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Re: Mine Sweeping: Methods and Terminology |
Mon, 11 May 2009 18:36 |
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craebild | | Lieutenant | Messages: 568
Registered: December 2003 Location: Copenhagen, Denmark | |
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m.a@stars wrote on Mon, 11 May 2009 22:58 |
neilhoward wrote on Mon, 11 May 2009 22:25 | What is this Emperor Bug?
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See in the "Must know" Forum, Known Bugs (JRC3) - Coding bugs, under "Copy Protection Activates When Editing an Allies Turn File". And if Stars! thinks you're a false leader it punishes you harshly, including transfer of random ships to other players.
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That isn't all the troubles that happen. You will also find that:
Growth rate is halved
Production queues are canceled or randomly altered
Fleet orders are randomly changed, including different destinations and/or different battle orders as well as some ships being scrapped, possibly in deep space
All in all, triggering the Emperor Bug is not a good idea. The game host will hopefully regenerate the turn after valid turn files have been submitted, but that means that all players in the game will have seen what their opponents intended to do.
Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild
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Re: Mine Sweeping: Methods and Terminology |
Tue, 12 May 2009 02:00 |
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PaulCr | | Chief Warrant Officer 3 Stars! V.I.P
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Registered: February 2007 Location: An Island that kinda look... | |
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Eagle of Fire wrote on Tue, 12 May 2009 05:02 | Well, the whole point of "infiltration sweep" is to order your sweeper not to sweep until you get to the middle of the field.
But I am confused... Do you guys mean that the radar ability of a SD minefield originate from the middle of the field? I always thought that the minefield scanned the whole extent of what it covers. If this is true then you should become visible as soon as you enter the minefield since 0ly>97% cloaking, no matter what.
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No matter where you are in the field a 97% ships would have a 3% chance of being seen that turn, a 75% cloaked ship would have a 25% chance of being seen, a 1% cloaked fleet would have a 99% chnce of being seen and a 0% cloaked ship would definitely be seen. Basiclly stars rolls a 100 sided dice and if 1,2 or 3 comes up for the 97% cloaked ship then it gets seen, for any other number then it remains unseen.
I would be interested to know whether the scanning actually occurs before or after the field is swept, ie if you sweep a field will the SD have any chance of seeing the ship. I've never seen it mentioned but I am assuming it is probably already known.
[Updated on: Tue, 12 May 2009 02:04] Report message to a moderator
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Re: Mine Sweeping: Methods and Terminology |
Wed, 20 May 2009 20:52 |
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PaulCr wrote on Tue, 12 May 2009 02:00 | I would be interested to know whether the scanning actually occurs before or after the field is swept, ie if you sweep a field will the SD have any chance of seeing the ship. I've never seen it mentioned but I am assuming it is probably already known.
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Do not ask where I know this from, as I do not remember, and could not find any references to it:
Scanning takes place after all events from all player's turns have been processed (including growing and sweeping of minefields), and as the generation program is writing out the .m file. So this would be after everything that is listed in the Order of Events. Everything that you can see/scan is put into the turn file.
Raindancer
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Re: Mine Sweeping: Methods and Terminology |
Wed, 20 May 2009 22:59 |
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Eagle of Fire | | Lt. Commander | Messages: 809
Registered: December 2008 Location: GMT -5 | |
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However, when you sweep a field the automated message will give out your position. So they still know where you are, albeit they won't know for sure what is out there if you're efficiently cloaked to their scanners.
(Edit: spelling)
[Updated on: Wed, 20 May 2009 23:00]
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Re: Mine Sweeping: Methods and Terminology |
Fri, 22 May 2009 08:50 |
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craebild | | Lieutenant | Messages: 568
Registered: December 2003 Location: Copenhagen, Denmark | |
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Eagle of Fire wrote on Fri, 22 May 2009 05:22 | They were not at the center point.
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If the minefield was completely swept, then at least one sweeper is at the former center point of the minefield, unless they were crash sweeping, in which case one of the ships was destroyed at the centre point of the minefield.
Looking at the sweeping message in a current game, I know where the sweepers are, and the coordinates are those of the center point of the minefield, not the location of the sweepers. While I do not have any ships at the center point of the minefield, I have scanner coverage capable of detecting a 98% cloaked ship at that location, so I know there are no ships at that location.
Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild
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Re: Mine Sweeping: Methods and Terminology |
Fri, 22 May 2009 14:53 |
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Eagle of Fire | | Lt. Commander | Messages: 809
Registered: December 2008 Location: GMT -5 | |
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Well, let me clear on this: it was a multi-sweep. Three teams of sweepers teamed up together to bring the field down.
What I think happened is that two independent fleets were inside the minefield before it got sweeped. You are right that the main sweeping fleet was right next to the minefield (which was centered on a planet). But I did get three different sweeping message, and while I didn't check the third message, the second message was from the main sweeping fleet with the coordinates from the center of the minefield and the first message was from the first fleet. That message was a standard "somebody swept X mines from your minefield at coordinates X,Y"... But the coordinates given were at the current fleet position.
The only way I could explain the whole thing is that the main minefield was so big that it went over or almost over a second field and thus that the first fleet sweeped another field completely... I'd need to doublecheck that.
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