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Re: The Perfect Observer Race? |
Tue, 27 May 2003 21:23 |
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FurFuznel wrote on Tue, 27 May 2003 14:27 | Good day to you all;
I am hosting the new game Partners Back in Time and will be playing as an observer race. Therefore, I thought that I would ask what everyone thinks is the perfect observer race? I have some ideas of my own but wanted to know what other people out there would suggest.
Shadallark
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I've been running observers in at least 5 games. It does depend on what you want to do.
If you're going to collect territory information (especially for generating maps in a utility a JOAT is probably your best bet with the intrinsic pen-scan. You can deploy the scouts immediately and then sit back and research Electronics.
If you want to track ship designs then a WM is probably best. The "Mad Scientists" in the Rabid_Weasels_In_A_Box are a variety of this.
I've also used an SS race with NAS once so as to be less noticable about the galaxy. Not as fast as the JOAT really, and you can't see ship designs.
And, of course, you pretty much design a one-world-wonder race. Minerals aren't that important, but you'll still need Germ for the factories. The JOAT is good here since the extra planet size will give you a larger resource pool as well.
- Kurt
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Re: The Perfect Observer Race? |
Mon, 02 June 2003 18:10 |
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FurFuznel | | | Messages: 437
Registered: November 2002 Location: New Brunswick, Canada | |
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The Taubat wrote on Mon, 02 June 2003 16:02 | good point, I too like JOAT, for reasons, makes a good -f design, more growth than your average race, good scanners, no need to build em either, plus more rescources, nothin much to trade though .
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I am not planning on playing a trading observer race at this time as this is my first observer role and I simply want to be able to see what goes on... therefore, I was thinking of going with the following:
JoAT
- Improved Fuel Efficiency, No RamScoop Engines, Only Basic Remote Mining, Low Starting Population
- Gravity 3.2 to 8.0, Temperature 120 to 200, Radiation 80 to 100
- 19% Growth rate
- 1 resource per 700 colonists
- Factories 12/8/18 -1g
- Mines 11/6/11
- Electronics Cheap, All others expensive, all expensive starting at level 4
I think that this is most likely what I will end up going with unless someone points out some glaring errors with it.
Shadallark
Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7
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Re: The Perfect Observer Race? |
Mon, 02 June 2003 19:58 |
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LEit | | Lt. Commander | Messages: 879
Registered: April 2003 Location: CT | |
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Before you decide on a race you need to decide what it is you want to do:
Scout all worlds early and get a complete overview ASAP -- you want JOAT for free scanners.
Watch unobserved, and/or keep an eye on what is spent on tech -- you want SS, note they will also get good red coverage early, good pen scanners if you take NAS will take a while.
Watch late game skirmishing (including cloaked fleets) -- IS, it'll take a while to build tachys, but when you do, you'll have good red coverage of the galaxy.
Watch ship designs -- WM.
For JOAT or IS you probably want NAS, WM does not want NAS. SS can go either way. One way to get 'pen' coverage is to place a single scout in orbit of every world. If you do this, you should try to be the last player.
All of them will want elec cheap to pump out better scanners. SS might want energy or bio cheap to get to robber barrons sooner.
[Updated on: Mon, 02 June 2003 20:00]
- LEitReport message to a moderator
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Re: The Perfect Observer Race? |
Mon, 02 June 2003 20:34 |
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If you're using a JOAT you could also just research energy and your intrinsic hull scanners will get pretty decent penscan and regular coverage which just gets better with your energy tech. You can also get them out really fast and cheap.
Because OOMATTERReport message to a moderator
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Re: The Perfect Observer Race? |
Mon, 02 June 2003 21:09 |
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BlueTurbit | | Lt. Commander
RIP BlueTurbit died Oct. 20, 2011 | Messages: 835
Registered: October 2002 Location: Heart of Texas | |
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Quote: | - 19% Growth rate
- 1 resource per 700 colonists
- Factories 12/8/18 -1g
- Mines 11/6/11
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Why not
- 1 per 1000
- Factories 15/8/25 -1g
that would give 6270 resources instead of 4736.
And also 335 more points to use elsewhere.
BlueTurbit Country/RockReport message to a moderator
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Re: The Perfect Observer Race? |
Tue, 03 June 2003 02:29 |
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IMHO....
JOAT (best scanning cheap)
IFE, ORBM, NAS (nas cuz it doubles scan range, ORBM cuz u don't need anything bar the HW, and IFE so you got the fuel mizer - so scouts u build from turn one can still be used at turn 300)
20% growth
all bars fully right and as small as possible
1/1000
15/8/25/checked
10/3/21
elec cheap - all others expensive, start at 4 checked.
Basically (IMHO) you want a reasonable ram scoop (some prop research may be required) and the frigate hull. Then just keep researching electronics and slap on a scanner here and there to further increase your range.
Smother the universe in 1000's (well.... 512) of these hulls to get the best view.
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