Heavenly Hell. |
Tue, 24 June 2008 06:00 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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OK, slightly modified from the Bar thread.
Preferably Intermediate or above. No beginners, please. If there are not enough players interested it won't run, and that's fine too
Host is not playing.
Average of 30 stars per player. Density will be Dense BUT: Universe will be shaped into spokes with a centre hub/cluster of stars of approximately ~60 stars which shall be the equivalent density of Packed. One player per spoke. The arms of the spokes will feel like Normal. Player HWs will be situated somewhere reasonably fairly (ie: central-ish) in their spoke.
Habs on all planets will be centred.
Race MUST be CA. Player designs to taste. (Racial hab need not be centred).
Looking for 6+ players.
Beginner Max Min: Not checked
Slower Tech Advances: Not checked
Accelerated BBS Play: Checked
No Random Events: Not Checked
Computer Players Form Alliances: Undecided
Public Player Scores: Not Checked
Galaxy Clumping: Not Checked
Note the game name: Backstabbing is not considered unethical in this game and is not to be held against any player found to do so. Lying in diplomacy is also not to be considered unethical or held against a player in a future game. ((If there is a unanimous vote against, I will drop this, but I am not keen. There is nothing saying you are obliged to lie and diplomatically cheat.))
Usual cheats disclaimer: Chaff and split fleet OK, everything else banned.
Turns gen 3 days a week from the get go: M-W-F or Tu-Th-Sat, depending on a vote at commencement. Turns will auto gen for the first 20 turns if all players are in. If 2 or more players request, then after 2435 turns will drop to 2 turns a week. Requests for a pause for 1 turn will be considered fairly.
If any player misses 4 turns in a row then the game will go on hold while the host seeks a replacement. Where the host cannot find a replacement within 7 days, the player will be set to inactive. (If you are going to quit the game, please give the host warning and the opportunity to find a replacement player.)
Host will use common-sense when events occur outside the rules. For example, re-gens will usually only be agreed to when there is an issue with Autohost.
Alliances are OK, but no pre-game alliances. Team victory with a team of no more than 2 players is fine.
Victory is last team/player standing. As a last resort, victory goes to the player with the highest score at 2600.
Any interest?
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Re: Heavenly Hell. |
Sat, 28 June 2008 03:00 |
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Hi
It will be beautiful galaxy picture, imho. I want to try CA without usual race limitations.
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Re: Heavenly Hell. |
Sat, 28 June 2008 03:11 |
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It will be more funny if all clusters planets have the same habs as HW of cluster owner.
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Re: Heavenly Hell. |
Mon, 30 June 2008 22:56 |
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I might like to play. But the "all planets will have habs centered" is perhaps not a good fit for "all CA"
The net effect of all habs centered, is that you can choose centered narrow habs, and have all 100% worlds with no terraforming necessary. This removes, imho, most of the fun of building varied races, that would compete, and all of the reason for choosing CA.
With all habs centered, you would get all races relatively the same, and the close equivelant of 6 OOW's competing against each other with huge expansion room.
I would vote for normal hab distributions.
naz
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Re: Heavenly Hell. |
Tue, 01 July 2008 06:10 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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bigcanuknaz wrote on Tue, 01 July 2008 12:26 |
I would vote for normal hab distributions.
naz
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I'm against normal hab distribution: Your CA need not have habs centred. Think about it.
Adacore wrote on Tue, 01 July 2008 13:54 | The basic concept of the game is all planets have habs centered. Dropping it would completely remove the point. I think you may be right with all-CA being unnecessarily restrictive though.
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I'd be happy to remove the CA restriction but, once the econs start to beef up, I think it would still dominate given they would be playing without restriction.
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Re: Heavenly Hell. |
Sun, 13 July 2008 00:54 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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Possible player list:
1. Dogthinkers
2. bigcanuknaz
3. joseph (?)
4. Sulpholobus
[Updated on: Mon, 21 July 2008 17:28] Report message to a moderator
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Re: Heavenly Hell. |
Sun, 13 July 2008 05:28 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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All the PRTs become very interesting, imho.
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Re: Heavenly Hell. |
Tue, 15 July 2008 14:25 |
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With any race I am definitely in.
But if you fill up before 2 weeks go by, go ahead and start without me.
(I am away this Wed to 2weeks wed on vacation)
(July 16 to 30)
naz
[Updated on: Tue, 15 July 2008 14:26] Report message to a moderator
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Re: Heavenly Hell. |
Wed, 16 July 2008 17:12 |
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joseph wrote on Thu, 17 July 2008 03:05 | Help and advice?
I am interested in this game
I downloaded the starshosteditor.vbs - so I could centre all habs for testbeds.
But it keeps saying "Index was outside the bounds of the array"
(except a couple of times - so I have done a single testbed).
Can anyone tell me how to get it to work reliably OR tell me how I can reuse a specific map/game (so when I do get it to work I can do many testbeds on the same map).
Cheers
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paste the script you're using so we can assist in debugging
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Re: Heavenly Hell. |
Mon, 21 July 2008 09:54 |
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Soobie wrote on Tue, 01 July 2008 20:10 |
bigcanuknaz wrote on Tue, 01 July 2008 12:26 |
I would vote for normal hab distributions.
naz
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I'm against normal hab distribution: Your CA need not have habs centred. Think about it.
Adacore wrote on Tue, 01 July 2008 13:54 | The basic concept of the game is all planets have habs centered. Dropping it would completely remove the point. I think you may be right with all-CA being unnecessarily restrictive though.
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I'd be happy to remove the CA restriction but, once the econs start to beef up, I think it would still dominate given they would be playing without restriction.
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If you are centering all the habs you could just as easily right shift all the habs to OWW settings. Everyone will then have lots of extra RW points to play with to develop their super race regardless of whether they are CA or not.
Sulpholobus.
[Updated on: Mon, 21 July 2008 09:56] Report message to a moderator
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Re: Heavenly Hell. |
Mon, 21 July 2008 17:25 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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Sulpholobus wrote on Mon, 21 July 2008 23:24 | If you are centering all the habs you could just as easily right shift all the habs to OWW settings. Everyone will then have lots of extra RW points to play with to develop their super race regardless of whether they are CA or not.
Sulpholobus.
| Interesting thought. Doesn't really adversely impact on PP or CA. But peeps are already working on races with centred habs and that alone does give plenty of points.
[Updated on: Mon, 21 July 2008 17:26] Report message to a moderator
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