Home » Stars! 2.6/7 » New Game Announcements » Andromeda Strained - Remapped Spiral Galaxy
|
Re: Andromeda Strained - Remapped Spiral Galaxy |
Mon, 19 December 2005 10:50 |
|
mlaub | | Lieutenant | Messages: 744
Registered: November 2003 Location: MN, USA | |
|
The_Crowd wrote on Sat, 17 December 2005 18:20 |
I'm certain that I missed something, and if so please remind me of it and I'll try and reply a little more quickly this time.
Jay
|
You missed clarifying split fleet dodge (and good luck on that score ). Whether you meant players to abide by the official version, or your own version should be made clear.
The official version Quote: | An attacking fleet can only attack ships at the same location. If you split your fleet into many smaller individual fleets and diverge their movement orders, an attacking fleet can only engage one of them (the one with the largest mass will be targeted - though there may be a bug with this). A change was made in the JRC3 patch to stop multiple chasing fleets from all attacking the same target when this was done.
|
Skips over some of what can be abused with split fleet dodge. Further, how will you address the unintentional infractions? and yes, it is very possible to unintentionally SFD, which makes the whole punishment thing interesting.
Truly, the only way to avoid SFD 100% is to never split fleets once they are grouped together.
-Matt
Global Warming - A climatic change eagerly awaited by most Minnesotans.
Report message to a moderator
|
|
| | | | | | |
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 12:24 |
|
|
Quote: | I think race design arguments go too far!
|
I designed a race should I wish to join the game. Primary criteria was not winning but trying to avoid sillyness of debate over tactics. A race design very much dictates best tactics.
If I join you may see stuff bigger than destroyers that looks much more like chaff than any destroyer I have ever built. I have always built destroyers as primary warships/minesweepers/snipers.
In a game like this, my normal races would love destroyers in fairly large numbers for the power of the 100/250 gated spread out skirmish suprises. My tactics are unusual, but I haven't lost a game yet with them (only 3 played so far).
...
It is very important to race design to know what happens to normal players during first 50 turns, whether their pop climbs to max, whether they can have factories and mines maxxed out, whether they can choose their research field if research allowed.
[Updated on: Tue, 20 December 2005 12:25] Report message to a moderator
|
|
|
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 13:09 |
|
PricklyPea | | Lieutenant | Messages: 534
Registered: February 2005 | |
|
multilis wrote on Tue, 20 December 2005 12:24 | It is very important to race design to know what happens to normal players during first 50 turns, whether their pop climbs to max, whether they can have factories and mines maxxed out, whether they can choose their research field if research allowed.
|
Not sure if you are asking a question here, but in a previous post:
NO production will be allowed during the 50 year jumpstart. That means no mines, factorys, defenses or ships will be built by any player other than the host. In fact, you won't have access to turns until that 50 years are up.
[Mod edit: fixed quote]
[Updated on: Tue, 20 December 2005 16:00] by Moderator
Report message to a moderator
|
|
|
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 13:31 |
|
|
Quote: | NO production will be allowed during the 50 year jumpstart.
|
Thanks.
That still doesn't answer population levels or research which strongly affects JOAT (+20% pop), HE (-50% pop) PRT choices as well as OBRM LRT (+10% pop)
Report message to a moderator
|
|
| |
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 14:43 |
|
mlaub | | Lieutenant | Messages: 744
Registered: November 2003 Location: MN, USA | |
|
multilis wrote on Tue, 20 December 2005 12:31 | That still doesn't answer population levels or research which strongly affects JOAT (+20% pop), HE (-50% pop) PRT choices as well as OBRM LRT (+10% pop)
|
It will depend more on energy cost, more than anything else. A 5% HE with cheap energy would out research a 20% JOAT with expensive Energy. Possibly even normal cost Energy...
If the host really wanted to make things interesting, he would take the 15% towards research out of the research Q, and put 1024 mineral alchemy in the production Q. That would make it so no one gets any extra research, for next to no gain in minerals, making it a moot point.
The host didn't say this was the aim...but I get the idea that that is what he truly wanted to happen, just didn't know how.
-Matt
Global Warming - A climatic change eagerly awaited by most Minnesotans.
Report message to a moderator
|
|
|
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 14:59 |
|
mlaub | | Lieutenant | Messages: 744
Registered: November 2003 Location: MN, USA | |
|
vonKreedon wrote on Tue, 20 December 2005 13:15 | The question about research is also still unanswered, will everyone simply research Energy for the 50 years. This is pretty important for race design. Assuming that Energy is what is researched AND that all resources go into research, then I would likely take GR and perhaps play SS, were I going to play, which I'm not.
|
Not really all that important if everyone is stuck in Energy for the first 50 years. You get 1/2 the average research totals in all fields. Figure that most people will not take GR, and that leaves you with roughly 20,000 - 25,000 extra Energy research, assuming 16 players. That extra energy will compensate taking GR initially. Other stuff will get way diluted if everyone has zero research in those fields. Sure, it will still be a boost initially, but worth taking GR the whole game? Probably not.
-Matt
Global Warming - A climatic change eagerly awaited by most Minnesotans.
Report message to a moderator
|
|
|
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 15:15 |
|
vonKreedon | | Lieutenant | Messages: 610
Registered: March 2003 Location: Seattle, WA USA | |
|
I think that getting "1/2 the average research totals in all fields" is the SS bonus rather than GR. I'd take GR because that would be the only way to gain non-Energy tech during the 50 year jump, leaving me in the position to use my tech advantage for diplomatic purposes. I'd consider playing SS because the SS bonus would help to make up for the loss in Energy research inherent in taking GR, as well as getting very small boosts in all other areas during the jumpstart. Later, GR combined with SS would continue to help keep up in tech accross he board. Of course, GR would still make it more difficult to quickly achieve a given tech level in an emergency, but you cannot have everything.
[Updated on: Tue, 20 December 2005 15:16] Report message to a moderator
|
|
| | |
Re: Andromeda Strained - Remapped Spiral Galaxy |
Tue, 20 December 2005 17:46 |
|
BackBlast | | | Messages: 215
Registered: February 2003 Location: A Rock | |
|
The_Crowd wrote on Sat, 17 December 2005 19:20 |
2. Yes, I will turn random events off. Although I LOVE the MT, it would really suck to get hit by a big comet during that 50 years.
|
One way you could avoid comet hits is backup the files before you gen a turn as you're setting up the host race. Go through the messages and if a comet hits a world, go back one year and regen. Comet strikes are independently random on each new gen, similarly you could make MTs/comets happen more often or not at all by doing this (depending on how patient you are). Anyway, it is possible to preserve random events and garantee nobody gets nailed with a comet without too much time/effort if you're going to be looking at those turns anyway. Depending on how much you like the MT, it might be worth it. You must be careful during all 50 years to not let a comet sneak in, or you would have to re-do all the subsequent years if it smacked a HW.
Then we still have the question of worm holes and fleets outside of spiral arms, that and meeting the MT. All of these issues are workable though I think.
Suggestions... If a fleet travels through a worm hole and ends up outside the 25 ly boundry of an arm, then he has two options. First he can go back through the wormhole (assuming it hasn't moved or disappeared on him) or he can scrap his fleet (ouch, deep space hurts ). If it's within an arm, the race has discovered a temporary gateway to another arm or the core. Funny senario is appearing inbetween a pair of arms, and the other end moves between another pair of arms. You could go back and forth until you found your way back to where you can fly or the wormhole disappears and you lose your fleet.
If you miss the MT and end up outside of the 25 ly limit, scrap the fleet as if in deep space per above, risky business this MT.
Anyway, some more ideas about random events.
Report message to a moderator
|
|
| |
Re: Andromeda Strained - Remapped Spiral Galaxy |
Wed, 21 December 2005 06:13 |
|
PricklyPea | | Lieutenant | Messages: 534
Registered: February 2005 | |
|
I've already prepared a race based on no alchemy and would need to change it if this rule is changed. I actually though energy research was a good balancer giving a small boost to the weaker PP and AR races.
How did you get 12k resources with your PP? Did you build factories during the jump start?
[Updated on: Wed, 21 December 2005 06:15] Report message to a moderator
|
|
| |
Re: Andromeda Strained - Remapped Spiral Galaxy |
Wed, 21 December 2005 09:03 |
|
BackBlast | | | Messages: 215
Registered: February 2003 Location: A Rock | |
|
PricklyPea wrote on Wed, 21 December 2005 06:13 |
How did you get 12k resources with your PP? Did you build factories during the jump start?
|
You understood me incorrectly, 1.75 mil pop = 1,750 resources. There are 12k resources needed to research energy 17 to get the warp 11 driver.
Quote: |
If you change it so that they do MA instead of research then you are effectively banning a race – AR.
Because while all the rest of the races will be on about 1000 resources to start AR will have somewhere around 200. If you allow energy research then they will have higher (haven’t done a test bed but AR have 2000 when fully developed with a Death Star so they may have around 1000).
This is a shame because in a non chaff game AR actually stands some chance.
|
Actually, starting resources are quite irrelivant especially since nothing is really happening with those resources anyway - pop is everything. Do you think people are going to leave their pop on their HW long? No, it's all about growth. True, the AR will have less resources initially but they'll grow quite fast and those first few energy levels come very quickly and they'll be just fine resource wise. In fact, I've noticed that AR has a significant advantage in starting resources given the energy research. Not to mention they will start with the most minerals given their intrinsic mining that does increase with population (quick test bed, 96 mines after 50 years, which yielded almost 5k minerals of each - this is enough for a mystery trader the first year out of the gen). Everyone else is limited to starting mines which produce almost nothing. This eliminates the biggest obstical that AR has to expantion - low starting minerals and expensive initial miners. The limited borders will make it hard to gang up on an AR in the early going, no chaff makes starbases that much more powerful. If you get on friendly terms with whomever might be in your arm, chances are good we'll see working mineral fountains. No, AR has plenty of opportunity without energy research. For the power offered in the fountain there is already less risk as opposed to other games where people already play AR.
I'm thinking that we want to have races other than AR and PP in the game
Though, if we do go with energy research.. I'm quite inclined to be an AR myself due to the power lent to the race (and it's immune to packets).
[Updated on: Wed, 21 December 2005 09:09] Report message to a moderator
|
|
| |
Re: Andromeda Strained - Remapped Spiral Galaxy |
Wed, 21 December 2005 10:11 |
|
Orange | | Officer Cadet 1st Year | Messages: 215
Registered: November 2005 Location: TO, ONT, CA | |
|
Are packets allowed to be send across the gap between the arms?
Report message to a moderator
|
|
| |
Pages (4): [ 3 ] |
|
Goto Forum:
Current Time: Wed May 08 00:47:34 EDT 2024
|