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Home » Stars! 2.6/7 » New Game Announcements » New Game: Boot Camp
icon3.gif  New Game: Boot Camp Sun, 14 December 2003 08:23 Go to next message
Slider2k is currently offline Slider2k

 
Crewman 3rd Class

Messages: 5
Registered: December 2003
Game name: Boot Camp
Experience level: Beginner
Players: 6-12 (Host is playing)
Universe: Medium-Large/Galaxy clumping
Density: Sparse
Player positions: Distant
Options: Accelerated BBS Play

All PTRs/LRTs are allowed
Alliances are allowed (but no more than 3-4 players per alliance)

Victory conditions:
* Last man/alliance standing
* Owns 60% of planets
* Exceeds second place score by 100%
Winner must meet one of the above criteria.
At least 60 years must pass before a winner is declared.

Will be hosted on Autohost
Turn frequency: 5 turns per week (Mo-Fr)
Passworded race files are required
If player miss 2 turns without explanation then he/she will be set to inactive till he/she returns

Game description: This is the game for beginners.

Cheats/Features:
* Chaff - allowed
* Split Fleet Dodge - allowed
* Any other cheats - disallowed

Read cheats/features descriptions here


[Updated on: Mon, 15 December 2003 19:05]

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Re: New Game: Boot Camp Sun, 14 December 2003 12:47 Go to previous messageGo to next message
EDog is currently offline EDog

 
Lt. Junior Grade

Messages: 417
Registered: November 2002
Location: Denver, Colorado, USA
Slider2k wrote on Sun, 14 December 2003 06:23

Cheats/Features:
* Chaff - allowed
* Split Fleet Dodge - allowed
* UR/CE Scrapping - allowed
* Battle Board Overload - disallowed
* Target List Overload - disallowed
* 0.2% Minimum Damage - disallowed
* [freepop] Hack - disallowed
* Cheap Starbase - allowed
It's becoming a common practice to allow use of this bug, cause otherwise it's hard to catch on it.
* Mineral Upload - allowed
* Multi-mineral packet - allowed
* Any other cheats - disallowed



I'd like to comment on this, especially as you're advertising it as a Beginner game. Chaff and Split Fleet are, in my mind, legitimate tactics and should be allowed in a game. UR/CE scrapping, however, represents an abuse of the calculations that essentially provides free resources. That's against entropy and therefore against the laws of the universe. It ought to be against the laws of your game as well. If you're disallowing Battle Board, Target List, and .2% Min Damage (likewise abuses of the calculations), you should disallow UR/CE. Cheap Starbases is cheating! It's another abuse of the calculations. I've never seen a game allowing Cheap Starbases simply because it's hard to catch, so I don't follow your logic. If it's become "common practice", then so has cheating. Mineral Upload likewise represents an abuse. The only close equivalent I would find acceptable would be (a) loading up your own freighters with all your minerals and decamping with them or else putting them all in a packet and launching it wherever you want. Multi-packets I would allow, simply because there's no free resources or minerals attached. Packet costs remain unchanged.

I believe you are doing Beginners a great disservice by allowing them so many abuses of the engine. It will encourage them to continue abusing the system and they may find themselves blacklisted as cheaters. I'd suggest you carefully rethink your list.

The "standard" (if there is such a thing) for allowing/disallowing is usually as follows: Chaff allowed. Split Fleet Dodge either allowed or not (Host's whim, mostly). All else disallowed. Period.

I hope you'll seriously reconsider your rules before starting this game.

Ranting EDog



http://ianthealy.com
Born, grew up, became an adventurer

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Re: New Game: Boot Camp Sun, 14 December 2003 16:22 Go to previous messageGo to next message
Slider2k is currently offline Slider2k

 
Crewman 3rd Class

Messages: 5
Registered: December 2003
Quote:


UR/CE scrapping, however, represents an abuse of the calculations that essentially provides free resources.


JRC4 bugs: "UR/CE Scrapping:
Races with CE get half price engines, and races with UR get to reclaim up to 90% of resources and 70% of minerals that went into the ship/fleet. However when scrapping at another races starbase, Stars doesn't take into account the fact that CE races get half price engines and the resources given are based on the full amount. A ship that is mostly engine (scout with pricey engine), can be used between an alliance to generate "free" resources and minerals. This has been partially countered now that gifted or alien ship (i.e. not built by that race) are considered 30% cheaper in working out scrapping." So players won't get any extra minerals, and just 13% of extra resources.
So it's not a big deal.

Quote:

Cheap Starbases is cheating! It's another abuse of the calculations.

It's sure evil. It spoils the game for me. I'm hoping that JRC5 will come and fix this hole.
Quote:

I've never seen a game allowing Cheap Starbases simply because it's hard to catch, so I don't follow your logic. If it's become "common practice", then so has cheating.

Read this thread.

Quote:

Mineral Upload likewise represents an abuse. The only close equivalent I would find acceptable would be (a) loading up your own freighters with all your minerals and decamping with them or else putting them all in a packet and launching it wherever you want.

Scenarios that you described don't fit in situations when use of Mineral Upload is appropriate: You can't launch packets without a starbase. And you can't use freighters if you don't already have them in orbit, and your starbase has been destroyed so you cant build them. This scenarios are appropriate if used sometime before the planet is attacked.

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Re: New Game: Boot Camp Mon, 15 December 2003 03:07 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Slider2k wrote on Sun, 14 December 2003 22:22


Quote:

Mineral Upload likewise represents an abuse. The only close equivalent I would find acceptable would be (a) loading up your own freighters with all your minerals and decamping with them or else putting them all in a packet and launching it wherever you want.

Scenarios that you described don't fit in situations when use of Mineral Upload is appropriate: You can't launch packets without a starbase. And you can't use freighters if you don't already have them in orbit, and your starbase has been destroyed so you cant build them. This scenarios are appropriate if used sometime before the planet is attacked.


Sure they don't fit, that's why EDog said "close equivalent".
Using the Illegal Mineral Upload is plain cheating IMHO. Next to making minerals disappear in an what would normally be impossible way, it's denying the conqueror of the planet his rightful price for all his hard work and time he invested, it ruins fun, it hurts in Real Life outside the game!

mch

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Re: New Game: Boot Camp Mon, 15 December 2003 13:40 Go to previous messageGo to next message
Slider2k is currently offline Slider2k

 
Crewman 3rd Class

Messages: 5
Registered: December 2003
Quote:

it's denying the conqueror of the planet his rightful price

Nobody has right on things that belongs to others. And i see Unload Minerals as a feature, not as an abuse.

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Re: New Game: Boot Camp Mon, 15 December 2003 15:04 Go to previous messageGo to next message
EDog is currently offline EDog

 
Lt. Junior Grade

Messages: 417
Registered: November 2002
Location: Denver, Colorado, USA
Slider2k wrote on Mon, 15 December 2003 11:40

Quote:

it's denying the conqueror of the planet his rightful price

Nobody has right on things that belongs to others. And i see Unload Minerals as a feature, not as an abuse.


The entire purpose of war is to kill people, break stuff, and keep the spoils for yourself. Otherwise, what's the point?

My opinion is that you've allowed too many loopholes in this game (why, are you planning to exploit them all?) for a Beginner-level game. How many Stars novices would lose interest in playing this game that (a) allows things that nearly all experienced hosts and players disallow and do not use; and (b) robs them of the fun of beating an opponent fair and square?

I would recommend something like the Children's Hour of Science series (Overworked, right?) for beginners as a much better and learning-friendly environment. There aren't any CHoS games on right now, but perhaps they will be posted in the near future (hint, hint).

Good luck with your game. I hope you don't disenchant anyone from playing Stars with it.

EDog



http://ianthealy.com
Born, grew up, became an adventurer

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Re: New Game: Boot Camp Mon, 15 December 2003 16:48 Go to previous messageGo to next message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

EDog wrote on Mon, 15 December 2003 15:04

I would recommend something like the Children's Hour of Science series (Overworked, right?) for beginners as a much better and learning-friendly environment. There aren't any CHoS games on right now, but perhaps they will be posted in the near future (hint, hint).
EDog


Remark noted. Going to minimally run out the current bunch of RWIAB games first though.

[We return you to the game discussion this thread is earmarked for...]

- Kurt


[Updated on: Mon, 15 December 2003 16:50] by Moderator


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Re: New Game: Boot Camp Mon, 15 December 2003 19:09 Go to previous messageGo to next message
Slider2k is currently offline Slider2k

 
Crewman 3rd Class

Messages: 5
Registered: December 2003
I've changed cheats section. EDog, Micha are you happy now? Smile

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Re: New Game: Boot Camp Tue, 16 December 2003 09:56 Go to previous messageGo to next message
Link is currently offline Link

 
Crewman 1st Class

Messages: 24
Registered: January 2003
Location: Europe
Hi

If the rules are settled , I'd like to join the game. Tell me when and where i can send my race file...

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Re: New Game: Boot Camp Wed, 17 December 2003 09:34 Go to previous messageGo to next message
Darqwan is currently offline Darqwan

 
Civilian

Messages: 3
Registered: December 2003
Greetings,

Like Link, I would also like to join this game.

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Re: New Game: Boot Camp Thu, 18 December 2003 11:30 Go to previous messageGo to next message
okkra is currently offline okkra

 
Civilian

Messages: 1
Registered: December 2003
Count me in

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Re: New Game: Boot Camp Thu, 18 December 2003 14:13 Go to previous messageGo to next message
icebird is currently offline icebird

 
Chief Warrant Officer 3

Messages: 178
Registered: September 2003
Location: In LaLa land...
Count me in if this gets off the ground. Let me know where to send my race.


-Peter, Lord of the Big Furry Things

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Re: New Game: Boot Camp Thu, 18 December 2003 21:54 Go to previous messageGo to next message
alexdstewart is currently offline alexdstewart

 
Chief Warrant Officer 2

Messages: 164
Registered: July 2003
Location: Brisbane, QLD.
You can technically call me a newbie. But I am an EXPERIENCED newbie! That's the best part- being able to join the newbie games and kick some newbie butt! Twisted Evil Twisted Evil Twisted Evil

Prepare to meet you Doom Newbies!!! Laughing Laughing Laughing Twisted Evil

Note: I might be suffering from extrimely common delusions of grandour. Certainly common in this forum. Razz



In the Future there is only WAR...
Therefore our extinction is assured, it is just a matter of where and when.

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Re: New Game: Boot Camp Fri, 19 December 2003 04:57 Go to previous messageGo to next message
Slider2k is currently offline Slider2k

 
Crewman 3rd Class

Messages: 5
Registered: December 2003
The game is now filled. Thanks to all who expressed interest.

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Re: New Game: Boot Camp Thu, 01 January 2004 03:49 Go to previous message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

Game has begun - topic locked.

Balloon

Ashlyn

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