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tri-immunes Tue, 28 January 2003 19:27 Go to next message
The Taubat is currently offline The Taubat

 
Officer Cadet 3rd Year

Messages: 263
Registered: December 2002
HOW can you EVER offset a growth rate of 6%-8% WITHOUT using IS, I dont see how a race can survive with that low of a growth rate, is there something im missing?



Royal Sha'a'kar of the Taubat people

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Re: tri-immunes Tue, 28 January 2003 22:13 Go to previous messageGo to next message
Hyper is currently offline Hyper

 
Petty Officer 2nd Class

Messages: 59
Registered: November 2002
Location: UK Birmingham

it all comes down to how good you are at begging LOL

or you could try colonising all the planets further away from you first then colonise back in that way the nme thinks you have more space and power than you really do.... untill they attack that is Muwhahahaah



Aragh!

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Re: tri-immunes Wed, 29 January 2003 14:53 Go to previous messageGo to next message
Abbadon is currently offline Abbadon

 
Crewman 1st Class

Messages: 25
Registered: January 2003
Location: UK
The best tri-immunes are HE 6% translates to 12% growth.
I have won games with this type of race but you really need
an ally for stargates.
Once established they are hard to stop.

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Re: tri-immunes Wed, 29 January 2003 19:05 Go to previous message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
Registered: November 2002
Location: EGR, MI, USA

Tri-immune are good allies, wonderful to intersettle with (guess why). There is a good thread in the HE subject on this in fact.


Email me as ----jeffimix@----yahoo.com----
(remove dashes)
The spamatron! run!!!

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