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Home » Stars! 2.6/7 » New Game Announcements » New game: Infight
New game: Infight Wed, 18 January 2006 10:08 Go to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Hi all,
my second game after War of the Worlds (won by a team of IT and SD in 2453) is going to start soon.

# of players: up to 8
Skill level: Intermediate
Ranked: No
Version: 2.6/2.7jrc3/4
Autohost: Yes
Turns generated: 24 hours up to year 2430, then 48 hours. Weekends off. If you need a pause, just ask the host.
Host is playing: No
Universe size: Small Packed, Distant Starting Positions
Starting conditions: ACC BBS
Victory conditions: Last Man/Last Team standing or consensus
PRTs forbidden: None, but there will be a penalty of 100 leftover points for CA (set to defenses) plus they may not take TT. JOAT may not take NAS. SD may not detonate minefields.
Restrictions:
- no cheats (except chaff and split-fleet dodge)
- no pregame alliances

Special Rules:
Germ starting concentration will be 30 or lower.
Everyone has to be set to enemy except one ally. The ally can be changed once every 10 years. Tech exchange between enemies is not allowed (I'll be watching!).

If you are interested, please send a race file, the password and your desired email address to me at andreas (at) studnitz (dot) de. First come, first serve.

The game is intended to start in about two weeks. If there is a lot of interest, there may be a second game.

Regards,
Andreas / wizard

P.S: Changes from the last game are marked bold.

Edit: Removed traces from the observer race


[Updated on: Wed, 18 January 2006 10:17]

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Re: New game: Infight Wed, 18 January 2006 12:22 Go to previous messageGo to next message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
Well, I am in again.

Sending you my racefile in the next days.

2 comments:
* Forbidding SDs to detonate their minefields is quite harsh and will probably lead to nobody choosing SD. I had to fight a SD in the last game and I wouldn't mind the MM (well, I do mind the MM but fighting a SD without him able to detonate is like fighting a WM not allowed to build battle cruisers).

* I would rather see a switch from 24h to 48h gen already after 2420... but I guess we can discuss this also later in game when we know wether 24h or 48h is needed.

btw: The last game was a really good one.


[Updated on: Wed, 18 January 2006 12:23]

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Re: New game: Infight Wed, 18 January 2006 15:50 Go to previous messageGo to next message
perrindom is currently offline perrindom

 

Messages: 129
Registered: August 2005
Location: Denmark
I'll join, my race file will be in next week.

I don't know the guts of it, but SD races can perhaps be compensated with a higher HW Germ concentration. You could also modify the no-detonation rule to apply only to fields in deep space. This way they can still protect their own (inhabited?) planets, and/or let them have a defensive barrier against planet hopping.

/Per

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Re: New game: Infight Thu, 19 January 2006 11:41 Go to previous messageGo to next message
Sotek is currently offline Sotek

 
Chief Warrant Officer 2

Messages: 167
Registered: November 2002
I'm in.

Perrin: All homeworlds have to have the same starting mineral concentrations, give or take any leftover points.

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Re: New game: Infight Thu, 19 January 2006 11:45 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
perrindom wrote on Wed, 18 January 2006 21:50

I'll join, my race file will be in next week.

I don't know the guts of it, but SD races can perhaps be compensated with a higher HW Germ concentration. You could also modify the no-detonation rule to apply only to fields in deep space. This way they can still protect their own (inhabited?) planets, and/or let them have a defensive barrier against planet hopping.

/Per

Hi Per,
thanks for joining.
As Sotek wrote, that's not possible - but in my experience, SD is still strong enough, they have lots of RW points to play with. The different mine types and lay on arrival are still great.

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Re: New game: Infight Thu, 19 January 2006 15:24 Go to previous messageGo to next message
Envoy is currently offline Envoy

 
Crewman 3rd Class

Messages: 8
Registered: January 2006
Location: Poland
I'm in. Smile

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Re: New game: Infight Thu, 19 January 2006 16:54 Go to previous messageGo to next message
joseph is currently offline joseph

 
Lt. Junior Grade

Messages: 440
Registered: May 2003
Location: Bristol
Yeah me too, send race file in a day or so after testing


Joseph
"Can burn the land and boil the sea. You cant take the Stars from me"

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Re: New game: Infight Sun, 22 January 2006 15:01 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Hi all,
the game is filling quickly. I now have 9 interested players:

Sotek*
Altruist
Per
Hertbert
envoy
Joseph
Drakhyulla*
Tomasoid*
Raymond*

(* race in)

If there are more interested players, I'll start a second game.

Andreas / wizard

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Re: New game: Infight Mon, 23 January 2006 16:19 Go to previous messageGo to next message
WanderingWombat is currently offline WanderingWombat

 
Crewman 3rd Class

Messages: 6
Registered: January 2006
Location: Canada
I'm in, if there's room!


Living in Canada is like having front-row seats to the Special Olympics.

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Re: New game: Infight Wed, 25 January 2006 17:19 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Hi Wombat,
you are a bit too late, the game is filled. The following players will be playing:

Sotek*
Altruist*
Per
envoy*
Joseph
Drakhyulla*
Tomasoid*
Raymond*

(* race in)

Waiting for the last two races, then sending the game to Ron.
I will probably start another game in about a month. I can set you on that list if you want.

Andreas / wizard

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Re: New game: Infight Wed, 25 January 2006 17:32 Go to previous messageGo to next message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
btw: Any reason why the game is not ranked?

Or is the whole rank system idea pretty much dead anyway?

PS: Hertbert isn't playing? That's sad to miss the strongest player of the last game.


[Updated on: Wed, 25 January 2006 17:33]

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Re: New game: Infight Thu, 26 January 2006 08:53 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Altruist wrote on Wed, 25 January 2006 23:32

btw: Any reason why the game is not ranked?


Yes, there is a reason. IMO, the major flaw with the ranking system is that you degrade the players on the last ranks. That's not fair IMO, as everyone learns from a game, even if you have made a wrong decision in race design and thus are weak in game.
There is still the option to promote the winners of the game, but as host I wouldn't decide to degrade certain players. We can talk about that. IMO it makes sense that you can just get better, but not worse. Open for discussion Smile

I have still to send the results from the last game to donjon.

Quote:

PS: Hertbert isn't playing? That's sad to miss the strongest player of the last game.


Yes, he can't find the time for a new game now. He will probably play in the next game with similar settings. Anyways, he's clearly expert, that's why he took a very unusual race design in the last game.

Regards,
Andreas/wizard

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Re: New game: Infight Thu, 26 January 2006 14:49 Go to previous messageGo to next message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
wizard wrote on Thu, 26 January 2006 14:53

Altruist wrote on Wed, 25 January 2006 23:32

btw: Any reason why the game is not ranked?


Yes, there is a reason. IMO, the major flaw with the ranking system is that you degrade the players on the last ranks. That's not fair IMO, as everyone learns from a game, even if you have made a wrong decision in race design and thus are weak in game.
There is still the option to promote the winners of the game, but as host I wouldn't decide to degrade certain players. We can talk about that. IMO it makes sense that you can just get better, but not worse. Open for discussion Smile


Sounds reasonable.
After all this ranking system is a mere hint about a player's strength anyway, additionally I got the impression that many players aren't ranked which lowers the use of it even more.

But this would be an all-ah discussion because changing the ranking system only for one game isn't a solution, either.

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Re: New game: Infight Mon, 30 January 2006 15:20 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
The game files have been sent to Ron. The game will start soon.

Andreas / wizard

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Topic locked (Re: New game: Infight) Mon, 30 January 2006 15:21 Go to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
wizard wrote on Mon, 30 January 2006 21:20

The game files have been sent to Ron. The game will start soon.

Andreas / wizard


Topic locked! Good luck with the game!

mch,
modaw

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