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Troublesome inactive players Sat, 04 September 2004 15:54 Go to next message
SnakeChomp is currently offline SnakeChomp

 
Petty Officer 1st Class

Messages: 61
Registered: April 2003
Location: Stamford, CT

A player dropped from a stars game many many years ago. He is right next to you and you are beginning to move into his planets to steal all his minerals. You finally bomb out a rather juicy planet which is 70% for you, and you eventually plan to live there permanently. The inactive player has had a freighter moving from this planet to a nearby planet constantly since he left, and you assume it is transporting excess minerals back and forth. Since you don't have a breeder world nearby this planet and don't want to lose resources from your maxed out world right next door, you only send 500 colonists to control it for now, who are already in orbit along with some freighters to escape with some minerals. You make your moves, colonizing the planet as a waypoint 0 order, then loading all minerals as a waypoint 0 order and flying to the nearby planet and unloading all the minerals as waypoint 1. A swift mineral theft right? Not quite. Remember that freighter constantly flying back and forth? It arrived this turn. While you do manage to colonize it and run away with a nice booty of minerals, the freighter decides to unload 120000 colonists and regains control of his planet.....surprise!

How embarassing, being thwarted by an inactive player. This didn't happen to me by the way... *shifty eyes*

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Re: Troublesome inactive players Mon, 06 September 2004 23:28 Go to previous messageGo to next message
Shadow Whist is currently offline Shadow Whist

 
Chief Warrant Officer 2

Messages: 167
Registered: August 2003
Location: Vancouver, WA
Hmm... Shifty eyes... hmm...
(whats that laughing back there..) Laughing Laughing Laughing
I really appreciate the humor of this post, and other posts on this board...

Isn't it funny how humor seems to be lacking in the general population?
_________________________________________________________
Paid for by the "hmm.. twasn't me " campaign...

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Re: Troublesome inactive players Tue, 07 September 2004 01:09 Go to previous message
Orca

 
Chief Warrant Officer 1

Messages: 148
Registered: June 2003
Location: Orbiting tower at the L5 ...
Shadow Whist wrote on Mon, 06 September 2004 20:28


Isn't it funny how humor seems to be lacking in the general population?


Actually, I find it amusing that every single community seems to feel that they're superior to every other community in terms of [intelligence|ability|knowledge|humor]. I've come to the conclusion that every community has good elements and bad (yes, that includes this one), and most are dreadfully boring if you aren't heavily involved in whatever that community is nominally about, and often even if you are.



Jesus saves.
Allah forgives.
Cthulhu thinks you'd make a nice sandwich.

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