. I would guess that he will do an excellent write up for this game as well.


I was already planning to do a sort of "Stars blog" for later release post-game.

Smile

- Kurt

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Re: Clan [EA] vs ? Tue, 09 March 2004 11:24 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
Registered: June 2003
Location: Canada
I will probably save all the .m files as well. One thing I do at the end of a big game is take a screen shot of each turn, then make a movie of it at the end. Takes an hour or so, but then so does a good write-up... :)

The next turn gen for the game we are in is Friday morning. I'll be asking everyone to see if they want to continue the game or start this one with you guys right away. As it's a 12-person game, some of them can't play in this game so I don't want to be unfair to those that would have to stop playing (its been almost a year of their lives... :)

If they want to continue playing, I'd suggest you might want to play a short game in the interim. I'll let you know Friday what they say.

:D

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Re: Clan [EA] vs ? Wed, 10 March 2004 10:28 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
Don't end the game early on our account. I feel that games should be finished if possible (where finished means that the victor is obvious - to me at least Razz )

For the 4 players you have who won't be in this game, there seems to be a fair amount of interest in team games now (sparked by this challenge it seems). If you start up a 4x4 game, you'll probably get it filled.

Also, did you get a gen time? I'd prefer 10pm EDT (7pm your time).


[Updated on: Wed, 10 March 2004 10:29]




- LEit

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Re: Clan [EA] vs ? Wed, 10 March 2004 10:46 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
Registered: June 2003
Location: Canada
I completely forgot to ask them about the gen time -- I'll do that today.

The other four guys are sitting the next game out due to either babies or project schedules or to just take a break (personally, I don't understand how anyone could want to take a break from stars...). :)

I believe the victor is guaranteed in the current game, and I told them as much around turn 50 or 60. Now it's turn 112 and they still don't believe me. One team has an AR with a nice mineral fountain churning out minerals measurable in hundreds of megatons a year, and the other has mined most of their universe dry. They are at a standoff right now, however the team with the AR hit nubians long before the other team, and consequently has significantly more captial ships than the other.

As neither side is advancing, the one with the mineral fountain has time on their side. Resource-wise, they are reasonably similar. Eventually, the AR side is going to massively out-build the other team, it's just going to take a few years before the other team admits defeat.

:D

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Re: Clan [EA] vs ? Fri, 12 March 2004 17:38 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
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Most of our guys do their turns after work at night, so would you object to it being later. Sometimes we don't get off work till 9:00pm, so by the time dinner has come and gone and we've said goodnight to our loved ones, there isn't much time left to finish off a turn. 1 am PST would work for us although as I said before, we would prefer 3 am PST.

PS: Yes, the game we are in looks like it will continue for at least another dozen turns (and at two turns a week, we are looking at a couple of months before one team considers giving in). I'd say you guys should play a small game against each other and we'll get back to you as soon as this game ends.

PPS: It sucks for me as I'm not playing in the current game, so I have to wait until they are done before I can play... :(

:D

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icon5.gif  Re: Clan [EA] vs ? Fri, 12 March 2004 23:19 Go to previous messageGo to next message
Hyena is currently offline Hyena

 
Master Chief Petty Officer

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Two turns a week would kill me.

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Re: Clan [EA] vs ? Fri, 12 March 2004 23:28 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
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Tell me about it. There just aren't enough hard-core Stars players these days... Smile

Very Happy

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Re: Clan [EA] vs ? Wed, 28 April 2004 12:56 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

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How is the game going? I've got some itchy players...

Also, about turn time, if we can't have it early evening (7PM PST), then I'd prefer it to be early morning (8AM PST).



- LEit

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Re: Clan [EA] vs ? Wed, 28 April 2004 13:16 Go to previous messageGo to next message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Wish you all a fun game (some of us have been following from the sidelines). I am still early intermediate, so no chance I will get to join such a game yet, even if some others dropped out.

If anyone is interested I have some potentially unusual ideas about team race design.



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Re: Clan [EA] vs ? Wed, 28 April 2004 13:50 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
Registered: June 2003
Location: Canada
Looks like our current game will be going on for a few months yet. Neither team is willing to give up, and they are both still at almost a complete standstill. They are both sitting back building massive numbers of nubians to counter each other, unable to make a significant advance. Eventually, the one team will run out of minerals and the other team will win due to their AR, but that is still many turns away, and at two turns a week it goes pretty slowly.

I'll post back here as major updates occur, and I'll send out a message when we are nearing the end. I appologize if I got your hopes up about playing soon though. Sad Actually, I wasn't expecting such a quick response. Normally it seems to take me months to get a game going...

: D

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Re: Clan [EA] vs ? Sat, 12 June 2004 00:48 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

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Any word? it's been about 6 weeks...


- LEit

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Re: Clan [EA] vs ? Sat, 12 June 2004 02:40 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
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Heh, your timing is excellent. The game literally just ended in the biggest non-staged battle I've ever seen. A wonderfully huge combat involving around 0.9 Gigatons of mineral fallout. :)

The guys here want a break from that last game for a short bit, then we will be all set. While I can host the game, who did we agree on was going to handle the homeworld positioning?

I'll get a start schedule (race submission deadline, universe setup, homeworld placement, etc.) hopefully posted by Tuesday. Is your team all free, or do you need time to finish up anything?

:D

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Re: Clan [EA] vs ? Sat, 12 June 2004 03:43 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

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I do believe it was me, and I am still available...

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Re: Clan [EA] vs ? Sat, 12 June 2004 03:58 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
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donjon wrote on Sat, 12 June 2004 09:43

I do believe it was me, and I am still available...


Yep, it was you, donjon L Blue bounce , they argued in February whether to capitalize your name or not...
Grin and I still think you're the best man for the job!

Will be fun to follow this game Nod

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Re: Clan [EA] vs ? Sat, 12 June 2004 04:12 Go to previous messageGo to next message
Orca

 
Chief Warrant Officer 1

Messages: 148
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We're pretty much ready to go. Just have some minor tweaks and need to get everybody together again (we've confirmed most of the team's still available). Should be a fun game. Twisted Evil

Also, Sanguine is taking over for Sotek, who will be our designated hitter as LEit put it.

Final roster is: Alien, Alric, Gakl, Heinz, LEit, Orca, OWK, Sanguine, with Sotek providing cover.



Jesus saves.
Allah forgives.
Cthulhu thinks you'd make a nice sandwich.

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Re: Clan [EA] vs ? Sat, 12 June 2004 04:54 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Hi!
Ashlyn wrote on Sat, 12 June 2004 09:58


Will be fun to follow this game Nod

Yes, indeed. But how?
BR, Iztok

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Re: Clan [EA] vs ? Sat, 12 June 2004 05:56 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
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If the teams don't mind, maybe we can get updates... without giving away secret information of course Wink

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Re: Clan [EA] vs ? Sat, 12 June 2004 11:09 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

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Heh, Sanguine emailed me - As I told him, that changes the game to EA Canada versus the world (as he's also a part of the big happy EA World family : )

Just like Microsoft. Poke

They just don't know it yet. Grin

: D

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Re: Clan [EA] vs ? Sat, 12 June 2004 15:47 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
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Two weeks from today is June 26th, we could probably use another week to finish things up ourselves, so that would be July 3rd. Since that's a holiday weekend in the US, why don't we call the start date as July 5th?



- LEit

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Re: Clan [EA] vs ? Sun, 13 June 2004 05:54 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

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Password protected racefiles, with passwords should be sent to donjon@btl.net .

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Re: Clan [EA] vs ? Sun, 13 June 2004 18:56 Go to previous messageGo to next message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Quote:


Yes, indeed. But how?
BR, Iztok


May I suggest the games gets its own forum. Perhaps the forum password is known to all so that fans can post as well but be controlled by a moderator.

Would make it more interesting if the game is viewed like a big international sporting event with commentaries, trash talk, fans cheering or whatever including misleading posts by the players.

As well, when the game is finally finished... I think there are enough other good players left that another team could be formed to challenge the reigning champs (judging from reading many posts in different parts of the forum including old games). The new challengers would get a bit of time to train, the champs a bit of time to rest, then another event to watch.

In my current game, Transformers I see both members of your game and other dangerous players (if reports from rabid weasels, and other forums can be trusted) who are potential members of a future team.

I see a bunch of others out here who by there posts seem to know what they are doing as well. At least some may be interested...

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Re: Clan [EA] vs ? Sun, 13 June 2004 20:23 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
Ettane and donjon:
For positioning worlds, what do you think about allowing swapping player positions (this is possible with a .def file and changing the player numbers - I'm fairly sure donjon knows how to do that). Of course a team could only swap their own positions.



- LEit

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Re: Clan [EA] vs ? Sun, 13 June 2004 23:34 Go to previous messageGo to next message
Ettane is currently offline Ettane

 
Petty Officer 1st Class

Messages: 63
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I've never heard of that possibility - how does it work?

: D

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Re: Clan [EA] vs ? Mon, 14 June 2004 09:43 Go to previous messageGo to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

Ettane wrote on Sun, 13 June 2004 23:34

I've never heard of that possibility - how does it work?

: D


You can generate a Stars! game from the command line, and when you do so you use a .def file to specify the game parameters. [This is spelled out in the Help file.]

One of the items you can specify is a seed number for generating the galaxy. Therefore, you can make some modifications and generate the *same* galaxy again since it uses the same seed.

This is a common tool for putting teams together in the same region of space - you generate the galaxy, locate all the HWs, and then shift races to different player numbers in order to shift the members of a team into the same area. Two-planet races like IT and PP mess the set-up a tiny bit, but not much.
I've used .def files as the third party set-up person for a few team games.

Combined with the north/south movement capabilities of UC it should be fairly easy for both teams to get a desirable HW distribution for their territory - and also have some control on which races are in what given area.

I guess this is a discussion to include donjon in on to see how much work he's willing to put in, and how complicated a specification he's willing to accept from either team. I did a test generation of a huge sparse just for the heck of it and got an even # race/odd # race distribution that in my opinion would have been unfair to one side; i.e. the odd races were generally crammed to the extreme west or extreme east of the map. Even with UC allowing north/south HW shifting the one team was going to have a huge gap in their territory.

-Kurt

P.S. - UC is an interesting tool. Haven't worked with it much.



Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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