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Hello! Sat, 22 September 2007 08:47 Go to next message
ANDON is currently offline ANDON

 
Civilian

Messages: 1
Registered: September 2007
Location: Italy

Hello to all!
Im new of this Board but is from years that i know Stars! i was realy sure that this game was dead from Years, but 2 day's ago when i entered in starsautohost.org thanks to the Wikipedia i was astounded of the presence of other People playing this Game Shocked



Very Happy now about us im in willing to play with other Players 'Human Players', i dont want to Host a Game also because i dont know how to do Razz im looking for other players that are in willing to play with me in a possibly huggy universe with a loot of players and Races.

Is there any body else that wanna play with me?



If they Blees You can Kill em all!

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Re: Hello! Sat, 22 September 2007 10:36 Go to previous messageGo to next message
velvetthroat57 is currently offline velvetthroat57

 
Master Chief Petty Officer

Messages: 111
Registered: June 2005
You're not going to find many people that will play in a huge universe. Your brain gets fried from the size of your empire. The best you will probably be able to do is a large.

If you keep an eye on the forum, a new game gets posted every couple of weeks although it fluctuates depending on when other games end. (We tend to recycle players.)

You can pretty much always get a duel if you need to hone your skills.

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Re: Hello! Sat, 22 September 2007 10:56 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Welcome (back) !! Very Happy

Sadly, very few players nowadays dare tackle the bigger universes, as longer games increase the probability of dropouts, which ruin the effort of the rest. Confused

Perhaps a Team game set up in a Large universe would appeal to more people, specially if it used special rules, as some "scenario" games have recently shown. Twisted Evil

Perhaps if there was interest, some capable Host would step forward and actually create the game. Whip

Good luck & happy strategizing!



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Hello! Sat, 06 October 2007 21:42 Go to previous messageGo to next message
Jdam is currently offline Jdam

 
Crewman 3rd Class

Messages: 4
Registered: September 2007
Location: Queensland, Australia
He he - I am also relativly new to the forum and was just going to post a game suggesting a huge universe game (that I did not want to host Cool

If such a game gets off the ground - I am keen.

I can probably scrape a 3 or 4 person team together if that makes it more likely to get going...



Cold comfort for change, did you exchange, a walk on part in the war for a lead role in a cage...

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Re: Hello! Sun, 07 October 2007 05:26 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
I'd suggest some kinda Team game, with no more than 2 or 3 players per Team, to tackle a Huge universe. Twisted Evil

Alternatively, a no-diplomacy everybody's-your-enemy kinda game, to speed things up. Whip



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Hello! Sun, 07 October 2007 18:37 Go to previous messageGo to next message
Jdam is currently offline Jdam

 
Crewman 3rd Class

Messages: 4
Registered: September 2007
Location: Queensland, Australia
Jdam wrote on Sun, 07 October 2007 11:42

He he - I am also relativly new to the forum and was just going to post a game suggesting a huge universe game (that I did not want to host Cool

If such a game gets off the ground - I am keen.

I can probably scrape a 3 or 4 person team together if that makes it more likely to get going...


Hey - I am keen for any huge game ...

Teams, Every man for himself, whatever Smile



Cold comfort for change, did you exchange, a walk on part in the war for a lead role in a cage...

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Re: Hello! Mon, 08 October 2007 11:03 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
I'd like a *real* strategic game for a change, instead of the usual grappling of quickstarts in a constrained barrel. Rolling Eyes

But, since it'll take a significant chunk of my free time, I'd like to avoid the bane of big games as much as possible, i.e. dropouts. Wall Bash

Team Games tend to cover for absent players better. Also, anyone mad enough to tackle a "no-friends" game in a big galaxy should be tough enough to keep playing until the bitter end, or at least find a replacement. Whip

Alas, there's no certainty. How many diehards can we round up for a year-plus epic war in a decently vast scenario? Twisted Evil



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Hello! Mon, 08 October 2007 14:56 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
m.a@stars wrote on Mon, 08 October 2007 10:03

I'd like a *real* strategic game for a change, instead of the usual grappling of quickstarts in a constrained barrel. Rolling Eyes

But, since it'll take a significant chunk of my free time, I'd like to avoid the bane of big games as much as possible, i.e. dropouts. Wall Bash

Team Games tend to cover for absent players better. Also, anyone mad enough to tackle a "no-friends" game in a big galaxy should be tough enough to keep playing until the bitter end, or at least find a replacement. Whip

Alas, there's no certainty. How many diehards can we round up for a year-plus epic war in a decently vast scenario? Twisted Evil


If you are looking for a game in a few months, I may start Glacier II.

I plan on starting a public thread near the end of the current game, to get a few opinions on what can/should be changed, but so far it has been a very fun game. Long wars, and turns are very easy to manage. Smile

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Hello! Mon, 08 October 2007 16:00 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
mlaub wrote on Mon, 08 October 2007 20:56

If you are looking for a game in a few months, I may start Glacier II.

I plan on starting a public thread near the end of the current game, to get a few opinions on what can/should be changed, but so far it has been a very fun game. Long wars, and turns are very easy to manage. Smile


So I heard! Cool

But I dunno, 20-planet-sized "empires" still seem a bit small to me. Rolling Eyes

Perhaps it's the "conquering the galaxy at Warp7" bit that enhances the fun? Twisted Evil

Now a "primitive" game in a Huge universe would be... epic. 2 Guns Whip



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Hello! Mon, 08 October 2007 19:07 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
Commander

Messages: 1316
Registered: August 2003
Location: Hiding from Meklar
I reckon I'd gave a large/huge game a go. But dropouts I think would be likely to be a deciding factor of the game. Perhaps 2 person teams would deal with that, as if one wimped out, perhaps the other might have the decency to keep going until the races are irrelevant (as opposed to merely being unable to win, there's a big difference.)

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Re: Hello! Mon, 08 October 2007 19:24 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
m.a@stars wrote on Mon, 08 October 2007 15:00


So I heard! Cool


Well, good! Glad to get roundabout feed back. Smile

Quote:

But I dunno, 20-planet-sized "empires" still seem a bit small to me. Rolling Eyes


I don't think that larger would necessarily be better. It might add a few years to the game, but most of those years would be from people not attacking each other. I thought about making a map that has bubbles of planets, in row pattern of 3x3 or 4x4, using a large sparse.

Another idea was use a flower shape, with the petals being tear drops around a circle bubble in the center. The center bubble containing 2-3x the planets of the petal shapes. Each player gets a petal, and the center is void of players.

It would be nice to have a wrap a round map, though. So no one gets a corner.

Quote:

Perhaps it's the "conquering the galaxy at Warp7" bit that enhances the fun? Twisted Evil


I didn't limit warp, so most of us are already using warp9 scoops. That is another possibility, tho, at limiting expansion.

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Hello! Mon, 08 October 2007 19:30 Go to previous messageGo to next message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
mlaub wrote on Tue, 09 October 2007 08:54


It would be nice to have a wrap a round map, though. So no one gets a corner.
This can be done? This would be awesome.

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Re: Hello! Mon, 08 October 2007 19:58 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
Commander

Messages: 1316
Registered: August 2003
Location: Hiding from Meklar
Soobie wrote on Tue, 09 October 2007 09:30

mlaub wrote on Tue, 09 October 2007 08:54


It would be nice to have a wrap a round map, though. So no one gets a corner.
This can be done? This would be awesome.



Looks like it's plausible in several of the (still in development) stars cloning projects, like Freestars.

In Stars! itself, I think the closet we can come so far is placing permanent wormholes on the edges to link them. I suppose putting down three wormholes in each corner to link every corner with every other corner (six sets) would make for a quite interesting geographical feature for a game.


[Updated on: Mon, 08 October 2007 19:59]

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Re: Hello! Mon, 08 October 2007 21:14 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
That, or play a Ring of stars. Ringworld anyone? Cool


So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Hello! Mon, 08 October 2007 21:57 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
In Stars! itself you should be able to do a circle galaxy. In fact, I'm pretty sure it was done not too long ago.


- LEit

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Re: Hello! Tue, 09 October 2007 03:29 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
A Huge Ring for me, please. Twisted Evil


So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Hello! Sun, 21 October 2007 08:05 Go to previous message
Xeander is currently offline Xeander

 
Crewman 3rd Class

Messages: 8
Registered: October 2007
Location: Spokane WA

m.a@stars wrote on Sat, 22 September 2007 07:56

Welcome (back) !! Very Happy

Sadly, very few players nowadays dare tackle the bigger universes, as longer games increase the probability of dropouts, which ruin the effort of the rest. Confused

Perhaps a Team game set up in a Large universe would appeal to more people, specially if it used special rules, as some "scenario" games have recently shown. Twisted Evil

Perhaps if there was interest, some capable Host would step forward and actually create the game. Whip

Good luck & happy strategizing!



I always found the best BIG map design was to generate
a tiny or small xy then remap to a larger size

this makes travel times longer but reduces planet management

and yes with long games someone is sure to miss a turn deadline
or dropout especially if they feel they are losing badly

if its player v/s players you just go on without them
however in team games its a show stopper

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