Re: Stars! Order of Events - popgrowth / unload |
Thu, 11 January 2007 12:25 |
|
LEit | | Lt. Commander | Messages: 879
Registered: April 2003 Location: CT | |
|
gible wrote on Thu, 11 January 2007 04:03 |
LEit wrote on Thu, 11 January 2007 15:01 | I'm not sure how it works with IS (WM isn't a problem because attackers are always in groups of 100).
|
When you say IS here you're referring to the fact that they can attack is groups of not-100 yes?
|
No, IS only attack in groups of 100 like everyone else, and their ships don't keep track of people down to the individual, but to groups of 100. I was referring to the fact that IS defend at 2x, and WM attack at 1.5 (1.65 with the 10% bonus all attackers get), 2x defense could complicate the numbers (and probably help figure out how it really works if some one wants to do the testing). WM attack bonus doesn't complicate things because it attackers don't have fractional groups involved.
gible wrote on Thu, 11 January 2007 04:03 | another thought...if I upload the whole population of a planet, do I get to upload the unseen minor pop as well? can I then attack with it?
|
No, you do not, you load groups of 100, and if there are less then 100 left, Stars! kills them off at the next time it does a pop check, this is why sometimes you get the message about everyone dying off on a world you evacuated. I'm not sure why you get this message and not the one about abandoning the world.
- LEitReport message to a moderator
|
|
|
Re: Stars! Order of Events |
Fri, 12 January 2007 22:36 |
|
|
AR viral bombing happens between fleet battles and meeting the MT.
If you are also using 'regular' bombs on the same planet then the viral bombing does not occur
The presense and activity of other players bombers does not have this affect.
Edit:futhur examination show that 'regular' bombing occurs before meeting the MT also, so more investigation is needed.
[Updated on: Sat, 13 January 2007 02:49] Report message to a moderator
|
|
|
Re: Stars! Order of Events |
Sat, 13 January 2007 03:26 |
|
|
My investigations have shown that all the bombing is happening before meeting the MT. Additionally, bombing is happening in fleet ID order. I have not yet completed tests to determine if there is an 'initiative' to bombs on the same bomber - i.e. do the LBU's hit the planet and kill defenses before other bombs hit and kill people
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
|
|
|
|
Re: Stars! Order of Events |
Mon, 15 January 2007 23:35 |
|
|
It is for the calculations, it just doesn't say anything about where bombing fits in the OOE
Report message to a moderator
|
|
|
|
|
|
|
|
|
Re: Stars! Order of Events |
Thu, 10 January 2008 14:54 |
|
|
Honestly, I can't remember, most likely from the order of the in-game messages.
My request was more because I was checking up on the wiki OoE after the last discussion and noticed the HWF needed a tweak too.
Report message to a moderator
|
|
|
|
|
Re: Stars! Order of Events |
Tue, 29 January 2008 01:15 |
|
wasp | | Crewman 2nd Class | Messages: 16
Registered: January 2008 Location: Finland | |
|
Greetings, Stars! hackers!
mlaub wrote on Wed, 04 May 2005 23:09 |
Order of Events
- Scrapping fleets (w/possible tech gain)
- Waypoint 0 load tasks (if done by hand)
- Way point 0 Tasks
A. Waypoint 0 unload tasks (By hand)
B. Waypoint 0 Colonization/Ground Combat resolution (w/possible tech gain)
C. Waypoint 0 load tasks (Random player order)
* Other Waypoint 0 tasks *
|
This is incorrect. If you manually load and then scrap a freighter, the minerals in the scrapping message include the cargo.
Also, the resources from UR are computed based on the planet's population after manual wp0 tasks (any colonists in the fleet are beamed down, but aren't counted in the resources you get from UR). If you then transport colonists or get hit by a packet or something, the actual resources produced are different from the value used in the UR formula.
Elen sila lumenn' omentielvoReport message to a moderator
|
|
|
Re: Stars! Order of Events |
Thu, 31 January 2008 01:30 |
|
Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
|
wasp wrote on Tue, 29 January 2008 16:45 | Greetings, Stars! hackers!
|
Hi. I'm not a hacker.
Quote: | This is incorrect. If you manually load and then scrap a freighter, the minerals in the scrapping message include the cargo.
| Interesting. Easy to test. Not sure what impact it has on the game. We need one of the tactical geniuses to come forward and advise on how pertinent this is.
Quote: | Also, the resources from UR are computed based on the planet's population after manual wp0 tasks (any colonists in the fleet are beamed down, but aren't counted in the resources you get from UR). If you then transport colonists or get hit by a packet or something, the actual resources produced are different from the value used in the UR formula.
| Good lord. I have no clue how to interpret this, but it *looks* quite relevant - particularly for IS. What is the effect if one does a manual WP0 pop drop and then an auto WP0 pop upload? Or did I just get it exactly around the wrong way
Cheers,
S.
edit: typo
[Updated on: Thu, 31 January 2008 01:36] Report message to a moderator
|
|
|
|
|
|