MT Ships |
Sat, 24 April 2004 07:37 |
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MMquark | | Crewman 2nd Class | Messages: 11
Registered: January 2004 | |
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Hi
What happens if you meet a Mystery Trader selling Ships, but you've got no slots free?
MMquark
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Re: MT Ships |
Sun, 25 April 2004 13:28 |
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wizard | | Officer Cadet 3rd Year | Messages: 279
Registered: January 2004 Location: Aachen, Germany | |
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The Taubat wrote on Sat, 24 April 2004 16:07 | IMHO (I may be wrong, someone correct me) The MT ships are almost worthless, and you need like at least 5 of em to get anything useful in scrapping them, Id prefer just to have the part (or hull, those things make nice scouts)and be done with it
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Well, I just scrapped two of them in a game, one per year - and from the first one, I got the Anti Matter Torpedo... I can't do anything with it, but I was really surprised when I got it.
Andreas
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Re: MT Ships |
Sun, 25 April 2004 14:02 |
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wizard wrote on Sun, 25 April 2004 13:28 |
The Taubat wrote on Sat, 24 April 2004 16:07 | IMHO (I may be wrong, someone correct me) The MT ships are almost worthless, and you need like at least 5 of em to get anything useful in scrapping them, Id prefer just to have the part (or hull, those things make nice scouts)and be done with it
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Well, I just scrapped two of them in a game, one per year - and from the first one, I got the Anti Matter Torpedo... I can't do anything with it, but I was really surprised when I got it.
Andreas
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You need it to unlock the secret Supernova Cow level since it helps you find the keys hidden on the planets McBride and Johnson.
- Kurt
P.S. - just kidding!
Time flies like an arrow.
Fruit flies like a banana.
- Groucho MarxReport message to a moderator
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Re: MT Ships |
Mon, 26 April 2004 09:26 |
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Alien | | Crewman 2nd Class | Messages: 18
Registered: March 2004 Location: Belgium | |
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You can get only one of them, tech or toy.
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