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Home » Stars! 2.6/7 » New Game Announcements » New Game - (Advanced) - "Enemies"
New Game - (Advanced) - "Enemies" Tue, 21 February 2006 19:27 Go to previous message
Kang is currently offline Kang

 
Senior Chief Petty Officer

Messages: 87
Registered: April 2003
I have just finished a game, and as usual, at the conclusion of the game the grumblings over alliances and joint win/solo win discussion has again surfaced. We have all been there, and we all know that solo victories are virtually un-heard of.

How can we change this?

Well, I don't know for sure, but I do have an idea for a new game where alliances/cooperation would be much harder.
Here is the drawback... you need to be honest and you need to trust your enemies to also be honest.

The basic idea is you have NO private communications with your neighbors, and they are all set to enemy, and you must attack all races whenever you have a ship with a weapon at the same location. (Attack everybody orders)

Ideally you do not know who the other players are..

In-Game communications sent to "Everybody" are allowed.

Single player Victory ONLY! Winner by consent of majority of remaining players. Host to moderate this if required.

Game parameters:

HOSTED on AUTOHOST
Host will NOT be playing Crying or Very Sad

GENERATION:
2400 until 2440 - 5 generations/week at 0000 GMT (M-F)
At the request of one or more participants after 2440 - 3 Generations/week at 0000GMT
(M-W-F)

NUMBER OF PLAYERS: Up to 16
PLAYER SKILL LEVEL: Advanced (High intermediate and above)

UNIVERSE SIZE:
8-12 players -Small/Normal
Over 12 - Small/Dense
PLAYER POSITIONS: Distant

OPTIONS:
Slower Tech Advances
Accelerated BBS Play
Galaxy Clumping
No Public player Score* (See note on victory conditions below)

PRT: CA is banned

LRT: no limitations


VICTORY CONDITIONS:
(Victory conditions are being set to activate Public Player scores ONLY. They are not an indication of victory and races should not be constructed in order to meet these conditions!)

I want this to give players an indication where they stand if one player starts to pull significantly ahead, or at the latest when BB's can be expected from your neighbors.

OWNS 20% OF ALL PLANETS
ATTAINS TECH 13 IN 2 FIELDS
EXCEEDS SECOND PLACE SCORE BY 40%

Standard notes...
Cheating is not allowed... you should all be aware what constitutes cheating by now... Confused

Chaff is a tactic not a cheat, Shocked

Splitting a fleet to avoid pursuit is a tactic, Shocked

Chaff sweeping is a tactic unless it allows a fleet to miss battle at it's destination.(Battle board overload) Mad

Furious Splitting fleets to a single destination to ensure the highest number cannot be targetted is a cheat, not a tactic. (i.e. - Having greater than 100 fleets at the destination so that the largest number is not able to be targetted..)

Now for the additional rules!
1st - Submit interest in this game to me via e-mail or PM, do NOT! post your interest in this game to this forum!
Do not send races until a call for races is received.
2) - All players must have all other players set as enemy at all times.
3) Battle orders on all armed ships must be Attack "Neutrals and enemies" or attack "everyone". (These are the same when everyone is set as enemy..)
4) - In-Game communication can be sent only if it is sent to "Everybody"
5) - E-Mail messages between players is NOT allowed. (Here is the “Trust” part.)
6) - Tech trade by Wolf/Lamb arrangement or by pop-drop is not allowed.
7) Race names which are identifiable to a single person (such as "Rush'n", "Happies" or "Litigators") are strongly discouraged, as is using common Nick names such as “Kang” “Sinicalidealist” etc are also discouraged to keep the identity of players secret.

I would like to start this by Mid-March.

Send me an e-mail if interested to: bchoitzATcybertrailsDOTcom
or send a PM to me.

Comments (and criticism) on this idea are certainly welcome.

Kang

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