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Small game for beginners that are very busy in real life. :) Wed, 14 December 2005 13:49 Go to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
I suggest a game for those who are not rich in their free time. I think of it as 4 players game in a small/sparse universe with ABBS and galaxy clumping. Generation schedule: daily until year 40, then one turn every 2 days. Host (i.e. me Smile is playing. Player level: beginner or early intermediate. All PRTs allowed.

Your wishes and suggestions are welcome. Smile

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Re: Small game for beginners that are very busy in real life. :) Wed, 14 December 2005 13:59 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Greetings;

I find it quite amusing that you are proposing a game for people who are really busy, or limited in their free time, and yet you are proposing daily turn generations for the first 40 years. In the majority of games that I have played we started with 48 hour turn generations (or once everyone has submitted) and then stretched it out to 72 hours or more in the later years.

Good luck with this game idea though, as it is always good to get more people playing Stars! in any manner.

Shadallark / FurFuznel



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Small game for beginners that are very busy in real life. :) Wed, 14 December 2005 14:17 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
Quite reasonable remark, but I'm afraid it won't be easy to find "busy beginners" for the game. 48h and 72h after 40 years would be much eazier for me to handle, so this point is discussible. Smile

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Re: Small game for beginners that are very busy in real life. :) Wed, 14 December 2005 15:38 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

As player & host for Critical Mass & No Impact respectively, both games designed for the exact same purpose, tho at diffferent ability levels I can say that 24hr at the start worked fine, altho we switched to 5 turns a week at 2430 and I personally(and serveral of my players) found it a bit of a strain towards the end, the same problem occured at 2460 when we switched to 3 turns a week.

The difference between these games and this game is that in my games the universe size and density were reduced to allow less planets per player and thus reduce management time rather than limiting player numbers. No Impact grew to have a relatively high nuber of player and consequently a medium universe, it will be interesting to see once players begin to drop out if the intended effect still holds. Critical Mass ended up at tiny dense and even with that I found the pressure to submit a struggle at times.(Most probably my own fault for choosing HE tho)

If you can find 3 good players I think you should be able to make it work well. I would switch to 48hr gens as soon as 1/2 the players (2) ask for it tho, rather than specifying a game date.

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 04:55 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
Thank you for sharing your experience.
The date when switch to less frequent turn generation can of course be discussed among players. I wouldn't like the game to burden somebody's life. It should be of a pleasure for everyone. The only thing that is left to do is to find those 3 players. Smile)

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 11:07 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Why only 4 players? If the game is due to start soon, I will seriously consider joining you. By the way, I believe 2420 can be the year when submiting turns daily can become a "burden".

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 12:52 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
Shiver you are welcome. Smile
I think 4 players is enough for small/sparse universe, though it is possible to take up to 6 if I find those. Smile As for the turn generation schedule,currently I think it will be 2 days for submission until year 20, and 3 days further on.

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 13:34 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Thank you, I'm in. Ready to post race within 24 hours from start announcement. Nevertheless... please consider increasing players number (to six, as you said) with, perhaps, changing "sparse" to "normal" density... That's my private "wish" Smile

How will this game be hosted?
What are cheating rules (please ban standard cheats with chaff too)?
What are victory conditions?
What are player relations limitations (if any)?

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 13:54 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
shiver wrote on Thu, 15 December 2005 12:34


What are cheating rules (please ban standard cheats with chaff too)?


This is usually a refererce to the forum catagory:

Stars! - Must Know » Known Bugs (JRC3)

There is a list w/explaination of each. Note, that Chaff is not specifically termed as a cheat. Many view it as an added feature that adds depth to the game. <Most> advance players use chaff, and know how to limit it's effectiveness. I'd suggest reading up on it, and learning more, before dismissing it entirely.

-Matt






Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 14:35 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
mlaub, thanks for explanations. I don't want to say anything against the word of an experienced player, but still...
- This game is mentioned for beginners and I believe chaff could complicate situation a lot.
- I lack experience. But from what I know I somewhat doubt that something like chaff can make Stars! better / more interesting. I know other games where "cannon fodder" ships make great difference, and the cause is the same - wrong (is I believe it is) game code. Perhaps I'll change my mind in the future...

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 15:02 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

Messages: 610
Registered: March 2003
Location: Seattle, WA USA
Without Chaff fleets tend to be very missile heavy until Nubians. Adding Chaff makes it necessary to have fleets that combine missile and beam boats, which in my mind is a good thing. It does make the game a little more complex, but if you want simple play against the AI. my 2 cents

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Re: Small game for beginners that are very busy in real life. :) Thu, 15 December 2005 15:38 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
shiver wrote on Thu, 15 December 2005 13:35

mlaub, thanks for explanations. I don't want to say anything against the word of an experienced player, but still...


No worries. Fire away!

Quote:


- This game is mentioned for beginners and I believe chaff could complicate situation a lot.


Yes, it could. Chaff definately makes things more interesting, but it is certainly not an end all to everything. IMO, it forces people to stop relying on just missile ships, and learn how to create balanced fleets. I have played against players who clearly had no idea how to create balanced fleets, and instead relied on missile ships almost exclusively. No idea if this was because of no chaff games, but I have my suspicions...

Quote:


- I lack experience. But from what I know I somewhat doubt that something like chaff can make Stars! better / more interesting. I know other games where "cannon fodder" ships make great difference, and the cause is the same - wrong (is I believe it is) game code. Perhaps I'll change my mind in the future...


This goes beyond the thread... While it may be a coding error, it really does make sense. Chaff is employed against modern day missles. No reason to think this will change. Makes more sense than overlapping shields do, that's for sure. Realize that most chaff won't last past round 2, maybe 3, unless you are not prepared.

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Small game for beginners that are very busy in real life. :) Fri, 16 December 2005 05:15 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Another thing worth noting about chaff in Stars! is that it was noticed and reported as a bug several versions ago and the developers have made no efforts to remove it at all. It was potentially deliberate. They do like RPS(rock paper scizzors) loops.

[Updated on: Fri, 16 December 2005 05:15]

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Re: Small game for beginners that are very busy in real life. :) Fri, 16 December 2005 14:21 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
As I mentioned in other thread, I start to agree with you guys about this chaff... Smile

But... are we starting this game finally?? Razz

No offence, but I find preparing new game veeery long and veeery slow process Smile Somewhat in reminds me of the Entes (I don't know the English name, I mean walking trees from Lord of the Rings Wink )


[Updated on: Fri, 16 December 2005 14:21]

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Re: Small game for beginners that are very busy in real life. :) Fri, 16 December 2005 17:44 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
Entes.. hm.. That is a good name for the coming game. Smile

Well, actually I have 3 players ready (including me and Shiver Smile) and one that will probably join soon.

So...

Game parameters:

universe: small/sparse galaxy clumping
distant player positions
abbs

No pre-alliances. Only two players per alliance (as there are only 4 of us for now Smile).
Victorious race (or alliance) is determined by voting.

No cheats allowed except chaff and split fleet dodge.


I plan to host the game on autohost. I'll tell more
when I get answer from Ron Miller.

Generation schedule - 48h until year 20, 72h further on. If at late stages of the game somebody would feel strained to submit turns, we can increase time intervals. Of course, if all players have submitted their files in advance, turn is generated.

Any wishes and suggestions? Welcome. Smile

If we find 2 more players before the game starts, then probably some changes can occur in game settings.

Race files can be sent to saguaro(at)inbox.ru Don't forget to password protect them. Also check if the race files are opened correctly (race file corruption bug).

Best regards,

Pavel.





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Re: Small game for beginners that are very busy in real life. :) Fri, 16 December 2005 23:53 Go to previous messageGo to next message
Strannik is currently offline Strannik

 
Crewman 2nd Class

Messages: 18
Registered: July 2005
i would be glad to join this game. do u still have space for 1 more player? Smile

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Re: Small game for beginners that are very busy in real life. :) Sat, 17 December 2005 06:55 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
Yes, I do have space for you Cool, and I think we can take one more, so that there are 6 players in the game. You may send me your race file to saguaro(at)inbox.ru if ready.

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Re: Small game for beginners that are very busy in real life. :) Sat, 17 December 2005 12:28 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
It's great to hear the game starts soon! Smile I'll post my race tomorrow.

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Re: Small game for beginners that are very busy in real life. :) Sun, 18 December 2005 15:20 Go to previous messageGo to next message
Strannik is currently offline Strannik

 
Crewman 2nd Class

Messages: 18
Registered: July 2005
just one quick question: what about game settings? is it still gonna be small/sparse if we have 6 players, or do u wanna change it? Smile (just thinking about race design now. Wink )

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Re: Small game for beginners that are very busy in real life. :) Sun, 18 December 2005 15:35 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
My race is posted! I await to meet you in the galaxy, Emperors Smile

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Re: Small game for beginners that are very busy in real life. :) Mon, 19 December 2005 14:51 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
I've got an answer from Ron Miller and he informed that he has a slot for our game and we can send him the game files. Smile
At the moment I have got 4 race files, and I need a race file from Strannik to say that there are at least 5 players in the game. Smile
I will wait till the weekend for the 6th player to join the game. At the weekend I'll send game files to Autohost, no matter if we get the 6th player.
Of course, if there are only 5 players, the game starts being somewhat "intriguing". Rolling Eyes In this case I'm thinking of increasing a number of player per alliance up to 3, but still leave only two races possible to be declared victorious. Twisted Evil But I'm afraid this won't help balance the game very much.
If we get the 6th player, then I'll change universe density to normal, instead of sparse. We also would get a potentially much more balanced game in that case.

That's how it is going for now. Any questions and/or wishes, welcome. Smile As I mentioned before, race files are to be sent to saguaro(at)inbox.ru

Best regards,

Pavel.

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Re: Small game for beginners that are very busy in real life. :) Tue, 20 December 2005 06:48 Go to previous messageGo to next message
dexy is currently offline dexy

 
Crewman 1st Class

Messages: 20
Registered: July 2005
Location: Sweden
I have sent in a race file now. So we should be six. Let the war begin Twisted Evil

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Re: Small game for beginners that are very busy in real life. :) Tue, 20 December 2005 07:04 Go to previous messageGo to next message
saguaro is currently offline saguaro

 
Crewman 2nd Class

Messages: 16
Registered: April 2005
Location: St. Petersburg
Excellent! So we are waiting for Strannik to send me the race file and then we start. Cool

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Re: Small game for beginners that are very busy in real life. :) Tue, 20 December 2005 11:22 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Hurry up, Strannik! Lets play Smile Twisted Evil

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Re: Small game for beginners that are very busy in real life. :) Tue, 20 December 2005 11:49 Go to previous messageGo to previous message
Strannik is currently offline Strannik

 
Crewman 2nd Class

Messages: 18
Registered: July 2005
i'm on the way! Wink just give me a couple more hours! will definately send my race today! Smile

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