Home » Stars! 2.6/7 » The Academy » Some answers about common MT questions... (long)
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Re: How often does an MT appear ? |
Mon, 04 April 2005 06:50 |
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Hiya Mazda et al.
Nope not the faintest idea...
However,
The earliest I have seen the MT appear is 2440 and the latest 2465.
It seems that the MT appears in volleys:
ie a group of them maximum size five... in a space of 20 years, followed by a Silence of maximum size ?? years.
I have never seen two MTs appear in the same year,
however, I have seen an MT decide to recross the universe in the same year as a new one comes on the scene.
regards,
donjon
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Re: Some answers about common MT questions... (long) |
Wed, 13 April 2005 08:35 |
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iztok | | Commander | Messages: 1207
Registered: April 2003 Location: Slovenia, Europe | |
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Following MT.
If you want to prevent others trading with the MT by following it with the fleet, that fleet WILL NOT follow the MT if you target it with the right click on the blue diamond (objects in the same location) and selecting MT. To move the fleet in the same location as MT in next turn, you need to target that MT with a ship that's not in the same location, and target that ship with the "interception" fleet. OFC you can try to travel with the same speed and along the same path as MT goes, but if it changes speed/direction, your ships will not end in the same location as MT.
Just found that the hard way (lucky you, chaggara! ), and testbeded it to be sure.
BR, Iztok
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Re: How often does an MT appear ? |
Wed, 01 June 2005 17:04 |
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PricklyPea | | Lieutenant | Messages: 534
Registered: February 2005 | |
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Disclaimer: based on what I remember of looking at the code.
>Is the amount of resources fixed (depending on minerals given)
No
>or random?
No
>Does it take into account your racial tech costs?
Yes.
[Updated on: Wed, 01 June 2005 17:05] Report message to a moderator
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Re: A note on trading MT parts |
Tue, 21 June 2005 22:18 |
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crr65536 | | Chief Warrant Officer 3 | Messages: 180
Registered: June 2005 | |
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I've been wondering if this would work:
Say you trade with the MT and get a Lifeboat (or other MT ships, but Lifeboats are cooler ). Assume also you have two allies. Give that the Lifeboat has high tech items in pretty much every field (MCM, Nubian hull, Anti-matter torp, etc.), would it work to take turns having a "battle" with one ally while the other watches. It seems like this could give a large amount of "free" tech, especially if you get more than one ship. You'd also find it pretty easy to get most of the MT toys (except Genesis Device, Alien Miner, and Hush-a-Boom).
If this would work, it seems like it would make it easy to use the ship's items to do a lot of research for you, giving you more resources to build ships .
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Re: A note on trading MT parts |
Wed, 22 June 2005 11:37 |
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crr65536 | | Chief Warrant Officer 3 | Messages: 180
Registered: June 2005 | |
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Is the article in error then? Here's a quote from it:
Quote: | Whether your allie wins or losses the battle with your enemy; if your ship survives (and it usually does...low priority target). You get a 50% chance of getting tec. You do nothing but "BE THERE". Your allie , if he wins gets a 50% chance of getting tec, not nessacarily the same tec; but you get a chance at tec whether he wins or not , just by being there.
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(spelling left as in the article, emphasis mine)
In the article, your ally is fighting a high-tech enemy ship, and whether he wins and gets tech or not, you always have a chance of getting tech.
In my proposed scenario, the ally (of the three-man alliance) who gets the lifeboats (or probes or scouts) plays the role of the "enemy". He receives no tech from the setup. Another ally plays the role of the "ally" in the article, by sending chaff-like ships to battle the Lifeboat, which is set to attack armed ships only. The third ally plays the role of "you" in the article, sending an unarmed ship (or an armed one with low priority, depending on what's needed to get it in the battle) to watch the battle. It is the third ally who receives tech/toys.
If I understand the article correctly, and it is not in error, then you could have the lifeboat constantly win the battle, and the third member of the alliance (the one just "watching") constantly receive tech. If you get 3 lifeboats (which as I understand it is likely if that's what the MT is giving out and you give it 9800kT of minerals), then you could give two to your allies and set it up so that each ally is on the receiving end at one location.
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Re: A note on trading MT parts |
Wed, 22 June 2005 11:55 |
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mazda | | Lieutenant | Messages: 655
Registered: April 2003 Location: Reading, UK | |
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Your quote does make sense, but only in the limited context of large battles with multiple numbers of ships.
For you to gain tech at a battle you a) have to survive and b) a ship that has the higher tech on it has to die.
If no high tech ships die then you won't get any tech.
You are correct in that you don't have to fire any shots, but your ship does have to appear in, and survive, the battle.
Note - the faq article does refer to a fleet of ships, not just single ships fighting. The (unstated) assumption is that with fleets of ships then at least one ship on either side will die.
Of course, this is not always the case !
[Updated on: Wed, 22 June 2005 11:59] Report message to a moderator
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Re: A note on trading MT parts |
Wed, 22 June 2005 12:17 |
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LEit | | Lt. Commander | Messages: 879
Registered: April 2003 Location: CT | |
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mazda wrote on Wed, 22 June 2005 11:55 | For you to gain tech at a battle you a) have to survive
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This is not correct, you can die and still gain tech, you can even not take part in the battle and gain tech, you just need to be at the same location. I found out about this when I had a wolf/lamb setup with multiple wolves, and had one of them opt out of the battle by chaning battle orders, they didn't take part in the battle, but they did gain tech. And other cases where the battle orders were messed up and some wolves died, yet they still gained tech.
mazda wrote on Wed, 22 June 2005 11:55 | and b) a ship that has the higher tech on it has to die.
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This is correct.
- LEitReport message to a moderator
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