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Re: Insane idea: Rock around the clock |
Wed, 01 July 2009 18:53 |
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magic9mushroom wrote on Wed, 01 July 2009 21:37 | Christmas/New Year. Or Easter.
Both of those give an almost free week.
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They'd conform to "global long weekend" sure, but available? I'm not so sure...to answer Micha's question...as few as possible - if this was expected to last much longer than a week I wouldn't even consider it - and is also a factor in why I made the turns take longer - by the second week its 4hr turns.
magic9mushroom wrote on Wed, 01 July 2009 21:37 | However, two sets of players would be a must, stay up longer than 72 hours and you start getting a free acid trip.
| Hence my suggestion of a team working in shifts.
m.a@stars wrote on Thu, 02 July 2009 02:21 | ... which might not be A Bad Thing when immersed in Stars!.
| some of us a getting too old for that sort of nonsense. Also the knowledge that it will stop in Xhrs goes a long way to making a trip a good trip, which doen't apply to non-sleep.
m.a@stars wrote on Thu, 02 July 2009 02:20 | Much would depend on Universe size and number of players/teams.
| How so?
I keep thinking that blitz settings would be good, but then I remember that (assuming no life) you're getting a normal amount of time to play anyway(not counting diplomacy). Also, I've never blitzed so I'm unsure what the factors that make a good blitz game are beyond race balancing that I can look up.
As for number of races, practically, I imagine it would have to be however many we can get, altho if there were a sufficient number of players they'd probably start eyeing each other up into larger teams & therefore fewer races. Generally I'd guess 6 is a good minimum to prevent the game from degrading into an us-vs-them.
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Re: Insane idea: Rock around the clock |
Fri, 03 July 2009 06:17 |
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Mark Hewitt wrote on Fri, 03 July 2009 04:08 |
Xardre wrote on Thu, 02 July 2009 21:01 | [I] should have enough rum and wiskey to do this....count me in
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That made me think of:
*Playing Drunken Stars!
*Stars! Drinking Games!
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This reminds me of the days when I played chess. A bunch of people used to meet at a pub in the Sydney CBD & occassionally we would play pub chess. AFAIK it was something we invented tho I've seen something similar in recent years.
Anyway, the idea was that if you took an oponent's piece you had to skull a prescribed amount of beer & not light beer, this was normal 4-4.5% alcohol.
Queen = 2 Schooners (1.5 pints)
Rook = 1 Schooner
Bishop,Knight = 1 Middie (half pint)
Pawn = 5 ounces
Typical amount of beer consumed if you won would have been about 4-5 pints.
I never won 2 consecutive games
A couple of years ago I sent some beer glasses to a mate of mine who now lives in Polperro, Cornwall (the required sizes are not available in the UK) so, if your interested, you might be able to find a game there. Not sure which pub though, try the Noughts & Crosses or Blue Peter
[Updated on: Fri, 03 July 2009 06:21] Report message to a moderator
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Re: Insane idea: Rock around the clock |
Sat, 01 August 2009 09:13 |
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AlexTheGreat wrote on Fri, 03 July 2009 20:17 | This reminds me of the days when I played chess. A bunch of people used to meet at a pub in the Sydney CBD & occassionally we would play pub chess. AFAIK it was something we invented tho I've seen something similar in recent years.
Anyway, the idea was that if you took an oponent's piece you had to skull a prescribed amount of beer & not light beer, this was normal 4-4.5% alcohol.
Queen = 2 Schooners (1.5 pints)
Rook = 1 Schooner
Bishop,Knight = 1 Middie (half pint)
Pawn = 5 ounces
Typical amount of beer consumed if you won would have been about 4-5 pints.
I never won 2 consecutive games
A couple of years ago I sent some beer glasses to a mate of mine who now lives in Polperro, Cornwall (the required sizes are not available in the UK) so, if your interested, you might be able to find a game there. Not sure which pub though, try the Noughts & Crosses or Blue Peter
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You can buy chess sets where the pieces all happen to be shot glasses
on topic: I could be tempted to play Gible's game, perhaps even Iron Man style, without bothering with a backup team Depends exactly when it happened though.
Another way to play it... 1 hour gens for a day... then a day off... 1 hours gens... day off... 1 hour gens... day off... etc. Still get 'jetlagged' though, playing like that, but at least you'd get some respite.
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Re: Insane idea: Rock around the clock |
Sat, 01 August 2009 13:01 |
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I'm pretty sure I'd be rubbish at this type of game. I think it would take a special type of player to do well.
To use another Chess Analagy, Alexander Grischuk is a Grandmaster in all forms of Chess & was even ranked in the top 10 back in 2005 but has never progressed past the semi-finals in standard Chess. In Blitz Chess (5 minutes per player for the entire game) he is undisputed World Champion.
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Re: Insane idea: Rock around the clock |
Sat, 01 August 2009 21:07 |
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AlexTheGreat wrote on Sun, 02 August 2009 03:01 |
I'm pretty sure I'd be rubbish at this type of game. I think it would take a special type of player to do well.
To use another Chess Analagy, Alexander Grischuk is a Grandmaster in all forms of Chess & was even ranked in the top 10 back in 2005 but has never progressed past the semi-finals in standard Chess. In Blitz Chess (5 minutes per player for the entire game) he is undisputed World Champion.
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This is actually why I'd like to try such a fast game... I normally spend much too long working on barely-significant details each turn, minute optimisations. It'd be nice to simply not have time to do that (and not have anyone else having time to do it either Also I get frustrated with slow games (I really consider anything slower than 36 hour gens to be slow, and have almost always been frustrated at how 'early' the games I've been in have slowed from 24 hour or M-F gens to slower schedules.) It just takes soooo long to see the benefits of your actions.
'Real' blitz Stars would be too fast though. I don't think I'd enjoy playing with just 5 minutes a turn or whatever schedule they keep / used to keep.
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