Favorite game setup |
Thu, 07 July 2011 21:32 |
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Void | | Ensign | Messages: 369
Registered: January 2011 Location: California, GMT -7 | |
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Looking through the archive of game postings, I see many different kinds of games. Different galaxy setups, difference team dynamics, different race restrictions, difference tech restrictions...there's no shortage of variety.
Which game setups do you enjoy the most? Or if there are too many to choose from, list your top two or three!
Cheers,
Void
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Re: Favorite game setup |
Mon, 11 July 2011 13:52 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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I've only played three games with other people, all vanilla.
The first (not on AH) had way too much room, but had backstabbing. I got butthurt, but it did make the game interesting.
The second was All Quiet, which had the special rule of starting NAPs with all races (I dropped due to RL while in 2nd place).
The third is Tenderfoot, which is ongoing, though I'm struggling to get turns in (having my empire being systematically dismantled doesn't help my morale much).
My biggest issue with the latter two has been alliance ossification. I'm not a huge fan of backstabbing, but shifting alliances are a good thing (especially since they help prevent runaway winners), and are something I've seen very little of in All Quiet or Tenderfoot. Instead, the allies of the "runaway players" stay allied with them. Why? I have no clue. I know I'd certainly go looking for other allies if stuck in such a situation.
So I guess the sort of game setup I'd like is not one in the rules but one in the mindset - one in which people play to win.
Maybe we need another "enforced backstabbing" game to get us AHers more into the spirit of things.
[Updated on: Mon, 11 July 2011 13:54] Report message to a moderator
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Re: Favorite game setup |
Mon, 11 July 2011 17:08 |
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I'm with Iztok. Weird is good. Tho I prefer weird setups to weird rules (cf the rules bending threadS)
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Re: Favorite game setup |
Tue, 12 July 2011 10:38 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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Void wrote on Tue, 12 July 2011 04:59 | I am absolutely gobsmacked to hear this. I had the impression you'd played dozens of games with other people. For what it's worth.
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Lol. This is because I'm a uni student who sperges (and I mean that in its most precise form, I have HFA/Asperger's) over Stars!.
I'm actually a really crappy player. I just post on here a lot about the theoretical and mathsy aspects of the game, which I can crunch quite easily thanks to my intuitive grasp of maths.
Quote: | Would a single-player victory condition help at all?
Cheers,
Void
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Most games are. Doesn't help a great deal because, as Manic said, many players will settle for second or third when the game finishes rather than risk getting wiped out.
IMO that's not the point. You either win, or you lose. Either way, you can have a lot of fun, but those are the only two outcomes, and the point of the game is that the first is preferable. Doing it without breaking agreements (exit clauses are another matter, and are there for a reason) is certainly preferable, and doing it without breaking rules is mandatory, but in any game I play, my goal is to *win*.
[Updated on: Tue, 12 July 2011 10:41] Report message to a moderator
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