Scout report |
Sun, 13 February 2011 14:39 |
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BlueTurbit | | Lt. Commander
RIP BlueTurbit died Oct. 20, 2011 | Messages: 835
Registered: October 2002 Location: Heart of Texas | |
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I made a little program to show possible early scout configurations based on ship mass.
Here is a picture of one result for mass 19:
Scout Report image
If anyone might find this useful and wants to try it, let me know and I'll post link to it for download. I have programmed it to only go up a few tech levels for now.
Now to do other ship hulls...
BlueTurbit Country/RockReport message to a moderator
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Re: Scout report |
Sun, 13 February 2011 16:07 |
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BlueTurbit | | Lt. Commander
RIP BlueTurbit died Oct. 20, 2011 | Messages: 835
Registered: October 2002 Location: Heart of Texas | |
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Here is the download link for the zipped file.
scoutreport.zip
It is quite large, especially for a small program, only 174k size, because to compile a Python program into exe file for distribution, the compiler adds all the runtime files needed for users who don't have Python installed. This amounts to about 10 Meg total files in folder along with the exe program. Zipped it's about 4 meg download size.
Download/save. Unzip. It should create a folder with all the files installed. Then you can run the scoutreport.exe inside the folder.
As far as I can tell by experimenting, you can then rename the folder to whatever you want, as long as all the runtime files are installed in the folder.
Probably filtering to determine race type would be a huge project. Lots of extra code. Too many variables involved with different races and settings in race file.
However, adding something like tech levels needed for each ship on the list might be fairly easy to achieve.
BlueTurbit Country/RockReport message to a moderator
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Re: Scout report |
Mon, 14 February 2011 11:06 |
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BlueTurbit | | Lt. Commander
RIP BlueTurbit died Oct. 20, 2011 | Messages: 835
Registered: October 2002 Location: Heart of Texas | |
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I just finished surgery on my computer. It was shutting down a couple times the last couple days. Turns out the fan in power supply quit, was frozen. Lucky me. I checked an older computer in shed and that fan was compatible. So a little screwing and soldering and I'm back in business.
I found a small mistake in my scout program. I forgot to exclude case where SS and IS race specific items where not to be used on same hull: like minigun and chameleon scanner. So I fixed that.
I also added possible tech required for each hull with the items used.
I thought maybe I could just upload the new .exe file and anyone having the previous version with all the run-time files could just download that and replace .exe file only, in the folder. But that didn't work for me when I tried it.
So, until/if I figure out what run-time files are different in new version, I will upload the entire new version later today, for download.
BlueTurbit Country/RockReport message to a moderator
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Re: Scout report |
Mon, 14 February 2011 11:28 |
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BlueTurbit | | Lt. Commander
RIP BlueTurbit died Oct. 20, 2011 | Messages: 835
Registered: October 2002 Location: Heart of Texas | |
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Yeah, I was hoping one run-time package would accomodate more than one program, by simply putting them in the same folder. But it looks like this is not the case. Not even if it's an updated version of same program.
[Updated on: Mon, 14 February 2011 11:29]
BlueTurbit Country/RockReport message to a moderator
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Re: Scout report |
Thu, 10 March 2011 09:42 |
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Yea.. I knew that it had to have 3 alpha torps and no armor.. and even with that, it took me quite some time, because of my own biases against possible designs.
I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.Report message to a moderator
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