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Rating in Ship Designer Tue, 10 August 2010 13:39 Go to next message
Feamane is currently offline Feamane

 
Civilian

Messages: 3
Registered: August 2010
Location: Chicago
Hi,

I've searched around and can't find this info. Does anyone know how the Rating is calculated in the Ship Designer? For some weapons it the sum of the damage DP, but it is usually more complex than that. Some combination of DP and range? I haven't been able to figure it out.

Thanks,
DJ

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Re: Rating in Ship Designer Wed, 11 August 2010 03:49 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Hi, and welcome,

Feamane wrote on Tue, 10 August 2010 19:39

I've searched around and can't find this info. Does anyone know how the Rating is calculated in the Ship Designer? For some weapons it the sum of the damage DP, but it is usually more complex than that. Some combination of DP and range? I haven't been able to figure it out.

Move also has some influence on it. I don't know the formula, possibly it can be found in the newsgroup. I never bothered with it since it's a pretty useless number when it comes to actual performance in a battle with chaff, design and counterdesign.

The only time the rating matters is if the ingame Victory Conditions are used, and if number of capital ships is important. BTW you can "cheat" those with cheap utterly useless ships, like for example, off the top of my head, AMP FFs ...

mch

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Re: Rating in Ship Designer Wed, 11 August 2010 14:52 Go to previous messageGo to next message
Feamane is currently offline Feamane

 
Civilian

Messages: 3
Registered: August 2010
Location: Chicago
Micha wrote on Wed, 11 August 2010 02:49

Hi, and welcome,


Thanks.

Quote:


Move also has some influence on it. I don't know the formula, possibly it can be found in the newsgroup. I never bothered with it since it's a pretty useless number when it comes to actual performance in a battle with chaff, design and counterdesign.



Yes, it seems that move, capacitors, and range have an effect on the beams, and just range on the torps. I agree it's useless for anything more complex than as a crude measure of offensive fire power. But I'm modifying the Posey spreadsheet to allow all the stats shown in the Ship Designer to be generated by the spreadsheet. In that regard it is OK as a gross metric when tinkering with variations on the same design. I've figured out how to calculate all the other stats (but there is something not quite about the init that I will look into next), so for completeness want to do this one too.

Regards,
DJ

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Re: Rating in Ship Designer Wed, 11 August 2010 15:01 Go to previous message
Feamane is currently offline Feamane

 
Civilian

Messages: 3
Registered: August 2010
Location: Chicago
FWIW, the torp formula seems to be (in Excel):
=ROUNDDOWN(DP*IF(Range=4,1,IF(Range=5,1.5,2)),0)

No accuracy or anything involved. Based on many of the other formulas I would have expected the Jeffs to use something more complex.

Now to figure out the beams.

DJ

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