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Re: Stone Age Slaughter IV Wed, 17 August 2011 16:16 Go to previous messageGo to next message
BeeKeeper is currently offline BeeKeeper

 
Officer Cadet 1st Year

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Location: Devon, UK, GMT
"You didn't hear or make any arguments on why you should keep the MT before making your decision.""

The argument, well put by others, was that in a game where tech is expensive being able to get a big tech uplift from trading with the MT added too much chance to the game so that player skill was less of a factor in deciding the outcome. It is not just a case of battling for access to the MT but the route the MT takes could be crucial - and that is just chance.

Which is why I voted for banning the MT. Let player skill be a greater factor - although I happily accept that in most games the MT does add some extra spice but my understanding of the idea behind this game is it is one to be settled by battles between FFs and DDs with the fortunate few perhaps gaining CCs.

But has anyone any thoughts on the best race for this game - or are we keeping those ideas to ourselves!

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Re: Stone Age Slaughter IV Wed, 17 August 2011 16:42 Go to previous messageGo to next message
BlueTurbit

 
Lt. Commander

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BlueTurbit died Oct. 20, 2011

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Quote:

But has anyone any thoughts on the best race for this game - or are we keeping those ideas to ourselves!

-f WM, "SOB" race style, start with tech 6 weapons Very Happy



BlueTurbit Country/Rock

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Re: Stone Age Slaughter IV Wed, 17 August 2011 16:54 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

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I appreciate all the input regarding the mystery trader. At this point I want to end all the talk about the MT and simply get the players final votes on this so we can start.

Thanks,

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Re: Stone Age Slaughter IV Wed, 17 August 2011 16:58 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

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All votes must be in by tomorrow morning, I will do final tally, and make final decision on this matter.

Deadline for racefiles is Saturday. Please have all racefiles to Void by then.

Thanks,

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Re: Stone Age Slaughter IV Wed, 17 August 2011 17:00 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
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My race design is already in and it's staying the same with or without the MT.

After running my testbeds in several different ways I came to the conclusion that I had a better chance of winning without the MT. It was only a small changing of the odds.

That and I plan on being #1 in 2440 Yes

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Re: Stone Age Slaughter IV Wed, 17 August 2011 17:12 Go to previous messageGo to next message
Cieply is currently offline Cieply

 
Crewman 1st Class

Messages: 27
Registered: September 2010
Location: Warsaw, Poland
I haven`t changed my mind. No MTs.

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Re: Stone Age Slaughter IV Wed, 17 August 2011 17:42 Go to previous messageGo to next message
goober is currently offline goober

 
Chief Warrant Officer 3

Messages: 175
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Location: +10
LittleEddie wrote on Wed, 17 August 2011 23:54

Quote:

A few rough numbers for slow tech universe and W expensive.

W12-W14 about 120k res
W14-W16 about 180k res


Now your are just being silly, W12?

I'm just trying to find the 14k res to go from W 4 to 8 before the MT even enters the game!!!


En4, W9, P3 and C7 by 2430 in my first testbed. So I can build FM PB FF's ... purely for defensive purposes you understand.

But I did indicate the optimism behind these figures.



Goober.

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Re: Stone Age Slaughter IV Wed, 17 August 2011 17:43 Go to previous messageGo to next message
goober is currently offline goober

 
Chief Warrant Officer 3

Messages: 175
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No MT.


Goober.

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Re: Stone Age Slaughter IV Wed, 17 August 2011 22:42 Go to previous messageGo to next message
Void is currently offline Void

 
Ensign

Messages: 369
Registered: January 2011
Location: California, GMT -7
Hi folks,

I've started to receive race files (thank you) and I would like to validate with the host that the race restrictions listed within the initial post accurately reflect any and all decisions made during any discussion.

Quote:

Race Limitations: ALL races MUST take weapons expensive and the Bleeding Edge Tech LRT. No factoryless HE. This means that the GR of the HE cannot be more than 10(20) and factories cannot be less than default. Joat cannot take NAS. There are otherwise no restrictions. Races will be verified by the third party prior to start.

Just want to make sure everyone, especially me, is playing by the same set of rules.

Remember to get your race files to me ASAP. You do not need to password protect them, but if you do, please remember to give me the password.

Please send your race files to void211 at live dot com.

Cheers,
Void

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Re: Stone Age Slaughter IV Wed, 17 August 2011 23:35 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
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Yes, we are going with original race restrictions. The only item we are waiting to determine is random events, which will be determined tomorrow.

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Re: Stone Age Slaughter IV Thu, 18 August 2011 02:45 Go to previous messageGo to next message
jools is currently offline jools

 
Crewman 1st Class

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I'm still voting for the MT - enough said.

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Re: Stone Age Slaughter IV Thu, 18 August 2011 09:46 Go to previous messageGo to next message
slimdrag00n is currently offline slimdrag00n

 
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BlueTurbit wrote on Wed, 17 August 2011 16:42

Quote:

But has anyone any thoughts on the best race for this game - or are we keeping those ideas to ourselves!

-f WM, "SOB" race style, start with tech 6 weapons Very Happy


WM is going to be beastly over powered early on sense Weapons will be expensive.

I can only hope they will war with someone else to slow them down.




......
Ranked games: 8-1
Recently won the game Knife Fight.
Looking for a practice duel.
.......

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Re: Stone Age Slaughter IV Thu, 18 August 2011 10:54 Go to previous messageGo to next message
Void is currently offline Void

 
Ensign

Messages: 369
Registered: January 2011
Location: California, GMT -7
Status as of Thursday, August 18 @ 14:50 GMT:

LittleEddie - Race in and validated
BeeKeeper - Race in and validated

I will gen the game as soon as (1) all the race files are in and (2) we get the final decision on random events. I'll even carefully send out the first year (and .xy file) while we wait for Ron to get it up on AutoHost so you can mull over your starting moves.

Host - do we have a deadline for getting race files in? It can be whenever from my perspective, but just curious.

Cheers,
Void

[Updated BeeKeeper's handle]


[Updated on: Thu, 18 August 2011 14:07]

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Re: Stone Age Slaughter IV Thu, 18 August 2011 12:42 Go to previous messageGo to next message
BlueTurbit

 
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Messages: 835
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Quote:

WM is going to be beastly over powered early on sense Weapons will be expensive.
I can only hope they will war with someone else to slow them down.

Yep. I made a run with the SOB race in 2001. Game called Beer and Pretzels. Took out two close neighbors early. And was overpowering all the way to 2509, game end. Came out strong and in second place in that one.
Out of 12, only 5 were left in a small, packed, but normal techs.

W, C and N cheap, L normal.
But in this game might go C, N, P cheap
Or P normal and L cheap.

Winner was -f CA. He ended up with entire north and part of southwest on map. He was intersettled with my permission in the southwest; south was my base. He was in NAP with me early in game, and I got minelayers and traded tech with him. Of course no trading in this game, but everyone in same boat.

I yielded victory to him, because we were too tired to battle it out, after others gave up, and he probably was stronger anyway.


[Updated on: Thu, 18 August 2011 12:48]




BlueTurbit Country/Rock

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Re: Stone Age Slaughter IV Thu, 18 August 2011 13:03 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

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final MT votes

Me
LittleEddie - no MT
rolfverberg - MT
BeeKeeper - no Mt
Cieply - no MT
jools - MT
slimdrag00n - MT
goober - no MT

Majority is for no MT. So no random events.

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Re: Stone Age Slaughter IV Thu, 18 August 2011 13:13 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
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Quote:

Yep. I made a run with the SOB race in 2001. Game called Beer and Pretzels. Took out two close neighbors early. And was overpowering all the way to 2509, game end. Came out strong and in second place in that one.
Out of 12, only 5 were left in a small, packed, but normal techs.


I think the key here is normal techs. This game is forced W expensive and slow tech. A -f WM would certainly do well early, -f is good for a game this crowded. But will -f have the resources to research expensive weapons with slow tech?

A problem a factoryless race can face in any game is after they take out a neighbor or two they just might find themselves facing a factory player who has had some time to develop and has less territory but a lot more resources.

In this game with W exp, slow tech they might also find themselves outclassed in weapons from a factoried race that has been able to research W. That is the conundrum with this game setup. The crowded settings are perfect for factoryless, but the slow exp W tech makes high resources so important.

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Re: Stone Age Slaughter IV Thu, 18 August 2011 14:07 Go to previous messageGo to next message
BlueTurbit

 
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Well, that remains to be tested, doesn't it?
If he takes out two neighbors very early, as I did, and gets three to one planets he can certainly keep up with the Joneses for a good while. And be ready and able for number three?

There are other ways to get W tech than trading. How about kills?

The race I played was playing on the same level playing field as everyone else. Same costs. Likely my -f WM wasn't the only one with cheap W in that game either. So cost comparisons between -f and factory in this game might be similar ratio, in terms of resources available versus costs.




BlueTurbit Country/Rock

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Re: Stone Age Slaughter IV Thu, 18 August 2011 14:18 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
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Quote:

If he takes out two neighbors very early, as I did, and gets three to one planets


I am not saying -f can't win in this game, I just think the W exp slow tech is not in favor of -f.

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Re: Stone Age Slaughter IV Thu, 18 August 2011 14:31 Go to previous messageGo to next message
BlueTurbit

 
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True. They might all be playing -f. Then the WM might have the edge. Laughing Although the -f CA kicked more butt in my game.


BlueTurbit Country/Rock

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Re: Stone Age Slaughter IV Thu, 18 August 2011 18:14 Go to previous messageGo to next message
goober is currently offline goober

 
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ManicLurch wrote on Wed, 17 August 2011 03:21

iztok has some interesting suggestions. As far as no cheap techs, I have a hunch the game will be decided before nubs, but no cheap techs wouldn't be a bad idea. Regarding communication, we allow communication and diplomacy in this game.


So no cheap techs or not?

It isn't mentioned on the game page, so I'm assuming anything but weapons can be cheap.

Although it would be more Stone Age without cheap techs.



Goober.

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Re: Stone Age Slaughter IV Thu, 18 August 2011 19:15 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
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goober wrote on Thu, 18 August 2011 18:14

ManicLurch wrote on Wed, 17 August 2011 03:21

iztok has some interesting suggestions. As far as no cheap techs, I have a hunch the game will be decided before nubs, but no cheap techs wouldn't be a bad idea. Regarding communication, we allow communication and diplomacy in this game.


So no cheap techs or not?

It isn't mentioned on the game page, so I'm assuming anything but weapons can be cheap.

Although it would be more Stone Age without cheap techs.



I think you can have all the cheap techs you want, just not weapons.

But then again, you get what you pay for Whisper

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Re: Stone Age Slaughter IV Thu, 18 August 2011 20:03 Go to previous messageGo to next message
ManicLurch is currently offline ManicLurch

 
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Weapons expensive and BET are the race requirements. The rest of the techs are up to you. That's where more tradeoff come in.

Do you take other techs cheap and have a smaller econ or hab, or take most techs normal or expensive since W is forced expensive anyway?

Lots of choices. This is one game setup that every PRT other than AR can work just fine.

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Re: Stone Age Slaughter IV Fri, 19 August 2011 10:51 Go to previous messageGo to next message
slimdrag00n is currently offline slimdrag00n

 
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I don't find this game interesting anymore with No MT. Anyone wanna host this same game but with MT?


......
Ranked games: 8-1
Recently won the game Knife Fight.
Looking for a practice duel.
.......

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Re: Stone Age Slaughter IV Fri, 19 August 2011 10:59 Go to previous messageGo to next message
BeeKeeper is currently offline BeeKeeper

 
Officer Cadet 1st Year

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It was the players who voted, not the host.

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Re: Stone Age Slaughter IV Fri, 19 August 2011 11:37 Go to previous messageGo to previous message
LittleEddie is currently offline LittleEddie

 
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slimdrag00n wrote on Fri, 19 August 2011 10:51

I don't find this game interesting anymore with No MT. Anyone wanna host this same game but with MT?



OK, why don't we play the same game twice.

Play Stone Age Slaughter IVa: with "No Random Events" checked

and

Play Stone Age Slaughter IVb: with "No Random Events" unchecked

Same races/players in two parallel universes.

Of course with two different game creations. (so HW and planets are different)

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