Performance of HP and LSP |
Fri, 25 May 2007 10:33 |
|
Carn | | Officer Cadet 4th Year | Messages: 284
Registered: May 2003 | |
|
With standard HP, does it increase or decrease performance of race, if LSP is taken and number of mines is increased by 3?
[Updated on: Fri, 25 May 2007 10:34] Report message to a moderator
|
|
|
Re: Performance of HP and LSP |
Fri, 25 May 2007 10:43 |
|
|
LSP doesn't decrease the performance of a HP race, it just slows down the start. For the 2 planet races IT and PP, LSP generally means 2 years to 'catch up' - i.e. it wil require 2 more turns to get to your 300,000 hold on the HW. For one planet starting races, the 'catch up' may be as much as 5 years.
You need to keep in mind though the base population growth rate. A LSP race with 20% growth will catch up faster than a LSP with 18% growth. Going with 20% growth, almost any race can afford to take LSP.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
|
|
|
|
Re: Performance of HP and LSP |
Sun, 27 May 2007 22:10 |
|
Kotk | | Commander | Messages: 1227
Registered: May 2003 | |
|
Designs with LSP are rarely better performing (economically) but often have some other qualities.
Among LRT-s there are 4 that are (with variable popularity) used for gaining RW points: NRSE, OBRM, NAS and LSP. Only LSP of them weakens races early perfomance, OBRM and NAS improve it and NRSE does not affect. Additionally ... about LRTS ... RS is always taken by skilled players. On case the race is not IT then also either IFE or ISB is taken. CE despite being formidable point mine ... has quite low popularity so i left it out the set under consideration.
Now ... having IFE, NRSE, OBRM, NAS, LSP and RS is quite bad idea. LSP gives only ~17 points there, and so it more hurts than helps. So ... LSP is only ok to take if you decided to have ram scoops, remote mining and/or advanced scanners this game. That means like i said at start ... the race does indeed perform slightly weaker (because it lacks something from NRSE/OBRM/NAS booster set) but has some other qualities.
Report message to a moderator
|
|
|
|
|
|
Re: Performance of HP and LSP |
Wed, 30 May 2007 10:10 |
|
m.a@stars | | Commander | Messages: 2765
Registered: October 2004 Location: Third star to the left | |
|
Carn wrote on Wed, 30 May 2007 15:28 |
Kotk wrote on Mon, 28 May 2007 04:10 | Designs with LSP are rarely better performing (economically) but often have some other qualities.
|
I thought, that with a HP, which is very dependant on avaible germ, taking LSP and taking 3 mines instead might even improve performance. My HPs normally do have too much pop and too few germ.
|
Performance depends on many things, including econ as well as speed. Mines are good, but you'll need to balance that against what you're paying for them.
HP + LSP is just another option, which may, or may not, suit your play style and the games you play with it.
In the end, testbedding will be the only thing that can give you a clue about how will your race perform, and even then you'll need to cope with the races everybody else brings.
So many Stars, so few Missiles!
In space no one can hear you scheme! Report message to a moderator
|
|
|
Re: Performance of HP and LSP |
Wed, 30 May 2007 10:26 |
|
mazda | | Lieutenant | Messages: 655
Registered: April 2003 Location: Reading, UK | |
|
Carn wrote on Wed, 30 May 2007 14:28 |
I thought, that with a HP, which is very dependant on avaible germ, taking LSP and taking 3 mines instead might even improve performance. My HPs normally do have too much pop and too few germ.
|
Hmm, taking extra mines operated will not help you early on, when you still have to build those mines.
It may well help when the HW has reached a hold, has built all the mines it can, and is exporting Germ.
Of course improving mine efficiency from 10 to 11 will help right from the start.
Report message to a moderator
|
|
|
|
Re: Performance of HP and LSP |
Sat, 09 June 2007 17:08 |
|
xyz32 | | Crewman 2nd Class | Messages: 13
Registered: March 2007 | |
|
slow down your population growth rate? there's no need for 20% grow with a hp unless you plan on invading everyone and stealing their factories as a main expansion strategy - use the points for mining or more habitable range. that's my view anyhow.
[Updated on: Sat, 09 June 2007 17:10]
--Дария ЛеняReport message to a moderator
|
|
|