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Is it time for a New IROC? Wed, 22 September 2010 12:21 Go to next message
donjon is currently offline donjon

 
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Hi People,

Just wondering...
Jfeeple ran the IROC series a few years ago (1999-2002).

Generally it is accepted that is was a good series.

I was thinking that it might be a bit more interesting if all planets are habitable (at say 30% value, terraformable to 100%.)

IROC means all players get exactly the same race, with the exception of name and emblem. The game runs for 150 turns and the winner is determined by score or vote. You can ally but alliances cannot win.

What do you think?

regards,
les

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Re: Is it time for a New IROC? Wed, 22 September 2010 16:15 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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I'd go for it in a small universe with anything other than HE or PP and running 3 days a week. I've been out of Stars! now except for minor posts over the last 2 years due to divorce/new lady friend/ then new marriage + varied work issues and an operation. I'm quite back to normal now Smile (with the exception that my new wife and I have a couple hobbies together) - yep - 3 days a week I can do Smile

Ptolemy (Will)





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Is it time for a New IROC? Wed, 22 September 2010 17:10 Go to previous messageGo to next message
donjon is currently offline donjon

 
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Ptolemy wrote on Wed, 22 September 2010 14:15

I'd go for it in a small universe with anything other than HE or PP and running 3 days a week. I've been out of Stars! now except for minor posts over the last 2 years due to divorce/new lady friend/ then new marriage + varied work issues and an operation. I'm quite back to normal now Smile (with the exception that my new wife and I have a couple hobbies together) - yep - 3 days a week I can do Smile
Ptolemy (Will)



I'm just "testing the water" but small seems too "small" to me... original games were in a medium/packed universe with 16 players... perhaps having habs guaranteed helps make small a viable option?

original def:
JFeeple wrote on 17 November 1998 in group:rec.games.computer.stars

Name: IROC IT
No of Players: up to 16
Galaxy: Medium-Packed
Turns: Every Weekday
Victory: Highest score after 150 years, or general concession
Level: Intermediate and Up
Version: 2.6/7i


Smile
Turn frequency could be modified.
discuss...

regards,
donjon

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Re: Is it time for a New IROC? Thu, 23 September 2010 10:12 Go to previous messageGo to next message
donjon is currently offline donjon

 
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bump Smile

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Re: Is it time for a New IROC? Thu, 23 September 2010 11:16 Go to previous messageGo to next message
Micha

 

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donjon wrote on Thu, 23 September 2010 16:12

bump Smile

Yeah, it really needed a bump with all those 100 new threads that dropped it to the next page. Wink

mch

(I apologize) -dj


[Updated on: Thu, 23 September 2010 11:46] by Moderator


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Re: Is it time for a New IROC? Thu, 23 September 2010 11:21 Go to previous messageGo to next message
Micha

 

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I played in IROC WM years ago. With identical races hab draw matters even more ... All planets with same hab would make a difference, of course other factors would still have an impact (like position in the universe).

As for 16 in a small, that's a nice fit. Nod

Too busy at the moment though, new game just started, don't want to get involved in a second one.

mch

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Re: Is it time for a New IROC? Thu, 23 September 2010 11:23 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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I was thinking more along the lines of having less than 16 players in the small universe - like 8 or 10.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Is it time for a New IROC? Thu, 23 September 2010 23:15 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
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If everyone's the same race... why not go tri-immune? Razz

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Re: Is it time for a New IROC? Fri, 24 September 2010 02:08 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
Ptolemy wrote on Thu, 23 September 2010 17:23

small universe - like 8 or 10 (players).

This, and I'm in. Thumbs Up

BR, Iztok


[Updated on: Fri, 24 September 2010 02:09]

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Re: Is it time for a New IROC? Fri, 24 September 2010 09:48 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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I'll play it also in this type of situation - no problem. Who's going to create the races? Throw a die for prt selection to make it random? Smile

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Is it time for a New IROC? Fri, 24 September 2010 10:19 Go to previous messageGo to next message
donjon is currently offline donjon

 
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Coyote wrote on Thu, 23 September 2010 21:15

If everyone's the same race... why not go tri-immune? Razz


Tri-immune... hmmm, terraforming is a part of the game. Chopping out the fear of not finding planets is one thing... but removing the resource investment in building your planet's habitability is another.

There needs to be trade-offs.

(I think)

As far as a small universe with 8-10 players are concerned... sounds good Smile

regards,
dj

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Re: Is it time for a New IROC? Fri, 24 September 2010 10:23 Go to previous messageGo to next message
donjon is currently offline donjon

 
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Ptolemy wrote on Fri, 24 September 2010 07:48

I'll play it also in this type of situation - no problem. Who's going to create the races? Throw a die for prt selection to make it random? Smile


Still testing the waters... we don't have enough bites... yet...

as far as the sequence of PRTs I am still thinking about that. It will be decided before it goes to game announcements.

The race will be created by a player who is not playing but is notorious for that particular PRT at making a good race.

regards,
dj

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Re: Is it time for a New IROC? Sat, 25 September 2010 03:45 Go to previous messageGo to next message
Micha

 

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[quote title=donjon wrote on Fri, 24 September 2010 16:23]
Ptolemy wrote on Fri, 24 September 2010 07:48

The race will be created by a player who is not playing but is notorious for that particular PRT at making a good race.

Does it *need* to be a *good* race? Twisted Evil

It seemed Coyote had put together some "reasoned" substandard races together for his last game (LIES).
I thought those were going to be published, anyone feels like sharing? Not in this thread but the game stories thread.

Oh, and Iztok, your 30.000 word game review about LIES? Wink

mch

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Re: Is it time for a New IROC? Sat, 25 September 2010 10:51 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
Micha wrote on Sat, 25 September 2010 09:45

Oh, and Iztok, your 30.000 word game review about LIES? Wink

NP. Here you are: veni, vidi, vici.
OFC zeros don't count. Wink

BR, Iztok

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Re: Is it time for a New IROC? Sun, 26 September 2010 10:32 Go to previous messageGo to next message
donjon is currently offline donjon

 
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Micha wrote on Sat, 25 September 2010 01:45


Does it *need* to be a *good* race? Twisted Evil


No, not really... everybody is driving the same car Smile And, for some, (including me) they wouldn't know a "good" race if it hit them in the face. Dunce

regards,
dj

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Re: Is it time for a New IROC? Mon, 27 September 2010 04:38 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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I agree, it doesn't need to be some super great race design. It would be nice if it didn't have too many drawbacks though with LRT's. I would certainly prefer NOT to be playing with cheap engines for instance.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Is it time for a New IROC? Mon, 27 September 2010 10:40 Go to previous messageGo to next message
donjon is currently offline donjon

 
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Micha wrote on Thu, 23 September 2010 09:21

All planets with same hab would make a difference, of course other factors would still have an impact (like position in the universe).



Position... this could be alleviated by pushing all homeworlds to the edges (which I can do Smile )

regards,
dj

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Re: Is it time for a New IROC? Mon, 27 September 2010 14:25 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
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donjon wrote on Mon, 27 September 2010 09:40

Micha wrote on Thu, 23 September 2010 09:21

All planets with same hab would make a difference, of course other factors would still have an impact (like position in the universe).



Position... this could be alleviated by pushing all homeworlds to the edges (which I can do Smile )

regards,
dj


This would still have an impact, as a square is not quite fair. It would be better to remap the universe into a circle shape, and then locate all the races onto the edges.

You could even make the victory conditions different, if you made the center a standalone patch of stars, with a ~50ly distance from the outer "band" of stars. Easily done with the same utility. Winner is declared when 1 player has all the inner stars colonized...

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Is it time for a New IROC? Mon, 27 September 2010 14:42 Go to previous messageGo to next message
donjon is currently offline donjon

 
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mlaub wrote on Mon, 27 September 2010 12:25

donjon wrote on Mon, 27 September 2010 09:40

Position... this could be alleviated by pushing all homeworlds to the edges (which I can do Smile )
This would still have an impact, as a square is not quite fair. It would be better to remap the universe into a circle shape, and then locate all the races onto the edges.

You could even make the victory conditions different, if you made the center a standalone patch of stars, with a ~50ly distance from the outer "band" of stars. Easily done with the same utility. Winner is declared when 1 player has all the inner stars colonized...


Yes, the small universe universe could be remapped to a 200ly radius circle, with the hws arrayed around the outer edge.

Not sure about the central space with the planets goal there... that is a complete rewrite of the original rules. Likely there would be races who win by straight points who would not win because they have no central planets.

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Re: Is it time for a New IROC? Mon, 27 September 2010 15:40 Go to previous messageGo to next message
Micha

 

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mlaub wrote on Mon, 27 September 2010 20:25

donjon wrote on Mon, 27 September 2010 09:40

Micha wrote on Thu, 23 September 2010 09:21

All planets with same hab would make a difference, of course other factors would still have an impact (like position in the universe).



Position... this could be alleviated by pushing all homeworlds to the edges (which I can do Smile )

regards,
dj


This would still have an impact, as a square is not quite fair. It would be better to remap the universe into a circle shape, and then locate all the races onto the edges.

You could even make the victory conditions different, if you made the center a standalone patch of stars, with a ~50ly distance from the outer "band" of stars. Easily done with the same utility. Winner is declared when 1 player has all the inner stars colonized...

-Matt



Reminds me of Rings.

I don't think the universe should be remapped. I just wanted to point out after removing a bad hab draw the position in the universe would be the next "unfair" factor ...

If you remap it indeed alters the concept ... a bit. Smile

mch

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Re: Is it time for a New IROC? Mon, 27 September 2010 15:49 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
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Micha wrote on Mon, 27 September 2010 14:40



I don't think the universe should be remapped. I just wanted to point out after removing a bad hab draw the position in the universe would be the next "unfair" factor ...

If you remap it indeed alters the concept ... a bit. Smile

mch


Ok, I'll bite. How exactly would remapping the universe to a circle, and locating the races equidistant on the rim of the circle alter the concept? (not including the center section).

All that does is put everyone on the same plane?

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Is it time for a New IROC? Wed, 29 September 2010 22:21 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
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Micha wrote on Sat, 25 September 2010 00:45


It seemed Coyote had put together some "reasoned" substandard races together for his last game (LIES).
I thought those were going to be published, anyone feels like sharing? Not in this thread but the game stories thread.




It's too bad I lost all the game info in a hdd failure. I'll be willing to throw together a race though!


Try this: http://www.megaupload.com/?d=Q2HZXQ3G
IS race, wacky mine settings so you'll want to engage in non-obrm remote mining.


[Updated on: Wed, 29 September 2010 22:35]

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Re: Is it time for a New IROC? Tue, 05 October 2010 14:54 Go to previous messageGo to next message
neilhoward

 
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I am certainly interested.

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Re: Is it time for a New IROC? Tue, 05 October 2010 18:15 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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The concept of the original IROC series was simple - all races equal, get the luck of your draw and the best player wins - nothing else. Honestly, in the concept of the original series, I see no point in creating special universes for this. It would be a fun game regardless Smile

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Is it time for a New IROC? Wed, 06 October 2010 02:52 Go to previous message
iojho is currently offline iojho

 
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I like the idea. I may try if universe is small or medium. So waiting for detailed game conditions.

iojho / michal



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