Pick your Poison (Based off Solar Systems in Bar) |
Fri, 25 July 2008 17:16 |
|
Combat | | Warrant Officer | Messages: 118
Registered: May 2008 | |
|
Huge game, slow tech. Hope for 16 players. Will not be ready till late august, early september. Planets will be put in clusters between 5 and 10 with large spaces between them. Clusters will be closer together in the core growing more sparse as you go out. Planets will have random habs. Have not decided on AccBBS, will have random events. PP and IT will have both planets in same solar system. No restrictions on race but all CA's, IT's and JoaT's with NAS will start in the sparse galactic edge all others will start closer to the core. Travel time should be no more than one year at warp 4 or 5 between planets in the same Solar system but 3-5 or more years at warp 9 between clusters depending on area density.(This may change as the star map is being made.) No prearranged allies. No outright cheating. (You know what im talking about.) So if you want in just say so.
Gen will be 24hr for 2 weeks with sundays off, then 3 times a week for 2 weeks, then 2 times a week untill slow down is desired.
All skill levels welcome.
May allow PP 2nd planet in nearby Solar system based upon other players input.
Players that will or may join.
Combat
Ptolemy?
beanspoon
Alter Ego?
Neil Howard
Adacore?
Factor?
Sulpholobus
Skoormit
Janne
Shadow Whist
oldmetalhead?
ThiefLord
bigcanuknaz?
Dashiva
[Updated on: Thu, 07 August 2008 15:17]
He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.Report message to a moderator
|
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Sun, 27 July 2008 02:32 |
|
Factor | | Chief Petty Officer | Messages: 80
Registered: April 2004 Location: Vancouver | |
|
This game looks interesting. i'll register my interest too.
(dependent on how my other game goes)
[Updated on: Sun, 27 July 2008 02:33] Report message to a moderator
|
|
|
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Mon, 28 July 2008 09:16 |
|
Adacore | | Chief Warrant Officer 2 | Messages: 156
Registered: February 2005 Location: Shanghai | |
|
Aww - now you've made that comparison I really wanna play an Inner Sphere race (blasting those damned Smoke Jaguar clans despite their superior tech).
Actually, sod it, I'll just break out MechCommander again (another member of my personal 'best games of all time' list).
[Updated on: Mon, 28 July 2008 09:21] Report message to a moderator
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Tue, 29 July 2008 02:05 |
|
Factor | | Chief Petty Officer | Messages: 80
Registered: April 2004 Location: Vancouver | |
|
Adacore wrote on Mon, 28 July 2008 06:16 | Aww - now you've made that comparison I really wanna play an Inner Sphere race (blasting those damned Smoke Jaguar clans despite their superior tech).
Actually, sod it, I'll just break out MechCommander again (another member of my personal 'best games of all time' list).
|
should i be
Draconis Combine or House of Davion (Both innersphere)
:/
when i was playing MW2 mercs, it was the 4 innerspehere houses when the clans attacked.
Then in MW4 mercs, its just davion vs steiner houses and the clans attacked.
im lost w/ the mech warrior plot =(
[Updated on: Tue, 29 July 2008 02:05] Report message to a moderator
|
|
|
|
|
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Wed, 30 July 2008 08:07 |
|
|
I'm having a little trouble picturing this universe. I assume you'll use Universe Creator to remap the universe so I wonder if you have the BMP template for it? The settings (sensitivity, etc.) to be used in UC would be useful too. Also, what density will be used (how many planets in the universe)?
What the universe looks like will have a big effect on race design including best PRTs to use.
[Updated on: Wed, 30 July 2008 08:11] Report message to a moderator
|
|
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Wed, 30 July 2008 22:55 |
|
|
Factor wrote on Wed, 30 July 2008 21:02 | it should be a modified version of the clusters template on UC
with more clusters in the innerspehre and less dense at the outer rim
|
Sure, but how much denser in the middle & sparser near the edges?
Clusters are 5-10 in size - does that mean the clusters are smaller near the edges? Distance between cluster is 3-5 years at warp 9 - does that mean that clusters are closer in the middle & further apart near the edges? If either or both of those things are true, at what rate do these things change?
Frankly, I'd be guessing at a good race design without being able to visualise the universe.
Report message to a moderator
|
|
|
|
|
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Fri, 01 August 2008 09:48 |
|
|
Combat wrote on Fri, 25 July 2008 17:16 | Huge game, ...
|
How many planets total? How many clusters total?
naz
Report message to a moderator
|
|
|
|
Re: Pick your Poison (Based off Solar Systems in Bar) |
Fri, 01 August 2008 19:38 |
|
|
I'll join this one as long as it is not tooooo many planets per player.
Still waiting for an answer to my post (2 up)
naz
Report message to a moderator
|
|
|