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Backstabbing Sat, 12 June 2004 20:05 Go to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

I have opened this thread to create a discussion that revolves around honor and treachery.

Most of the players I know that play Stars! have impeccable integrity and honor. - They keep their agreements and do not attack their friends. In most games, NAP's are nullified with the agreed termination notice.

What does everyone think of a player that does not honor this unwritten code?

Ptolemy

[I have played Stars! for at least 8 years - my integrity and honor is impeccable and many of you new players can attest to that. There are still some old hands around that I trust without question.

Sadly, many players like Jeff Crawly and Art Lathrop in Hong Kong have stopped playing the game. However, Stars! does go on - it is such an amazingly successful game - much more so than the Jeff's that created it could ever have imagined. I personally am honored to have played this game this long, tested new releases, and still love it

Many thanks to Ron at Autohost for still providing the Autohost service to the dwindling player community and to the Jeff's that created the game so long ago.

Ptolemy


[Updated on: Sat, 12 June 2004 20:07]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Backstabbing Sat, 12 June 2004 23:09 Go to previous messageGo to next message
Orca

 
Chief Warrant Officer 1

Messages: 148
Registered: June 2003
Location: Orbiting tower at the L5 ...
Habitual backstabbing is stupid - no one will trust you. But if executed at the right time, for the right reasons, I don't see anything wrong with it. The point of the game is *winning* after all...better if you can do it as a solo victory than otherwise. By the same token though, you want to use it very carefully since it *does* affect people's perception of your honor. Hence the popularity of treaty breaking provisions - might as well give waffling people one less reason to backstab.


Jesus saves.
Allah forgives.
Cthulhu thinks you'd make a nice sandwich.

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Re: Backstabbing Sun, 13 June 2004 00:14 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

Orca wrote on Sun, 13 June 2004 05:09

But if executed at the right time, for the right reasons, I don't see anything wrong with it.


Never a good time to backstab. Never. If I have to backstab to win, then I don't want to win. My my 2 cents

Ashlyn

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Re: Backstabbing Sun, 13 June 2004 01:48 Go to previous messageGo to next message
Strat is currently offline Strat

 
Petty Officer 1st Class

Messages: 62
Registered: March 2004
I agree with Ashlyn.. I play for fun, and sort of a Sci-Fi adventure.

Winning is only an extra for me Wink

-Strat

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Re: Backstabbing Sun, 13 June 2004 04:27 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1207
Registered: April 2003
Location: Slovenia, Europe
Hi!
Ashlyn wrote on Sun, 13 June 2004 06:14

Orca wrote on Sun, 13 June 2004 05:09

But if executed at the right time, for the right reasons, I don't see anything wrong with it.


Never a good time to backstab. Never. If I have to backstab to win, then I don't want to win. My my 2 cents

If backstabbing would be the only option to make me win the solo-win game I'd consider it. That's also the only reason I'd consider it. IMO in that situation, when only 2 contenders for the solo victory would remain, the attack on the other one would hardly be called a backstab.
My my 2 cents
BR, Iztok


[Updated on: Sun, 13 June 2004 04:34]

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Re: Backstabbing Sun, 13 June 2004 11:48 Go to previous messageGo to next message
SevenOfNine is currently offline SevenOfNine

 
Crewman 2nd Class

Messages: 15
Registered: December 2003
Location: UK
I think the only time I would back-stab/break agreements would be if the result were truly awesome (and by that I mean game winning).

The logic being..

If a player double-crossed me so spectacularly that he won the game rightout I would think to myself "wow, I didnt see that coming... I'm impressed, respect due !".

In all other cases I would...
a) devote all available resources to kicking his ass (as a matter of personal pride and honour, regardless of the consequences)
b) never fully trust him again (including in other games)
b) share his treachery with the other players (who subsequently would be very unlikely to trust him + feed justified in double-crossing him at will)



....resistance is futile !!

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Re: Backstabbing Sun, 13 June 2004 12:56 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

Messages: 610
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I fall into the camp Seven, Iztok and Orca, the object of the game is to win and all players should keep their eyes on the prize. If their is a way to win by explicitly violating a written treaty, and there is no other means as likely to provide the win, then I would seriously examine executing a backstab.

In many ways it takes two to backstab. One player has to be willing to backstab, but the other player has to make himself vulnerable to the backstab. I am regularly re-evaluating the strategic situation to determine how to mitigate the risks, including the risk of backstabbing; this is simple due dilligence.

Another issue is the definition of backstabbing. I have a strict constructionist view that if the action is not explicitly forbiden by written treaty then it is allowable without being called backstabbing. So treaty writing is very important in preventing backstabs. In the opening post to this thread Ptolemy said,
They keep their agreements and do not attack their friends. In most games, NAP's are nullified with the agreed termination notice.
What does everyone think of a player that does not honor this unwritten code?


I think that unwritten codes are worth the paper they're written on.

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Re: Backstabbing Sun, 13 June 2004 14:51 Go to previous messageGo to next message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
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Location: Edmonton, Canada
vonKreedon wrote on Sun, 13 June 2004 10:56

I think that unwritten codes are worth the paper they're written on.

In my last game, I gave 3 years notice before attacking my main opponent despite no NAP (he was fast starting JOAT). Previously I had been friendly both to him and the HP IT he was picking on.

May have been easier in the short term to suprise, but I gained in the longer term... one is less feared when one acts extra honourable beyond even requirements.


[Updated on: Sun, 13 June 2004 14:52]

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Re: Backstabbing Sun, 13 June 2004 18:16 Go to previous messageGo to next message
slms is currently offline slms

 
Crewman 2nd Class

Messages: 18
Registered: March 2004
Location: Portugal
My personal opinion is that backstabbing is bad. Very Happy
But that is just a personal approach for the importance of honor and integrity of character and, as it is a subjective argument, it is not valid in any true debate, so here is my constructive view about the subject: Sherlock

Backstabbing Shame is always bad (I known, never say always Embarassed , but...) in the game for only one reason:

The game ends, you won (you had won that game easily didn't you Wall Bash ? If not you are really really stupid... Nana nana bubu ) but the problem is that your reputation becomes damage forever (hum, another bad word Embarassed ...). And that is the problem: Human nature doesn't forgive Angel and in other new game the other players will remember and guess what 2 Guns : revenge is a dish better served cold Twisted Evil

The principal behind real backstabbing is not to gain a temporally advantage (that is stupidity only) but to cripple someone so bad that it is impossible for them to ever, ever, come against you in the future... The problem here is that new games are just that: NEW game and you don't keep the power of your previous game, just your bad reputation... wOOt 2

So if you do it, do it in a efficient manner: kill the real player ROFLMAO and be sure that you will burn in hell Mad2

Another thing that I truly agree with vonKreedon is that you are only subject to backstabbing if you are weak! So, don't be or don't show your weakness and forget about backstabbing Who me? I'm a saint

- Sergio Silva

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Re: Backstabbing Mon, 14 June 2004 00:03 Go to previous messageGo to next message
Strat is currently offline Strat

 
Petty Officer 1st Class

Messages: 62
Registered: March 2004
RFOL, You know what, by reading this thread...


I know what players to keep my eyes on when I'm 'allied' to them Wink

So the answer seems to be:
There no code, you do what you want, HOWEVER, you reap what you sow.... you suffer any consequences later on...


[Updated on: Mon, 14 June 2004 00:04]

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Re: Backstabbing Mon, 14 June 2004 03:53 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
I have played in dozens of multiplayer games and there has never been strategic situation when i actually needed to backstab to win. Exiting an alliance has always been possible with more civilized manner.

Most people avoid exiting the alliances that do not suit their ambition to win. Been backstabbed is rare. Unfortunatelly mostly done clumsily but it is interesting experience. Nod

So i think that player who does not honor this unwritten code is interesting playmate. Very Happy Certainly i would play with him again.

The only two sorts of "players" i do not like are cheaters and dropouts.


[Updated on: Mon, 14 June 2004 03:55]

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Re: Backstabbing Mon, 14 June 2004 16:03 Go to previous messageGo to next message
Stikleback is currently offline Stikleback

 
Crewman 3rd Class

Messages: 7
Registered: April 2004
I totally agree that if you are seriously doublecrossed you are unlikely to ever enter into an "honest" alliance again with that player.

The backstabber will earn a reputation.

However, these games are an extention of ourselves, and if you are "playing the part" of an agresive unscrupulous race and you enter into an alliance, you will break that alliance:-

i) when it suits you; or

ii) when it will get you most gains.

If I allied through choice or necessity to a "Romulan" I would definitely watch my back, and if a backstab came I would take it as part of the game.

If however a backstab came from an "honourable" source a true Klingon revenge would be due!

Personnally, I can't forsee a situation where I would backstab, but wouldn't it make an interesting subplot to a game if 2 of eight races were notified at between turns 50 and 80 that a neighbouring race had desecrated a holy place and they must go to war!



It's possible, definitely possible!

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Re: Backstabbing Mon, 14 June 2004 16:13 Go to previous messageGo to next message
Carn is currently offline Carn

 
Officer Cadet 4th Year

Messages: 284
Registered: May 2003
Just a short point, the real disadvantage of an untrustworthy ally is not the backstab, but the cost of the potential backstab. The more you mistrust your ally, the more you have to keep fleets near gates instead of sending them to enemies, the more defenses you have to build/maintain in "safe" territory, the more slowly trade will go on(you would not give a dangerous WM ally a few thousand tons of mins for DN building while you keep on researching for nubs), the more problems with intersettling and the more communication, scanning and thinking MM has to be done(why has he moved 200 BBs+200 Bombers away from front - fleeing, hiding or prepairing attack and against whom?).
If there is too much distrust, it might happen that having no alliance and intersettling might be better.
Carn

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Re: Backstabbing Mon, 14 June 2004 17:01 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

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What Carn terms mistrust is, IMO, necessary risk mitigation. Not to dig up Reagan so freshly in the ground, but his phrase, "Trust, but verify.", is extrodinarily well worded. For example, if I allow intersettling, then I better have risk mitigation in place; I intersettle as well, I stipulate no SB, I stipulate no defenses, etc. To simply take on trust that my ally has no and will have no plans to do me ill is laziness.

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Re: Backstabbing Mon, 14 June 2004 17:10 Go to previous messageGo to next message
icebird is currently offline icebird

 
Chief Warrant Officer 3

Messages: 178
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Location: In LaLa land...
Stikleback wrote on Mon, 14 June 2004 13:03

Personnally, I can't forsee a situation where I would backstab, but wouldn't it make an interesting subplot to a game if 2 of eight races were notified at between turns 50 and 80 that a neighbouring race had desecrated a holy place and they must go to war!


That sounds like a fun idea for a game- I can't start another one right now, but it would be fun! A whole new meaning to the word paraniod... I can see two types of races- those who play regularly, trusting to luck that their allies won't be chosen, and those who sit tight and defend their borders until after they know who has to go to war with whom. Even more fun would be the possibility of some races using it as an excuse to start a war, even if they were not chosen.
"I had to attack them... the host said so!" Twisted Evil


Back on the origonal subject, I can't think of any time in a normal game when I would backstab- special game rules might make it worth it, but still almost never.



-Peter, Lord of the Big Furry Things

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OOT: Re: Backstabbing Tue, 15 June 2004 08:22 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
vonKreedon wrote on Mon, 14 June 2004 23:01

Not to dig up Reagan so freshly in the ground, but his phrase, "Trust, but verify.", is extrodinarily well worded.

I dont love Russians and Reagan was certainly the best president you Americans got during last few decades, but its strange that old Russian proverb "Doveryai, no proveryai" is used a lot as Reagans own words. If i remember correctly he even quoted it in Russian to Gorbathchev. Smile



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Re: OOT: Re: Backstabbing Tue, 15 June 2004 09:01 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
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Kotk wrote on Tue, 15 June 2004 05:22

I dont love Russians and Reagan was certainly the best president you Americans got during last few decades, but its strange that old Russian proverb "Doveryai, no proveryai" is used a lot as Reagans own words. If i remember correctly he even quoted it in Russian to Gorbathchev. Smile


Oops, ok thanks for the correction. Still, a great proverb for the subject at hand.

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Re: Backstabbing Tue, 15 June 2004 09:10 Go to previous messageGo to next message
Carn is currently offline Carn

 
Officer Cadet 4th Year

Messages: 284
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vonKreedon wrote on Mon, 14 June 2004 23:01

What Carn terms mistrust is, IMO, necessary risk mitigation. Not to dig up Reagan so freshly in the ground, but his phrase, "Trust, but verify.", is extrodinarily well worded. For example, if I allow intersettling, then I better have risk mitigation in place; I intersettle as well, I stipulate no SB, I stipulate no defenses, etc. To simply take on trust that my ally has no and will have no plans to do me ill is laziness.



I did not say, its not worth taking the risk, but if you have choice between allying with someone, you know has backstabbed succesfully several times, and someone, you know to keep every word of treaties, its easy choice, except for the other factors, like PRT,LRT,habs and tech.
Carn

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Re: Backstabbing Tue, 15 June 2004 11:33 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

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Indeed, I am absolutely in agreement with Carn's latest post.

In that post Carn says, ...someone, you know to keep every word of treaties.... This leads to ask a further question of the room, at what point does parsing of the words of a treaty to ones advantage become backstabbing? For example consider this treaty clause:

- Signatories are prohibited from bombing each other's planets.

A simple clause, but it opens the door to packeting each other's planets if one parses the words to define bombing as an action performed by Bombers and different from the action of using a mass driver to throw a packet. So, how would you judge a player who signed the treaty and later packeted another signatories worlds?

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Re: Backstabbing Tue, 15 June 2004 12:13 Go to previous messageGo to next message
mazda is currently offline mazda

 
Lieutenant

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vonKreedon wrote on Tue, 15 June 2004 16:33

In that post Carn says, ...someone, you know to keep every word of treaties.... This leads to ask a further question of the room, at what point does parsing of the words of a treaty to ones advantage become backstabbing? For example consider this treaty clause:

- Signatories are prohibited from bombing each other's planets.

So, how would you judge a player who signed the treaty and later packeted another signatories worlds?

Well perhaps "keep every word of treaties" is not the opposite of "backstabber" ?
Sounds like you are trying to define a new term of "nitpicker".

In your example you'd have to say the player was definitely not breaking the treaty.
He was almost certainly not sticking to the spirit of the treaty, assuming it was arrived at in an amicable fashion and not under duress.

Unfortunately "backstabbing" is a term that does invoke words like spirit, trust and honour, whereas breaking a treaty is more a technical issue of wording and omission.

How would I judge such a player ?
I don't know. Not too harshly. May well depend on my proviso above regarding the spirit under which the treaty was entered into.
Almost certainly it is simply an experience to take with you into other games, and you can prevent the same thing happening again.

Can't say I'd feel the same about a friendly ally who backstabbed me.
I know people jabber on about taking precautions etc., but by it's very nature I don't see how you can say you trust someone and then take every precaution to ensure they don't blow that trust. Either you trust them or you don't.

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Re: Backstabbing Thu, 17 June 2004 16:26 Go to previous messageGo to next message
StarsBob is currently offline StarsBob

 
Crewman 2nd Class

Messages: 14
Registered: June 2004
Much like in the game Diplomacy (which I also play) the backstab should be somewhat expected. However, it depends on how it was done. Is it a stupid ally attacking one world, thereby just making me angry? Is it an assault that doesn't kill me, only hurts me? Or is it a masterful stroke that lets that player gain the victory condition? A backstab that ends with the backstabber winning the game because of it is worthy of congratulations on the master stroke. The backstab that doesn't is worthy of revenge in the current game, and something to be noted in future games (not as in seeking revenge, but as in remembering playing style)

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Re: Backstabbing Thu, 17 June 2004 18:10 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
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StarsBob nicely phrases my take on backstabing.

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Re: Backstabbing Fri, 18 June 2004 10:10 Go to previous messageGo to next message
mazda is currently offline mazda

 
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StarsBob wrote on Thu, 17 June 2004 21:26

A backstab that ends with the backstabber winning the game because of it is worthy of congratulations on the master stroke

Don't entirely agree with that distinction either.

Of course, regarding the whole topic of backstabbing, you could take the view that there has to be some downside to the benefit you get from having someone set to friend.
(I assume you all agree that you can only backstab a friend ?)

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Re: Backstabbing Sat, 19 June 2004 01:50 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

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The other options of course are:
1)never to ally and always be strong enough to win without setting anyone to freind. Nana nana bubu
2) Never to trust anybody and so don't set anyone to freindly status - that way they can't get through your minefields or use your gates. Stop Do Not Enter
3) If you really feel you have to have an ally, make sure he gives you his password so you can check up on him or, make sure you keep a scout at every one of his planets so you can see what he builds - As soon as you see a gathering of warships - set him to neutral. New Shocked

This is for the truly paranoid.... Wall Bash ....

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Backstabbing Sat, 19 June 2004 05:45 Go to previous messageGo to previous message
Carn is currently offline Carn

 
Officer Cadet 4th Year

Messages: 284
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Ptolemy wrote on Sat, 19 June 2004 07:50

The other options of course are:
1)never to ally and always be strong enough to win without setting anyone to freind. Nana nana bubu
2) Never to trust anybody and so don't set anyone to freindly status - that way they can't get through your minefields or use your gates. Stop Do Not Enter
3) If you really feel you have to have an ally, make sure he gives you his password so you can check up on him or, make sure you keep a scout at every one of his planets so you can see what he builds - As soon as you see a gathering of warships - set him to neutral. New Shocked

This is for the truly paranoid.... Wall Bash ....

Ptolemy


I thought the greatest advantages of having ally is, except tech exchange, intersettling and combined attacks against another poor soul and with both being paranoid is hurting.
Because with optimal intersettlement it is quite possible that your "ally" has 80% of your planets in 50 LY radius of some of his. If he then has an idea from observing and communication, what planets will produce and what SB they have he can use a 1 year production at a planet to overpower SB+production there.
That it is irrelevant if he does it to one planet, but if he does it to 20-30 he might cut of a part of empire from stargate connection for 2+ turns(1 turn to get something up to shoot small forces down, next turn for gate) and that is enough if he gates rest of his forces+mini bombers to nearby planets the turn he attacks. So even if you set your "ally" from time to time to neutral, to keep him uncertain, he can still deliver a dangerous blow if intersettled. Therefore intersettling needs extra precautions for the true paranoid, like big fleets moving randomly around own planets.
Bigger problem is battles, especially the ones where your "ally" suggest "don't worry, i'll send the beamers and chaff your missle-heavy fleet is missing, lets attack the big fleet of our long term enemy(, who has same habs as you, but who could intersettle with me easily)" Confused. See the problem? What do you do as true paranoid? I think only safe way is to avoid big battles, where you rely on your ally.
No combine intersettling with attacking and what do you get?
20% of your free warships(= those you could throw into attack, not those you need for guarding borders against official enemies) patrol to keep ally from backstabbing. And of your remaining 80% fleet strength you are only willing to send half to a battle where ally is present to keep reserves.
The result is that the combined fleet strengths of your and your ally(who is as paranoid) are only 160% of what a single player has and at a single battle you will have only 80% of what a single player can bring to a battle. With that limitations you will have a hard time to defeat a single player, if he has the defensive position.
Thats what i meant in one of the above post, if the distrust is too great, then the benefit of an alliance might drop drastically or even go to 0.
Also consider all the work to check every planet nearly every turn and the communicating neccesary to keep ally placid, while you have several medium sized fleets randomly moving, merging, splitting and being increased near a lot of his planets.
(Why did you move fleet to x there are just my planets near?
I moved there because you have enough ships and bombers there to destoy several of my planets.
But i have to gather them there otherwise our enemy will see them and they should be a surprise, move your fleet to y to make a diversion attack, then surprise will even be bigger.
As long as you have so many BBs and bombers there my fleet cannot go anywhere.
...
)

There has to be some trust, otherwise alliance is of little use.

Carn
...

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