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Re: -f Mining Strategies |
Mon, 18 November 2002 14:57 |
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BlueTurbit | | Lt. Commander
RIP BlueTurbit died Oct. 20, 2011 | Messages: 835
Registered: October 2002 Location: Heart of Texas | |
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Well, pilgrim, that depends on what the others are doing. If they are building 3 or more capital ships vs your one every year, what do you think will likely happen.
Speaking from current experience:
I am in a game as a -f race (2nd) and have fought with an ally (4th) against four, three, and now two (1st & 3rd), races for quite some time. The time is in the Nubian era early 2520s and many of my planets have found first germanium and second iron to be in low supply on many planets. Thereby having to ship these minerals long distances to sustain warship production on many planets.
Also strong efforts have been made to recover salvage from big battles before the enemy does. The enemies have fallen behind in production probably because of less germanium. But also due to combat losses and slower production they are now almost outnumbered two to one and slowly slipping in stature.
My mining settings are 10/3/13 and I have twice the number of planets each of the opponents have so that accounts for extra minerals also. In order to keep a strong position the production has been about 3 Nubians from most planets every two years. The enemy has spent about 100,000kt+ minerals building chaff to counter the large missile fleets that were built in earlier years. That may have put a dent in his minerals also, he he he. Ten thousands of chaff might stop big fleets with missiles but they don't come free either.
PS You can trust the government. Just ask any Indian.
BlueTurbit Country/RockReport message to a moderator
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Re: -f Mining Strategies |
Mon, 18 November 2002 19:13 |
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Robert | | Lt. Junior Grade | Messages: 393
Registered: November 2002 Location: Dortmund, Germany | |
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Well.... yes it depends on the game...
if you spend the points you gained from factory settings into
wide habs, you will probably have many planets and so much mins,
and in the long game you will still have mins when the others
do not...
but if you want to go for a quick kill with a 1 in 800 resource
race you will need much early mins and dont have that many
planets later... hmm....
I play a -f PP in a very funny game with lots and efficient
mines, and need them to terraform the planets around me...
Sounds like a stupid idea, but i did survive to the nubian
time now, and i think i have more planets than anybody else
in the game... This race was designed to have some fun in
the early game, and i was surprised to come that far...
Well, it is an example for a -f race with strange mine settings,
but i think nobody is that stupid to play a -f TT PP
...except me...
well.....
in the end it really depends on the race... i think...
Robert
2b v !2b -> ?Report message to a moderator
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