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Roving Eye - Game concept Thu, 22 December 2005 08:54
PricklyPea is currently offline PricklyPea

 
Lieutenant

Messages: 534
Registered: February 2005
I'm thinking of a game where everybody has SS-like innate cloaking ability (e.g. 90% default cloak). Nobody except for the host player will be permitted to build Tachyon detectors.

Players will be able to trade for tachyon detectors of varying sizes to have an 'eye' of visibility. Players are unlikely to have more than a handful of these 'eyes'.

Host will be protected from attack for a number of years but then players will be permitted to attack the host (perhaps to prevent new 'eyes' from being secured).

Interesting or not?

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