Re: Polygon |
Fri, 11 December 2020 05:01 |
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magic9mushroom | | Commander | Messages: 1367
Registered: May 2008 | |
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ccmaster wrote on Fri, 11 December 2020 19:131. AR can build an max of 5 colonizer without colonizing module. You mean he can only use it 5 times as using the colonizer module for fuel or transporter should be allowed or ?
I'm not sure about German, but in English Stars! there is no hull called "Colonizer". The 1-mech-slot-only ships are called the "Mini-Colony Ship" and "Colony Ship" (although there is a very obscure reference if you try to put an Orbital Construction Module on something else calling it "the Colonizer hull".
I'd read "colonizer without colonization module" to mean a ship with a "zero of Colonization Module/Orbital Construction Module" slot rather than a Colony Ship with something other than a Colonization Module (to be 100% technical, the latter would forbid AR from colonising anything, as they can only build Orbital Construction Modules).
[Updated on: Fri, 11 December 2020 05:10] Report message to a moderator
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Re: Polygon |
Fri, 11 December 2020 05:25 |
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Robert | | Lt. Junior Grade | Messages: 393
Registered: November 2002 Location: Dortmund, Germany | |
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[snip]
[Updated on: Fri, 11 December 2020 05:29]
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Re: Polygon |
Fri, 11 December 2020 06:08 |
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Robert | | Lt. Junior Grade | Messages: 393
Registered: November 2002 Location: Dortmund, Germany | |
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Ludi Magister wrote on Fri, 11 December 2020 10:59Braindead wrote on Fri, 11 December 2020 04:53If it's not too late, I'd like to play as well. Just sent my file to Victor.
At the last count, we had 8 players. I would be willing to go for 9. But that would be the absolute maximum. So, yes, you're in.
No more please. Unless it's another 2 or 3 more. Then we might be able to split the game into 2 games with 5-6 players each.
If some of us are willing to play in 2 games, we might keep this game-size at 8 players...
As it is a "silent" game the time needed to play is ok, I would play in 2 games.
I would really like an 8-player-game, not 5 or 6...
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Re: Polygon |
Fri, 11 December 2020 06:56 |
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Hi ,
we also should speak about how we handle it if we have more then 1 SD.
ccmaster
[Updated on: Fri, 11 December 2020 07:57] Report message to a moderator
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Re: Polygon |
Fri, 11 December 2020 08:02 |
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Robert | | Lt. Junior Grade | Messages: 393
Registered: November 2002 Location: Dortmund, Germany | |
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ccmaster wrote on Fri, 11 December 2020 12:56Hi ,
we also should speak about how we handle it if we have more then 1 SD.
ccmaster
Let the host check the racefiles and talk to the players... if we have 2 games, maybe they can be split up
In other words... lets not delay due to a problem we probably dont have... and if he have it let the host sort it out and convince one of the players to change the PRT.
All SD players should probably work on a second race which is not SD.
And maybe the host decides that there can be only one SD on FCFS basis?
Just an idea
[Updated on: Fri, 11 December 2020 08:51]
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Re: Polygon |
Fri, 11 December 2020 08:57 |
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Hi ,
can we have the *.bmp for generating the universe to us the same for testing ?
I like more the old way with testbed then only moving numbers in excel.
ccmaster
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Re: Polygon |
Sat, 12 December 2020 17:14 |
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Hi,
I don't think AR needs that advantage in this game anyway, as we start only with 25k pop and enemy is far away.
Ccmaster
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Re: Polygon |
Mon, 14 December 2020 10:53 |
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Hi,
Game was setup for up to 12 players, I dont like the idea of sliting down to 2 games of 6.
More players, are more fun.
Ccmaster
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Re: Polygon |
Mon, 14 December 2020 12:36 |
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Ludi Magister wrote on Mon, 14 December 2020 17:45OK. Scrap that idea then.
Nine players it is. I'll be in contact with Victor to see if all players have submitted a race. If you haven't, please do so now.
Cheers,
Matt
Maybe then fix the Questions before we send in the final races ?
ccmaster
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