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Breaking the NAP Mon, 02 July 2012 05:45 Go to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
I dont know where to put this, so if i may add my situation under debate, i`ll be preciated.

I have NAP-5 - enemy want to end it. Thats his law, but as i understand the agreements, he must await 5 years to start hostilities....

And i have few questions:
- if minesweeping is hostility? (intentionall sweeping - not by accidential sweeping nearby minefield by ships in own orbit - but using fleets deep in minefield to clear it more easier)
- attacking someone starbase is hostility?

Cos this player agreed to the 5 years period of peace and then attacked my starbase and is sweeping my mines. I`m considering this as backstab - but i want to hear some advices from the more experienced players - that was my first game so i dont know how agreements are treated in this community.





[Updated on: Mon, 02 July 2012 06:14]

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Re: NAP Breaker or not? Mon, 02 July 2012 08:10 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Yes, he has to wait 5 years before he causes any damage or makes any hostile moves. This includes firing packets in the 5 year period.

If minefields weren't discussed during the NAP negotiations, then sweeping them is breaking the NAP.

Attacking the starbase is most definitely breaking the NAP.

ps - rather sadly, agreements in this community are just like real world. Some take it seriously, other's don't.


[Updated on: Mon, 02 July 2012 08:12]




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: NAP Breaker or not? Mon, 02 July 2012 08:26 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

attacking the starbase was definitely breaking the NAP

i have been known to sweep mines of players I have a NAP with.. usually when they are interferring a popular lane of travel of mine... that usually generates communication of which either the mines are decreased, my sweeper stays in place keeping my path open, or the NAP (soon) ends. no one has ever said.. hey you swept! you broke the NAP.. but i guess they probably could.

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Re: Breaking the NAP Mon, 02 July 2012 12:21 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
Sweeping mines is really a minor annoyance. I don't see how this could be used seriously to call on an NAP. It could lead to one partie disagreeing and being the reason someone drop an NAP but a reason to break it? The situation would require something way more important than that, like if someone swept your mines in the only purpose to allow an enemy of yours to attack you where you were not previously vulnerable. This is a backstabb and it is the backstabb which would be called to drop the NAP, not the mine sweeping itself.

The starbase destruction though, as well as basically the presence of any kind of enemy offensive ships which can potentially destroy your own ships or SB is something you cannot doubt. We are not discussing chaff which can hardly do anything else than ram the window of your SB like a fly here. I'd even go further and say that this is not even a case of breaking an NAP: it is a declaration of war as well as opening the way for the main army.

In some case or in the case you wanted to have an advanced SB up for defense, it may take several years to rebuild the SB up from scratch. Maybe even longer than 5 years. If you don't have the minerals on hands, you won't even be able to do so. And if the enemy had not destroyed the SB, you could have taken the time to build ships and gate them to the planet in question, upgrade the SB slowly which doesn't take much resources or minerals to do so, etc.

So, by attacking you he deny you all this. And since the exit clause of an NAP is not dropping the NAP entirely on a whim but keeping it in place for the duration of the exit clause (that's the whole point), he is guilty of breaking that NAP with you.



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Re: Breaking the NAP Mon, 02 July 2012 12:26 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Ok, so i can give his nick on this board - to warn any player that could seek ally or sing NAP with him in future games - Combat(playing Judd Horde in Classic Capers) was backstabber in this case.









[Updated on: Mon, 02 July 2012 12:27]

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Re: Breaking the NAP Mon, 02 July 2012 17:11 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Asmodai wrote on Mon, 02 July 2012 11:45

I dont know where to put this, so if i may add my situation under debate, i`ll be preciated.

As others have said, some ppl take their NAPs very seriously, while others don't. Confused


Quote:

I have NAP-5 - enemy want to end it. Thats his law, but as i understand the agreements, he must await 5 years to start hostilities....

In some cases there's disagreement about the year of the "declaration of intentions" counting towards the 5 years or not. Dueling


Quote:

- if minesweeping is hostility? (intentionall sweeping - not by accidential sweeping nearby minefield by ships in own orbit - but using fleets deep in minefield to clear it more easier)

Depends on the NAP. Some have loopholes, while others are too broad. Generally when there's doubt about what exactly is allowed, the safest course is to ask.


Quote:

- attacking someone starbase is hostility?

Most definitely yes. Accidents do happen, tho, so it's better to know if he's got some "casus belli", however imaginary, to justify his acts. Sherlock


Quote:

Cos this player agreed to the 5 years period of peace and then attacked my starbase and is sweeping my mines. I`m considering this as backstab - but i want to hear some advices from the more experienced players - that was my first game so i dont know how agreements are treated in this community.

Unless he's found a legitimate way to void the NAP before the exit clause (usually by blaming you for breaking it), yes, it looks like a backstab, something that many players take very seriously indeed. Hit over head



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Breaking the NAP Mon, 02 July 2012 17:14 Go to previous messageGo to next message
Combat is currently offline Combat

 
Warrant Officer

Messages: 118
Registered: May 2008
I would like to respond to this thread with my message sent directly to asmodai. If others would like further information on this situation I am willing to share more of my my side of it including messages sent back and forth between myself and asmodai.


The attack on Bar None was a accident whether you believe me or not, after you had pointed out that I had missed that part of the agreement I had to stand down a full scale attack believe me I had more than 3 battleships aimed at Bar None and would have taken several planets had I not changed orders, not to mention I lost the three ships with no damage to your space dock. As for mine sweeping I will admit to doing that on purpose as I do not see it as a violation any worse than multiple violations of a border agreement or backing out of a mutual protection pact because it suits you. You cannot believe me? Well the feeling is mutual you expect me to believe you received no tech gain from 3 sets of scrappers??? Is it possible, yea sure but highly unlikely especially after they are received you back out of our pact. Don't worry I will remember you as well, and if I ever see you in the same game as me I know what to expect from experience not from what a sore loser tells me. I am not so arrogant as to deny that my diplomacy with you had fallen into a gray area towards the end but for you to speak down to me like you are some kind of moral paragon is laughable.



He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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Re: Breaking the NAP Mon, 02 July 2012 18:17 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
I might be one of those folks that take NAPs seriously (at least my side of the NAP). But my experience shows that accidents do happen.

I have accidentally broke border agreements by settling planets in an agreed upon no man's land, and this was interpreted as breaking an NAP by the other party. It was my fault for not double checking our border agreement. I have also shot down ships in violation of NAPs by accident. When playing on a new machine it is important to review battle orders, because they are saved in the ini file rather than in the stars folder. What is worse is that I have accidentally shot down ships while trying to negotiate an NAP. Dunce More embarrassing still, I have accidentally attacked my allies in more than one game. The last time this happened, I destroyed the tech ships they were scrapping for me. Wall Bash

While I take my side of the NAP pretty seriously, I am slower to get upset when the other party breaks it. I only expect other folks to honour an NAP when it is mutually beneficial. It might be helpful to consider an NAP as a soft power facilitator, rather than a guarantee against the use of hard power. Even though I have never intentionally violated an NAP, but there is a possibility that doing so would be the most reasonable course of action at some time in the future. It is a viable (if not sustainable) tactic.

I might hesitate to make deals with folks that chronically or habitually break them, but a one-off is not much of a deterrent.

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Re: Breaking the NAP Mon, 02 July 2012 18:44 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Ok, Combat - i see your point of view and i`ll be not so trustfull in future.

And we both washing dirties in public - that is not laughable, that is pitifull.

Thanks neil for clearing this up - i`ll be more cautious in selecting ingame partners, allies or signing NAP.

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Re: Breaking the NAP Mon, 02 July 2012 19:08 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

Messages: 610
Registered: March 2003
Location: Seattle, WA USA
I agree with pretty much everything that Neil says. Further, this is why I'm very lawyerly in writing my NAPS, including spelling out what actions are banned as part of the NAP;e.g., no packeting of worlds, not sweeping MFs inside the MF owner's borders, no attacks on fleets, no bombing or storming of planets, and such. Take the time to think out what you expect from the NAP and put it to virtual paper.

[Updated on: Mon, 02 July 2012 19:08]

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Re: Breaking the NAP Tue, 03 July 2012 18:07 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Combat wrote on Mon, 02 July 2012 23:14

The attack on Bar None was a accident whether you believe me or not, after you had pointed out that I had missed that part of the agreement I had to stand down a full scale attack believe me I had more than 3 battleships aimed at Bar None and would have taken several planets had I not changed orders,

I'm inclined to believe you. But it still stinks. Whip


Quote:

you expect me to believe you received no tech gain from 3 sets of scrappers???

How many scrappers are we talking about? Were there any other tech gains elsewhere that might have interfered? Sherlock



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Breaking the NAP Wed, 04 July 2012 00:55 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:

I'm inclined to believe you. But it still stinks.

Right now, i continue my debate with him using blasters and warheads. This solve any problem, but obviously not elect one that have right on his side, but only one who is stronger and more brutal.
I`m newbie and i probbably loose that war - but i`m happy that i was good enough in my first game that he needed backstab to deal with me. And his problems will not end - still 2 players in game against him. Experience is best profit from this game. I signed up to few(2)games - looking forward for more knowledge.

Quote:

How many scrappers are we talking about? Were there any other tech gains elsewhere that might have interfered? Sherlock
3 waves of 7 ships. i split them as advised by threads and links in academy on this forum and scrapped them over my planet. No effect, not any single boost - i had CON marked in research area when i tried to get tech from scrapping, and in addition scrappers were Con prepared.
But more interesting was when he attacked my base - "accidentially" - after killing his 3 BBs i got thech.
Other tech? I was clearing few planets from inactive player in progress - but i got no info about progressing in other tech either.


[Updated on: Wed, 04 July 2012 01:27]

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Re: Breaking the NAP Wed, 04 July 2012 01:13 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
When scrapping, you need to have a SB in orbit of the world in question to be able to reap benefits.

When fighting an opponent with superior tech, all you need for a chance to tech gain is to have a surviving ship from the battle.



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Re: Breaking the NAP Wed, 04 July 2012 01:29 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:

When scrapping, you need to have a SB in orbit of the world in question to be able to reap benefits.
Orbital dock was present - i could had profit from that.

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Re: Breaking the NAP Wed, 04 July 2012 02:00 Go to previous messageGo to next message
BeeKeeper is currently offline BeeKeeper

 
Officer Cadet 1st Year

Messages: 214
Registered: December 2007
Location: Devon, UK, GMT
The ships being scrapped must have an item of tech which is higher than yours - for example, if you have Con 12 and the ships being scrapped is a BB (Con 13) you will almost certainly get a Con tech point. It is not 100% certain but with 7 ships it is very rare for it not too happen.

You also cannot get more than one tech point a turn by scrapping - so if two players are scrapping you will only get one point.

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Re: Breaking the NAP Wed, 04 July 2012 02:26 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
Quote:

Guts of Tech Trading
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You can gain tech from another player in 3 ways.

1. Scrap, at one of your starbases, a ship with higher tech than you possess.
2. Have an armed ship present at a battle in which a ship with higher tech than you possess is killed.
3. Invade the planet of a player with higher tech.

A dock is not a SB. Unless it been proven before that a dock can act as a SB for tech scraping and that it somehow escaped me (because I clearly remember never reading about it before) then it won't work.

I am 100% sure that it would not work with a fort in any case.



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Re: Breaking the NAP Wed, 04 July 2012 02:36 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
For details on BeeKeeper's comment see Altruist's amazing basics about Stars! for beginners.

Chance of receiving tech via scrapping is described on the wiki here .

Also, according to the Stars! Order of Events , Scrapping takes place first, so can only be disrupted by scrapping from higher player (or fleet) number.

For a better understanding of the use and purpose of NAPs, there is a wealth of information at the Stars!-R-Us Diplomacy Library .

Welcome to the nastiest part of Stars!. Twisted Evil


[Updated on: Wed, 04 July 2012 02:44]

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Re: Breaking the NAP Wed, 04 July 2012 02:49 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
Eagle of Fire wrote on Tue, 03 July 2012 23:26


A dock is not a SB. Unless it been proven before that a dock can act as a SB for tech scraping and that it somehow escaped me (because I clearly remember never reading about it before) then it won't work.

I am 100% sure that it would not work with a fort in any case.


Eagle of Fire,
A space dock is considered a Starbase for both scrapping and score. Don't just rely on what you have read. When in doubt, run a test. However, you are correct that an orbital fort is not considered a Starbase for scrapping (or score).

For ease of testing in general, I highly recommend Stuart Douglas's Stars Editor for version 2.6, with the Zerohack Mod.


[Updated on: Wed, 04 July 2012 04:39]

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Re: Breaking the NAP Wed, 04 July 2012 03:14 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
For a good read (and a good read on opinion), check out Annoyed by formation of large alliances (was Re: Backstabbing) and its parent thread.

[Updated on: Wed, 04 July 2012 04:40]

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Re: Breaking the NAP Wed, 04 July 2012 03:43 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:

A dock is not a SB. Unless it been proven before that a dock can act as a SB for tech scraping and that it somehow escaped me (because I clearly remember never reading about it before) then it won't work.

Wall Bash .....21 scrappers wasted....3 turns of tech delay.....f#&#k !!



[Updated on: Wed, 04 July 2012 03:44]

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Re: Breaking the NAP Wed, 04 July 2012 04:31 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
Asmodai wrote on Wed, 04 July 2012 00:43

Wall Bash .....


It could be worse...
I have played off and on for 17 years and just this year discovered that I was meeting MTs and intercepting packets "the hard way". I was calculating the exact coordinates of the MTs and packets, arriving at those spots a year in advance, and only then targeting them! There was a time when folks would want to Wall Bash because they forgot to give their fleet a waypoint order to attack or bomb. {I miss fuel mining and CA super packets. Crying or Very Sad }

Welcome to The Society of the Practical, friend. Cheers
Prosere nobis similibusque...d###abi paucis reliquis! Trophy

Edit: And here is to Ron's filter, for stepping on my d###abiler latinitas Smirk Cheers


[Updated on: Wed, 04 July 2012 05:03]

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Re: Breaking the NAP Wed, 04 July 2012 05:19 Go to previous messageGo to next message
Combat is currently offline Combat

 
Warrant Officer

Messages: 118
Registered: May 2008
Correct me if I am mistaken but you never clearly established that I back stabbed you so unless you can prove it clearly I ask you to stop spreading falsehoods. (trust me am frustrated with throwing away those 3 ships plus the 4 more I just wasted this past turn the mm in this game is friggn killing me 48 hours is not enough when out of 48 hours you work 24, sleep 12-14 and the rest of the time you spend cleaning the house making dinner mowing the lawn and spending time with your 5 year old son plus all the other little things one must accomplish in a day)


He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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Re: Breaking the NAP Wed, 04 July 2012 06:30 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:

Correct me if I am mistaken
You attacked me on Bar None? Attacked. Twice.

Quote:

but you never clearly established that I back stabbed
I already informed you through email about this.
Why should i bother to sacrifice my time to wrote nonsence messages with complains to the one that does not read them?

Quote:

unless you can prove it clearly
I can. I have files from previous turn with battle between my base and your ship. Next turn, another action - same place, similar ships ships(Beamer BBs). 2 same mistakes in a row? My mistake is that i was quite naive considering NAP as some guarrantee or immunity. Lesson learned.
As i replied to you in the email - do your worst. Diplomacy, and further dispute about that is over. If we have here some court solving such things, i`ll be glad to provide files. My second mistake was indeed writing your nick on this board - i thought that there is some pillory or black list for backstabbing people - to my bad there is no such thing. My apologise to people here, cos they shouldnt listen such debates here.

Quote:

(trust me am frustrated with throwing away those 3 ships plus the 4 more I just wasted this past turn the mm in this game is friggn killing me 48 hours is not enough when out of 48 hours you work 24, sleep 12-14 and the rest of the time you spend cleaning the house making dinner mowing the lawn and spending time with your 5 year old son plus all the other little things one must accomplish in a day)
That is called RL - but i doubt that it is good explanation, cos everyone in this forum has RL also Wink
To your bad - i have plenty of time for this war, and i dont have such problems with mm as you. And now, it is also question of honour so i dont give up till i see your empire in ashes, or at least bleeded to the dry. A.I will not give me such experience, so maybe i learn something new?
Consider some free from work - will be needed - less frustration and less problems with mm?


[Updated on: Wed, 04 July 2012 06:59]

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Re: Breaking the NAP Wed, 04 July 2012 06:39 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

I think this thread is a good ground for nap breaker accusations and linen washing. Arguing

Always thought there should be some place on the forums for keeping things for ... perpetuity(?).. Rolling Eyes .

Perhaps even a pinned thread where people who get entangled in these controversies should have their name, game and event listed.. Twisted Evil


[Updated on: Wed, 04 July 2012 06:41]




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Breaking the NAP Wed, 04 July 2012 06:47 Go to previous messageGo to previous message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:

I think this thread is a good ground for nap breaker accusations and linen washing. Arguing

Always thought there should be some place on the forums for keeping things for ... perpetuity(?).. Rolling Eyes .

Perhaps even a pinned thread where people who get entangled in these controversies should have their name, game and event listed.. Twisted Evil

[Updated on: Wed, 04 July 2012 06:41]
O, glad to hear that.

Quote:

I ask you to stop spreading falsehoods
I tried to end this "debate" here - i`m not "spreading falsehood" - i only stated few facts from our game, furthermore, i asked more experienced players about their opinion how i can treat your actions, thats all. My intentions why i wroted your nick here you can see in my previous post. Warning others and pilloring you(that second is impossible cos no pillory here).
It is you that trying to clean yourself from this by making excuses in public, and trying to find some explanation for your ingame deeds - deeds are deeds and they can be justified by others as bad or as acceptable tactic to others - so no offence to you, accidential or intended.


[Updated on: Wed, 04 July 2012 08:03]

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