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Re: Fahrenheit (2)451 |
Sat, 09 February 2008 09:33 |
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There are some very interesting strategies which can be used to deceive players when playing PPS. Personally, I did not choose PPS but I had ignored how it could be manipulated in such a short time span game. I am not saying I will set it; I will still leave this open to the other players to vote on (and presently it looks like 2:1 for PPS.) But, I do believe it could add a dimension to the game.
regards,
dj
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Re: Corrupt race files (Re: Fahrenheit (2)451) |
Wed, 13 February 2008 22:00 |
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LEit | | Lt. Commander | Messages: 879
Registered: April 2003 Location: CT | |
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Micha wrote on Wed, 13 February 2008 16:56 |
knightpraetor wrote on Wed, 13 February 2008 22:40 | what corrupts racefiles?
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Most of the time it's changing the name with more than one character at the time.
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Specifically, shortening either the singular or the plural by more then one character. If you rename the Nees to the House Cats, there is no problem. It could be useful to get a name down to 1 character and then keep it, then you could use that to start each race.
Technical hypothesis follows:
My guess is that it stores the name with a null terminator (standard C method of storing strings) and if you shorten it by one character the null wipes out just one character, if you shorten it by more then that, there are some characters left dangling, and the checker finds the discrepancy. For example: "House Cats" renamed to "Nees" will leave a string like this: "Nees\0 Cats\0". When displayed it'll show Nees, but if it checks every byte, it'll find the trailing characters.
- LEitReport message to a moderator
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Re: Corrupt race files (Re: Fahrenheit (2)451) |
Fri, 15 February 2008 08:57 |
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Yes, you are one...
I always send out a mail requesting a resubmission if things are not kosher
There is a list of players with races which are OK up earlier in the thread.
regards,
dj
[Updated on: Fri, 15 February 2008 09:07] Report message to a moderator
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Re: Corrupt race files (Re: Fahrenheit (2)451) |
Mon, 18 February 2008 10:57 |
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Game has been submitted to Ron, you should hear from autohost soon.
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