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Home » Stars! 2.6/7 » The Bar » Cheating or not?
poll.gif  Cheating or not? Fri, 10 June 2005 11:39 Go to next message
Clark is currently offline Clark

 
Crewman 3rd Class

Messages: 4
Registered: June 2005
As we all know SS can steal mineral from planets. What if a SS steal mineral from a planet, can not escape and then delete the ship design together with all the mineral he had stolen? Is this supposed to be cheating or not?

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Re: Cheating or not? Fri, 10 June 2005 11:58 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
I would not consider it cheating if my opponent did so. Rolling Eyes He actually has better option ... dump cargo battle plan. Nod

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Re: Cheating or not? Fri, 10 June 2005 12:04 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
Not cheating, a bit underhanded perhaps.

But something similar could be achieved: Set the ship to go warp 10 through a mine field, if it hits a mine and dies, I don't think there is cargo scrap. Make sure to give it battle orders to jettison cargo, in case you can't or don't hit a mine, and an enemy ship catches the robbing fleet. I'm fairly sure that cargo vanishes with jettison cargo orders.



- LEit

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Re: Cheating or not? Fri, 10 June 2005 12:11 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
LEit wrote on Fri, 10 June 2005 19:04

Set the ship to go warp 10 through a mine field, if it hits a mine and dies, I don't think there is cargo scrap.

I have noticed that there is cargo scrap if you hit minefield with mineral-filled freighter. When you get hit by demolition of SD field then there is no scrap.

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Re: Cheating or not? Fri, 10 June 2005 12:46 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

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You're right. So don't hit a mine as you flee.


- LEit

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Re: Cheating or not? Fri, 10 June 2005 13:18 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Well, this is a one - off type of situation. Yes, if you fill a robber baron ship with minerals from a planet, then delete the ship design - all minerals (and all ships of that design) are in the proverbial bit bucket and gone from the game.

Cheating - no, I don't think so. The exploitation of this aspect of deleteing a ship design doesn't benefit the SS race that stole the minerals very much since he doesn't get those minerals either. Also, he can't really do this more than once or twice during a game since ship designs must be used for several years. I'd say he got lucky to be able to do this even once.

Keep in mind that SS is a heavily penalixed race in creation to begin with. I have only outright won ONE game as an SS in all the years I've played.

I Strongly recomend that you find the SS ships and kill them.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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icon10.gif  Re: Cheating or not? Fri, 10 June 2005 17:40 Go to previous messageGo to next message
Clark is currently offline Clark

 
Crewman 3rd Class

Messages: 4
Registered: June 2005
And I strongly recommend that they didn't get catched Rolling Eyes

[Updated on: Sat, 11 June 2005 09:46]

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Re: Cheating or not? Fri, 10 June 2005 18:03 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
LEit wrote on Fri, 10 June 2005 18:04

I'm fairly sure that cargo vanishes with jettison cargo orders.

If you check the "dump cargo" option than minerals get dumped in space along with the salvage and if the persuing fleet has cargo space it can upload them right away (or come back later and lose some minerals to decay).
If you "unload" in deepspace than the minerals are gone, but that's of course not an option if your fleet can't escape destruction.

mch

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Re: Cheating or not? Fri, 10 June 2005 20:48 Go to previous messageGo to next message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
Registered: June 2005
Exploiting this bug seems morally equivalent to exploiting the bug where you can load all of your minerals to an opposing fleet with no freighters, depriving an opponent of the minerals on one of your planets he has a fleet attacking.

Whatever the consensus is on that bug, I think this bug should be treated the same way.

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Re: Cheating or not? Sat, 11 June 2005 07:26 Go to previous messageGo to next message
PricklyPea is currently offline PricklyPea

 
Lieutenant

Messages: 534
Registered: February 2005
crr65536 wrote on Fri, 10 June 2005 20:48

Exploiting this bug seems morally equivalent to exploiting the bug where you can load all of your minerals to an opposing fleet with no freighters, depriving an opponent of the minerals on one of your planets he has a fleet attacking.

Whatever the consensus is on that bug, I think this bug should be treated the same way.


I don't think it is quite the same. Whereas there is no legitimate reason for mineral upload (except for denying minerals to enemy), you may wish to delete a design to make way for a new ship.

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Re: Cheating or not? Sat, 11 June 2005 08:42 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
I agree these two things do not compare at all...

First what we talk about here is not a "bug". The game especially warn that "you got n ships of this desing and these will be destroyed if you delete the design". So the game was made to do it this way. Strange that deleted design is made to wanish but that is No bug. Deal

Getting minerals off enemy planet is not too easy (or cheap) operation and you are limited by cargo there. You got to invest into it some resources, time and planning. Also it costs you whole design slot so you got to plan it very carefully. SS is prt that excels in using its design slots up fast. Confused

I would probably invest into some stealth minelayers etc. to ease the retreat operation. It is certainly better than any plan involving throw-away designs. Disco

Uploading all hundred mega tons of defending fleet scrap into bombers when defenses are taken down cost you nothing just a few clicks and nothing limits it. Thats certainly a bug ... game makers forgot to check and refuse a upload task if receiving end has no enough cargo space available. Hit Computer



[Updated on: Sat, 11 June 2005 08:44]

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Re: Cheating or not? Sat, 11 June 2005 23:56 Go to previous messageGo to next message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
Registered: June 2005
It is the issue of minerals "vanishing" that I consider a bug. It seems to me that minerals aren't supposed to vanish, except by natural decay or by spending them of ships or other things.

Quote:

The game especially warn that "you got n ships of this desing and these will be destroyed if you delete the design". So the game was made to do it this way.


Yes, but the game doesn't say anything about the minerals those ships could be carrying. IMHO minerals shouldn't disappear at all, except by mass packet decay, salvage decay, or spending.

Now, the motive is certainly the same (having minerals disappear rather than letting an enemy control them) and the method is certainly (IMHO) questionable in both cases (albeit more so in the case of uploading minerals to the fleet of bombers).

Quote:

Getting minerals off enemy planet is not too easy (or cheap) operation and you are limited by cargo there. You got to invest into it some resources, time and planning. Also it costs you whole design slot so you got to plan it very carefully. SS is prt that excels in using its design slots up fast.


Whether it is easy to exploit doesn't not change whether it is a bug, feature, cheat, or whatever. The freepop hack might be difficult to exploit (have to find the memory storing the # of colonists transfered), but that doesn't make it any less of a cheat.

Quote:

I don't think it is quite the same. Whereas there is no legitimate reason for mineral upload (except for denying minerals to enemy), you may wish to delete a design to make way for a new ship.


There is still a way to do it without destroying the minerals - simply jettison them first.

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Re: Cheating or not? Sun, 12 June 2005 08:47 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
crr65536 wrote on Sun, 12 June 2005 06:56

It is the issue of minerals "vanishing" that I consider a bug. It seems to me that minerals aren't supposed to vanish, except by natural decay or by spending them of ships or other things.

Wrong. If you unload cargo into deep space spot it vanishes. This way the minerals disappear too. I have sometimes accidentally unloaded minerals into space and I have sometimes as SS jettisoned stolen germanium into deep space since its just bit too far to home and i need cargo hold for new thefts. I take i have cheated by your new laws that minerals may never disappear? Confused

Quote:

Whether it is easy to exploit doesn't not change whether it is a bug, feature, cheat, or whatever. The freepop hack might be difficult to exploit (have to find the memory storing the # of colonists transfered), but that doesn't make it any less of a cheat.

What does hacking have to do with all of it? Shocked With hacking game executables, files and/or memory one may do lot of things ... freepop is just one wellknown example. Confused Who cares how lot of real life time money and whatever it all takes ... it is clearly dirty. Mad

I thought i explained how that "exploit" is worthless, so does not compare with your examples of ugly cheats. Too difficult and expensive (in game years/resources) to use it in practice gamewise. Nod

Comparable exploit to SS design destroying is maybe worthless stuff profitable scrapping bug. Scrap sole chaff (6kt minerals) into deep space will result with up to 30kt minerals salvage. Split up 100 of them when scrapping and you get over 1000kt minerals in 100 deep space salvages. There is 512 fleet slots whereas you got only 16 design slots. I suspect i never see that or other silly trick done in practice... but if i see it just give me better feeling when destroying that players empire. Razz

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Re: Cheating or not? Sun, 12 June 2005 13:11 Go to previous messageGo to next message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
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Well I just did a test where I dumped 42000kT of Boranium in deep space and ...

yes it did just disappear. I had been under the impression that it left something similar to salvage that decays at the same rate. Okay - minerals can disappear Embarassed.

My mentioning the hack was in response to your comment, where it seemed to me you were saying that it wasn't an cheat, not only because minerals can disappear, but also because it would be hard to take advantage of. My point was that just because something is hard to take advantage of, doesn't mean it isn't a cheat if it can unbalance the game.

At any rate, since minerals can in fact disappear (besides just decay, MT exchange, etc.), I now see nothing wrong with this.

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Re: Cheating or not? Sun, 12 June 2005 13:39 Go to previous messageGo to next message
PricklyPea is currently offline PricklyPea

 
Lieutenant

Messages: 534
Registered: February 2005
crr65536 wrote on Sun, 12 June 2005 13:11

At any rate, since minerals can in fact disappear (besides just decay, MT exchange, etc.), I now see nothing wrong with this.


Yes, there is no law of preservation of minerals in the Stars universe! Smile

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Re: Cheating or not? Sat, 02 July 2005 15:18 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1207
Registered: April 2003
Location: Slovenia, Europe
Hi!
PricklyPea wrote on Sun, 12 June 2005 19:39

Yes, there is no law of preservation of minerals in the Stars universe! Smile

But it should be. Look, when ships are destroyed 1/3 of their cargo adds to a hull salvage. If freighters have "dump cargo" order and they are attacked they (in all the haste to survive) dump cargo, and ALL that dumped cargo remains as salvage. BUT if they perform the usuall regular unload, that cargo DISAPEARS Shocked . I'd say that's a bug and should be mentioned in the proper section.

(Added)Tne "Destroy cargo" should be another unload option.
BR, Iztok


[Updated on: Sun, 03 July 2005 09:21]

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Re: Cheating or not? Sat, 02 July 2005 16:01 Go to previous messageGo to next message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
Registered: June 2005
I wouldn't say that it's a bug, in light of what Kotk mentioned (it seems too intentional), but I would say that it certainly feels "not right".

Perhaps in Freestars 1.1 this can be an option. If so, I think it would also be good to make it so that deleting ship designs behaves like a mass "Scrap fleet" rather than erasing them from existence, for consistency.

Of course, Stars is not necessarily representative of a "real world" - otherwise things like IS freighter mass increasing make no sense.

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Re: Cheating or not? Sat, 02 July 2005 17:01 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
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Maybe it was intentional there. I have also dumped useless boranium into deep space near my HW as AR. Applying realism ... if some megatons of stuff is sprayed out into ly*ly square then it must be quite hard to pick it up again? Rolling Eyes However playwise it might be better if it was made not so easy to make minerals disappear. Nod

"Dump cargo" battle order is anyway worded wrong. Hit Computer "It is cargo i ordered to dump ... not passengers." Laughing

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Re: Cheating or not? Sun, 03 July 2005 01:36 Go to previous messageGo to next message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
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I would imagine a ship blowing up would scatter its remains as much as the dumped cargo is scattered, from the "realistic" point of view - however one could argue that a ship's salvage would be relatively close whereas when dumping cargo in deep space the crew is actively trying to make it unretrievable.

At the risk of going woefully off-topic, why do you dump your excess Boranium? It seems like it would be more trouble than to just leave it there. Or is it the case that you hit another one of Stars's built-in power-of-two limits Rolling Eyes ?

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Re: Cheating or not? Sun, 03 July 2005 06:24 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Yes... overall i agree that if Freestars is made with more careful minerals counting it hurts no one. Smile

As for AR... When AR is too strong then game is over. Wink Usually i play in games that are not over yet. Very Happy Being ready to go (temporarily) away from all possible attack targets is part of my strategy with such (not too strong) AR. Why to leave any possible trophy? Rolling Eyes HW is most logical attack target of AR. About 20 scanner ships can spot stealth attacks against HW (so miners get away). About 20 fleets of 50 freighters can spread most of the HW fountain minerals. If there is something still left i dump it. Clean floor. Nod

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Re: Cheating or not? Mon, 04 July 2005 03:23 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Kotk wrote on Sat, 02 July 2005 23:01

"Dump cargo" battle order is anyway worded wrong. Hit Computer "It is cargo i ordered to dump ... not passengers." Laughing


Only minerals get dumped when you check the "Dump cargo" box, not cols, not even when in orbit of a planet of yours IIRC ...

mch

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Re: Cheating or not? Mon, 04 July 2005 03:32 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
crr65536 wrote on Sun, 03 July 2005 07:36

I would imagine a ship blowing up would scatter its remains as much as the dumped cargo is scattered, from the "realistic" point of view - however one could argue that a ship's salvage would be relatively close whereas when dumping cargo in deep space the crew is actively trying to make it unretrievable.

I don't look at the dump cargo order that way, it's not to make the minerals unretrievable. The reason why you do it is to give the freighters a chance to escape (lighter means more moves) and if they _do_ survive you can pick your cargo up again Nod and run away! Smile

That's why instead of just dumping the cargo the ships in fact detach their entire cargo holds/pods, so the minerals stay within a "package" and are easy to pick up again, they don't get scattered in the vacuum ... that's the opposite of "unloading" into deep space, when doing that the cargo holds just get emptied and the minerals disappear into deepspace ...

Sure if the enemy brings transports than he might be the one picking up the cargo pods before you do. But if you don't dump the cargo he'll get your full mineral load anyway (IIRC cargo is entirely put into the salvage, not just a part of it), so with the "dump cargo" order your ships at least have a chance of getting away and possibly picking up the cargo the next turn. Smile

mch

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Re: Cheating or not? Mon, 04 July 2005 06:24 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Micha wrote on Mon, 04 July 2005 10:23

Only minerals get dumped when you check the "Dump cargo" box, not cols, not even when in orbit of a planet of yours IIRC ...


Thanks. Seems it is changed then? I remember that the colonists were also dumped (and lost in deep space) when i tried it some years ago.

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Re: Cheating or not? Mon, 04 July 2005 07:52 Go to previous messageGo to next message
PricklyPea is currently offline PricklyPea

 
Lieutenant

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Micha wrote on Mon, 04 July 2005 03:32

The reason why you do it is to give the freighters a chance to escape (lighter means more moves) and if they _do_ survive you can pick your cargo up again Nod and run away! Smile


I always wondered whether cargo affected battle board movement but never got round to testing it. I always assumed not.

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Re: Cheating or not? Mon, 11 July 2005 21:51 Go to previous messageGo to previous message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
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OK - lets keep this simple:

If I set the order to dump cargo - I get salvage. Of course I would. My ship opened the hold to deep space and dumped all the stuff on the spot.

If I specifically transfer my cargo to deep space (so that it will disappear), I am BEAMING it into space. Since I can beam colonists to planets, I can beam cargo into space, and do so at the widest possible dispersion so that there is nothing but atoms floating around in a cubic light year of the void. So, OF COURSE I can make my mineral cargo disappear. No Bug.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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