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Home » Stars! 2.6/7 » The Academy » Ending a game by voting
Ending a game by voting Mon, 06 February 2006 21:43 Go to previous message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
This came up in the Sanity game, but since I think it applies to other gase as well, here are my thoughts on ending a game by voting:

My preference on voting is it has to be unanimous for all active players. I'm not sure if it should be open or secret. But in either case if there is just one nay, most often the leader can figure out who, and attempt to convince them to change their vote.

The vote is only held when some one nominates a player for victory, you can nominate anyone, including yourself, everyone else tells the host (or everyone) if they accept the victor or denies it.

After hearing one person mention that the person winning refused to accept that because he wanted to grind everything down (and the other players didn't want to drop, but figured the game had already been decided) I have modified it some: The person nominating and the person nominated cannot vote against the victor.

I informally used this method in one game by claiming victory. One person disagreed, and a few turns later I'd convinced him of his mistake.

I've also formally used this method in a game I hosted, and one player nominated another to call attention to that other player, that vote failed, but broke up a long standing alliance that the nominated player had.

One problem I could see is if two players get stuck where neither can make much progress against the other, and neither is willing to conceed the game. Of course, if they cannot make progress, then the game isn't truly over.

The other is if two allied players both want to exterminate everything else, and the other players want to end the game, but don't want to drop.



- LEit

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