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Race Designs & Minelayers Wed, 16 July 2003 04:16 Go to next message
djhakase is currently offline djhakase

 
Warrant Officer

Messages: 119
Registered: March 2003
Location: Australia

Now that the jig is up, anyone want to tell all about their designs?

I'm most curious about EDog's race design - it's as if he made a OWW -f WM design, with OWW habitat! What was the plan behind it?

Also, did anyone notice the player ID SD minelayer bug? I'm curious whether it had any impact on the game.



they made me do it

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Re: Race Designs & Minelayers Wed, 16 July 2003 09:43 Go to previous messageGo to next message
mitchell is currently offline mitchell

 
Chief Petty Officer

Messages: 71
Registered: November 2002
Location: Vancouver, BC, Canada
Are you calling the game?
Yes, the jig is up for General Kurtz, but we still have a BBQ to attend. We have just engaged warp drives and are on our way.

Old Mac, if you start the BBQ now, we should be there just on time. Rare please Smile

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Re: Race Designs & Minelayers Wed, 16 July 2003 12:01 Go to previous messageGo to next message
Micha

 

Messages: 2340
Registered: November 2002
Location: Belgium GMT +1
mitchell wrote on Wed, 16 July 2003 15:43

Are you calling the game?


Let's do one more turn! I need some fresh Monk blood to serve with the roast beef!! Klingon style!

Old MacDonald,
almost retired OWW Farmer

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Re: Race Designs & Minelayers Wed, 16 July 2003 12:08 Go to previous messageGo to next message
mitchell is currently offline mitchell

 
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Correction - Retired, not almost

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Re: Race Designs & Minelayers Wed, 16 July 2003 15:40 Go to previous messageGo to next message
Micha

 

Messages: 2340
Registered: November 2002
Location: Belgium GMT +1
mitchell wrote on Wed, 16 July 2003 18:08

Correction - Retired, not almost


Hehe, so you chose my HW? We'll see in about 8h. Wink I lost anyway.

Old MacDonald,
0WW Farmer

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Re: Race Designs & Minelayers Wed, 16 July 2003 17:20 Go to previous messageGo to next message
Micha

 

Messages: 2340
Registered: November 2002
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Changing my PW to "qar",

mch

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Re: Race Designs & Minelayers Wed, 16 July 2003 17:49 Go to previous messageGo to next message
mitchell is currently offline mitchell

 
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likewise for the monks

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Re: Race Designs & Minelayers Sat, 19 July 2003 03:29 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Registered: April 2003
Location: Slovenia, Europe
mitchell wrote on Wed, 16 July 2003 17:49

likewise for the monks

If anyone interested my PWD is "teskosranje". My race was intentionally designend for more minerals and less speed. My minefields would give me just those 2 more turns I'd need to max out my HW.
BR, Iztok

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Re: Race Designs & Minelayers Sat, 19 July 2003 15:55 Go to previous messageGo to next message
Micha

 

Messages: 2340
Registered: November 2002
Location: Belgium GMT +1
iztok wrote on Sat, 19 July 2003 09:29


If anyone interested my PWD is "teskosranje". My race was intentionally designend for more minerals and less speed. My minefields would give me just those 2 more turns I'd need to max out my HW.
BR, Iztok


Sorry, PW doesn't seem to work ... ?

mch

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Re: Race Designs & Minelayers Sat, 19 July 2003 18:21 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

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Micha wrote on Sat, 19 July 2003 15:55

Sorry, PW doesn't seem to work ... ?

mch

Ups, sorry. That PWD's from another game Embarassed The correct one is "kilodreka". And I checked the spelling of it twice Sad
BR, Iztok

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Re: Race Designs & Minelayers Sun, 20 July 2003 01:31 Go to previous messageGo to next message
Micha

 

Messages: 2340
Registered: November 2002
Location: Belgium GMT +1
As for the Farm race ...

The bad thing:
Since I couldn't keep my big mouth shut in the OWW thread the host asked me to handicap my race ... Sad I learned my lesson now. Wink
So I took an SS, IMHO next to HE somewhat the worst PRT in a tiny OWW game. The cloack doesn't matter much, there is simply no place to hide (especially not for SDs and JoaTs), and since you have only one world ... well ...
In my hubris Grin I even went further and made it a "HP race" ... 1/2500 resources ...Shocked
If I would ever conquer a second HW without factories it would take long to get it up to speed ...

The good thing:
What I learned about my previous OWW experience is that you run short on minerals eventually (and rather fast once you start building), when that happens you'll have to manage with the fleet that you have, if you lose it you're dead (even with your HW intact), no way to build up a second fleet.
So I tried to get my mine settings as good as I could get, sacrificing resources. This turned out very well since I mined 1000kT per mineral each turn, more than enough to build 4 weap16 beamer BBs per turn, limit here were my resources.

mch

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Re: Race Designs & Minelayers Sun, 20 July 2003 02:30 Go to previous message
djhakase is currently offline djhakase

 
Warrant Officer

Messages: 119
Registered: March 2003
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Micha wrote on Sun, 20 July 2003 01:31

The good thing:
So I tried to get my mine settings as good as I could get, sacrificing resources. This turned out very well since I mined 1000kT per mineral each turn, more than enough to build 4 weap16 beamer BBs per turn, limit here were my resources.


That's interesting.. A lot of minerals would help a lot, because then you can build a lot of Jihad BBs. I had no problem with resources because of spacepop so next time I'll put my focus on mining.

I had fun though, for a few years I was in the lead. It was a good game!

My password was 'Sancho' so have a look at it if you like.

Alex.



they made me do it

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