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Home » Stars! 2.6/7 » The Academy » Starbases vs Over computing nubs
Starbases vs Over computing nubs Sun, 02 March 2003 10:25 Go to previous message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
Registered: November 2002
Location: Where the clowns can't re...

Ok here's the idea...

My enemy has starbases... maybe a handful of ultra stations.

I know for fact he only has super computer tech.. I have the same.

I have nubians and I was wondering if I loaded them with super computers (27) and capitol missiles (the battle speed of the ship is less than 1) and slapped them against a starbase and an ultrastation who would fire first???

I assume my ships would due to the high init, but I also know starbases get a range bonus. If I brought enough of my ships to knock out the starbase in one shot would this be a sound tactic? I know my enemy only has battleships and couldn't get enough init to fire first in a straight fight and I'm counting on my (much) lower weight and init advantage to keep them at bay... even if they have cap missiles too.


Is this madness or am I spot on the mark?

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