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Re: Babylon 5 - A new game idea |
Fri, 25 June 2004 22:30 |
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Chuckle...
I can envision that becoming a management nightmare for the host...
unless the Vorlon and Shadows are cooperative...
but, whoever, heard of a cooperative shadow?
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Re: Babylon 5 - A new game idea |
Mon, 28 June 2004 19:15 |
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Another potentially nasty option:
All players are set to inactive except either Vorlons or Shadows, and it alternates each week which one is active.
3 gens a week, automatic flip to next turn if active player submits.
No inactive player is allowed to submit in first 24 hours.
Active player is NOT allowed to submit after first 24 hours.
Shadows and Vorlons can only submit once a week.
(As a result the active player either Shadow or Vorlon can force everyone else to miss a turn at the time of his choosing. Would make diplomacy very interesting.)
[Updated on: Mon, 28 June 2004 19:16] Report message to a moderator
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Re: Babylon 5 - A new game idea |
Tue, 13 July 2004 00:38 |
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nash | | Chief Petty Officer | Messages: 84
Registered: December 2003 Location: Sydney Australia | |
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Just a suggstion. To make the gates more important, maybe all the younger races shold be forced to have expensive propulsion. Additionally everyone should have NRSE, and IFE should banned. Maybe even force CE on everyone.
This makes the gates a little more important, as in the B5 universe, gates where the only way to travel.
[Okay, hyperspace was the way to travel, but none of the younger races could get there without (vorlon supplied) gate technology]
Sentio aliquos togatos contra me conspirare.Report message to a moderator
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