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Re: Cheating or not? |
Fri, 10 June 2005 13:18 |
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Well, this is a one - off type of situation. Yes, if you fill a robber baron ship with minerals from a planet, then delete the ship design - all minerals (and all ships of that design) are in the proverbial bit bucket and gone from the game.
Cheating - no, I don't think so. The exploitation of this aspect of deleteing a ship design doesn't benefit the SS race that stole the minerals very much since he doesn't get those minerals either. Also, he can't really do this more than once or twice during a game since ship designs must be used for several years. I'd say he got lucky to be able to do this even once.
Keep in mind that SS is a heavily penalixed race in creation to begin with. I have only outright won ONE game as an SS in all the years I've played.
I Strongly recomend that you find the SS ships and kill them.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
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Re: Cheating or not? |
Sat, 11 June 2005 23:56 |
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crr65536 | | Chief Warrant Officer 3 | Messages: 180
Registered: June 2005 | |
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It is the issue of minerals "vanishing" that I consider a bug. It seems to me that minerals aren't supposed to vanish, except by natural decay or by spending them of ships or other things.
Quote: | The game especially warn that "you got n ships of this desing and these will be destroyed if you delete the design". So the game was made to do it this way.
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Yes, but the game doesn't say anything about the minerals those ships could be carrying. IMHO minerals shouldn't disappear at all, except by mass packet decay, salvage decay, or spending.
Now, the motive is certainly the same (having minerals disappear rather than letting an enemy control them) and the method is certainly (IMHO) questionable in both cases (albeit more so in the case of uploading minerals to the fleet of bombers).
Quote: | Getting minerals off enemy planet is not too easy (or cheap) operation and you are limited by cargo there. You got to invest into it some resources, time and planning. Also it costs you whole design slot so you got to plan it very carefully. SS is prt that excels in using its design slots up fast.
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Whether it is easy to exploit doesn't not change whether it is a bug, feature, cheat, or whatever. The freepop hack might be difficult to exploit (have to find the memory storing the # of colonists transfered), but that doesn't make it any less of a cheat.
Quote: | I don't think it is quite the same. Whereas there is no legitimate reason for mineral upload (except for denying minerals to enemy), you may wish to delete a design to make way for a new ship.
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There is still a way to do it without destroying the minerals - simply jettison them first.
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Re: Cheating or not? |
Mon, 11 July 2005 21:51 |
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OK - lets keep this simple:
If I set the order to dump cargo - I get salvage. Of course I would. My ship opened the hold to deep space and dumped all the stuff on the spot.
If I specifically transfer my cargo to deep space (so that it will disappear), I am BEAMING it into space. Since I can beam colonists to planets, I can beam cargo into space, and do so at the widest possible dispersion so that there is nothing but atoms floating around in a cubic light year of the void. So, OF COURSE I can make my mineral cargo disappear. No Bug.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
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