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Reanimation Tue, 13 December 2011 21:36 Go to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
Registered: June 2008
Game info:
Players: 8
Skill level: Novice/Rusty
Ranked: No
Distribution Method: DropBox
Turn Generation: Whenever we have everyone's turn
Host is playing: Yes
Universe: Medium Normal, distant starting positions
Starting Conditions: AccBBS
Victory Conditions: None (not playing to completion, just as far as necessary)

Game Rules:
1) No alliances. Players may not optimise race designs for future alliance.
2) Chaff, split-fleet and repair after gating allowed. All other "cheats" forbidden (see Known Bugs (JRC3) - Player Exploitable Bugs / "Features" for info)

PRTs:
No restrictions - this is a learning experience, so feel free to make mistakes. There is more information available about each race type in the Primary Racial Traits section of the forum.

Player List:
-Beanspoon
-Goober (Not a novice or rusty, but it's good to have a more experienced player on hand to give tips etc, that is if you wouldn't mind Goober)
-Grizzly590
-Mogs
-Nmid (Intermediate but playing with experimental OWW race)
-Space Turkey
-Sprocket
-TRSMMaiden

Game parameters and rules currently negotiable, there's nothing special to this game, just nice and straight forward to get our edge back. I'd like to get this going ASAP so as soon as the current players are in agreement we'll be starting.


[Updated on: Sun, 18 December 2011 08:28]




The goat whats YOU.

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Re: Reanimation Wed, 14 December 2011 00:30 Go to previous messageGo to next message
goober is currently offline goober

 
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The original intent was an informal duel that wouldn't necessarily be seen to completion. No reason why a few extra players need change that aim ... but there won't be the same opportunity in the current size universe for as much empire building.

A bit of review and critique of race design and play can be supplied after the game if folks wish. Hopefully watching my race attempt to take over our universe will bring back memories of the basics.

We can also use the game once its called over/lessons learned to discuss the logistics/practise the various tech exchange techniques.

I also had in mind a few further games with forced 50+ gens at the start to get us to different tech ranges to play with those. Again with an informal/not necessarily to completion feel.

Regarding dropbox - it means we can all be hosts. I just intended to leave it to autogenerate once everyone had submitted turns.



Goober.

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Re: Reanimation Wed, 14 December 2011 05:23 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
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You are right - getting a bit ahead of myself there. That sounds good.

I think seeing as we have more players I'll bump it up to a Medium universe so there is a little more scope for empire building.


[Updated on: Wed, 14 December 2011 05:29]




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Re: Reanimation Wed, 14 December 2011 09:20 Go to previous messageGo to next message
sprocket is currently offline sprocket

 
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Messages: 138
Registered: November 2002
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50 gens, so no fac-, will we have 1 turn to set cues? early game play strategy will be lost but I will go along with anything.


Dieter of sprockets

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Re: Reanimation Wed, 14 December 2011 09:54 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
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sprocket wrote on Wed, 14 December 2011 14:20

50 gens, so no fac-, will we have 1 turn to set cues? early game play strategy will be lost but I will go along with anything.


Sorry Sprocket, I think what Goober meant was that for this game, we play from the beginning, but just as far as we want to and then have a little pow-wow after about how we played. Then in a subsequent game we'll force 50 gens with -f in order to try some different tactics.



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Re: Reanimation Wed, 14 December 2011 22:52 Go to previous messageGo to next message
goober is currently offline goober

 
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beanspoon wrote on Wed, 14 December 2011 20:23

I think seeing as we have more players I'll bump it up to a Medium universe so there is a little more scope for empire building.


Medium may be unrepresentative too with only 4 players and then not hitting any resistance until later in the game. A small still gives us each a corner but we rub up against each other sooner. We could perhaps up the planet density.

This said, we have plenty of opportunity to play around and try different things once we are all in contact.





Goober.

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Re: Reanimation Wed, 14 December 2011 23:04 Go to previous messageGo to next message
goober is currently offline goober

 
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sprocket wrote on Thu, 15 December 2011 00:20

50 gens, so no fac-, will we have 1 turn to set cues? early game play strategy will be lost but I will go along with anything.


The intention is to begin with a normal start game and once its finished (close to finishing) start another game with the forced 50 year gens. Otherwise not all of you will necessarily get to play with higher tech toys OR you have to go through the whole empire building phase again with some provisions that ensure everyone makes it to the mid range tech.

The idea of the forced gens in subsequent games is to boost starting tech to about the same level for each player. So building factories is desirable as you end up with higher tech overall. So you do get to submit the first turn for such a game.

Now, these types of games do turn up every now and again, e.g. WOL5 that is currently in play, so it is handy to have a chat about this type of game anyway: it gives you the chance to plan for this kind of game as well as make use of some more low-mid range tech in preparation for games in general ... just bear in mind that there is a transition phase you'll miss where ships become obsolete and you have to replace them while juggling design slots.




Goober.

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Re: Reanimation Thu, 15 December 2011 11:25 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
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Sounds good. Any restrictions on racial traits you think pertinent Goober?

Is your friend interested Sprocket?

Also, Mogs will be joining us too.



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Re: Reanimation Thu, 15 December 2011 21:45 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

I was thinking of joining earlier, but being an intermediate player, I took myself out of the reckoning... However seeing goober join, I wonder if I can join in as well. Smile


I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Reanimation Thu, 15 December 2011 22:44 Go to previous messageGo to next message
goober is currently offline goober

 
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Messages: 175
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nmid wrote on Fri, 16 December 2011 12:45

I was thinking of joining earlier, but being an intermediate player, I took myself out of the reckoning... However seeing goober join, I wonder if I can join in as well. Smile


Brief summary of events:

Beanspoon asks about new games in the Bar.

Goober points out not likely to occur right now. Offers duel for "training" purposes.

Sprocket contacts Beanspoon and gets invited to join in (which goober agreed to cheerfully).

Sprocket and Beanspoon have rusty/newbie friends who would like to join and Beanspoon advertises it as a new game with Goober "hosting" so that they can all see the details.

Goober bows (Not Worthy) to the inevitable and is willing to let them all join in a training game, but run via dropbox as they are informal game(s) for educational purposes. It is not expected that these games will necessarily finish.



Goober.

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Re: Reanimation Thu, 15 December 2011 22:51 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
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Location: GMT +5.5

Ah ! I remember reading you and bean discussing games in the bar. Didn't know the rest Smile

Well, I was thinking of trying out one of my experimental race ideas.
My OWW IS race that planned on taking out enemy HWs with pop-bombers got pretty badly pwned in KF1 :s.

I won't play my -f SS race xD.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Reanimation Fri, 16 December 2011 00:48 Go to previous messageGo to next message
goober is currently offline goober

 
Chief Warrant Officer 3

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nmid wrote on Fri, 16 December 2011 13:51

Ah ! I remember reading you and bean discussing games in the bar. Didn't know the rest Smile

Well, I was thinking of trying out one of my experimental race ideas.
My OWW IS race that planned on taking out enemy HWs with pop-bombers got pretty badly pwned in KF1 :s.

I won't play my -f SS race xD.


A OWW IS vs a OWW IT. I'd say that the IS is always going to be at a signbificant disadvantage. So if you are going the OWW route, unless in a tiny, why not IT? PP also suggests itself in preference.

Once played -f SS against a WM in a duel. It won handily. Tried it against an IT and got whupped ignominiously. Nice thing about SS's in a duel is you know quite accurately what is going in to research. Once played a "double jeapardy" game where you play your own and the other players race and they do the same. Since one of the races was SS it was a simple matter to create a spreadsheet that worked out the approximate resource spend on tech. Since you know what both races have on both sides you could work out what the tech levels were. IIRC at one point, since I kept a record year on year, watching these numbers left me wondering where the research had gone and what had been done with the resources I couldn't see anymore. I looked at my outlying worlds and beefed up their defenses where I could see planet hopping lines of attack. When I got hit the next turn I realized I'd been d### lucky to notice it, because it hadn't actually occurred to me to look specifically for that. Now I would. So perhaps a duelling SS has that extra bit of merit - you can estimate when you might be attacked - but if you haven't got the juice to repel borders, it won't matter you know its coming.

As to you joining with an "experimental" race, I have no objection as it means there is another on hand to offer advice. Just bear in mind, we wouldn't necessarily being playing out the game to a finish.




Goober.

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Re: Reanimation Fri, 16 December 2011 01:15 Go to previous messageGo to next message
nmid

 
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The OWW IS race I had planned to use was a 20% GR which would set out in 2420 with an IS-frigate horde, 20 odd bombers but primarily depend on pop-drops.
As I said, experimental race design Razz

"double jeapardy" sounds interesting.... but I was a bit confused how you both were playing each other's races. Was there some limitation to time per turn or how many times you could upload the x files?





I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Reanimation Fri, 16 December 2011 05:38 Go to previous messageGo to next message
goober is currently offline goober

 
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Messages: 175
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nmid wrote on Fri, 16 December 2011 16:15

"double jeapardy" sounds interesting.... but I was a bit confused how you both were playing each other's races. Was there some limitation to time per turn or how many times you could upload the x files?




We each design a race, R1 and R2. No pw is set.

The game is set up with four races, 2 for each player. Each player gets an R1 and an R2 race.

When you play your first turn, set your pw for each of your races.

You then play against each other with your own race and their race. Evens out imbalance due to race design.



Goober.

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Re: Reanimation Fri, 16 December 2011 06:11 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
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Messages: 182
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goober wrote on Fri, 16 December 2011 03:44

nmid wrote on Fri, 16 December 2011 12:45

I was thinking of joining earlier, but being an intermediate player, I took myself out of the reckoning... However seeing goober join, I wonder if I can join in as well. Smile


Brief summary of events:

Beanspoon asks about new games in the Bar.

Goober points out not likely to occur right now. Offers duel for "training" purposes.

Sprocket contacts Beanspoon and gets invited to join in (which goober agreed to cheerfully).

Sprocket and Beanspoon have rusty/newbie friends who would like to join and Beanspoon advertises it as a new game with Goober "hosting" so that they can all see the details.

Goober bows (Not Worthy) to the inevitable and is willing to let them all join in a training game, but run via dropbox as they are informal game(s) for educational purposes. It is not expected that these games will necessarily finish.


And I would like to point out how grateful I am Goober Smile

I think we should get this game on the go - I've been thinking that seeing as this is a learning experience, we shouldn't put restrictions on race design, so we all have a chance to try out what we want to and learn from out potential mistakes.

With that said, everyone design your race files, make sure you put a password on them, and install dropbox. Then e-mail me with your address (if I don't already have it) and I'll share a dropbox file with you. In here we will put all the game files, and get this thing going!


[Updated on: Fri, 16 December 2011 06:12]




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Re: Reanimation Fri, 16 December 2011 12:41 Go to previous messageGo to next message
Mogs is currently offline Mogs

 
Crewman 1st Class

Messages: 39
Registered: April 2011
Location: Liverpool, UK
I'm ready to go! I'll check in a couple of times a day to make sure I don't hold things up, since it looks like I'm the only player this side of the Atlantic (if I'm reading the time zones right)

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Re: Reanimation Fri, 16 December 2011 12:57 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
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Mogs wrote on Fri, 16 December 2011 17:41

it looks like I'm the only player this side of the Atlantic


Which side is that? Smile

Also, looks like we have one more late entry - I was telling my brother about this and he wants to join in too. I'll add him to the roster as soon as he's signed up to the forum. This means we now total 6 players, so if you want to re-jig your race file that's perfectly fine Smile

Goober, should I make any change to universe size/density? (I know this hasn't been a very organised game but this is my first hosting so bear with me!)



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Re: Reanimation Fri, 16 December 2011 12:58 Go to previous messageGo to next message
Mogs is currently offline Mogs

 
Crewman 1st Class

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Just wanted to double-check - we're using Stars JRC4 update j for this?

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Re: Reanimation Fri, 16 December 2011 13:17 Go to previous messageGo to next message
sprocket is currently offline sprocket

 
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OWW can be pretty powerful in a small game with newbs, might not be a good training game for them but I have no objection, OWW are powerful in small universe but I don't consider them experimental.
Reminds me of the 1 in 12 TT CA that was popular about 10 years ago.



Dieter of sprockets

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Re: Reanimation Fri, 16 December 2011 13:25 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
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Messages: 182
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Mogs wrote on Fri, 16 December 2011 17:58

Just wanted to double-check - we're using Stars JRC4 update j for this?


That is correct.

sprocket wrote on Fri, 16 December 2011 18:17

OWW can be pretty powerful in a small game with newbs, might not be a good training game for them but I have no objection, OWW are powerful in small universe but I don't consider them experimental.


It's ok, it's a chance for us all to experiment, and hopefully the newbs will learn a thing or two from the more experienced players too.

Of course if anyone thinks that we should perhaps increase universe size due to our ranks now expanding to 6, that might change the effectiveness of a OWW race.

Sprocket, have you heard anything more from your friend who wanted to join? If so, there is still time...



The goat whats YOU.

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Re: Reanimation Fri, 16 December 2011 14:15 Go to previous messageGo to next message
sprocket is currently offline sprocket

 
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Are we not using autohost? What is dropbox?


Dieter of sprockets

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Re: Reanimation Fri, 16 December 2011 15:17 Go to previous messageGo to next message
grizzly590 is currently offline grizzly590

 
Civilian

Messages: 1
Registered: December 2011
Hi,
I'd like to join, sorry I'm a bit late.
I'll make my race as soon as possible, I can probably put it on tomorrow afternoon.
Its on there now.


[Updated on: Sat, 17 December 2011 09:06]

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Re: Reanimation Fri, 16 December 2011 18:57 Go to previous messageGo to next message
Space Turkey is currently offline Space Turkey

 
Civilian

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Hello, I would like to join. Sprocket told me about it and I am new to Stars! I am having Windows 7 problems but Im reading the forums here and trying to fix it.

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Re: Reanimation Fri, 16 December 2011 20:04 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
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sprocket wrote on Fri, 16 December 2011 23:47

OWW can be pretty powerful in a small game with newbs, might not be a good training game for them but I have no objection, OWW are powerful in small universe but I don't consider them experimental.
Reminds me of the 1 in 12 TT CA that was popular about 10 years ago.


Oh, I'm not playing an OWW race...
Not playing CA obviously, nor a SS.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Reanimation Fri, 16 December 2011 20:07 Go to previous messageGo to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

sprocket wrote on Sat, 17 December 2011 00:45

Are we not using autohost? What is dropbox?


https://www.dropbox.com/referrals/NTIwNzk5MjcwOQ

We both get an additional 250 mb if you use the link Wink

For more info:
http://starsautohost.org/sahforum/index.php?t=msg&th=466 6&rid=1464&S=da864f1e3bd5306a6a9d464dae02c0dd&pl _view=&start=0#msg_48001



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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