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Home » Stars! 2.6/7 » The Academy » AR design and play (split from "NAS vs no NAS")
AR design and play (split from "NAS vs no NAS") Sun, 26 September 2004 10:59 Go to previous message
Steve1

 
Officer Cadet 2nd Year

Messages: 240
Registered: January 2003
Location: Australia
Kotk wrote on Sun, 26 September 2004 13:15

Actually i must admit that while NAS is hugely playable i often search points to drop NAS with the AR prt.

It is because AR start building ultras at 2430... and that gives better penscanning than JOAT has same time. Missing points make such AR 20-30% weaker in testbeds but in real game its significally harder to catch me pants down somewhere.

The question is how do you afford to not choose NAS with AR. You also need to select En at -50% and desirably at least one war tech (weap or Cons), so your race becomes significantly weaker than it could be.
Kotk, You're regarded as a skilled player, but what I ask is if you enter the same game that I'm in, then please choose AR so that I can claim a win against you Very Happy

[Mod edit: detailed quoting after splitting the topic]


[Updated on: Wed, 29 September 2004 03:26] by Moderator


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