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Home » Stars! 2.6/7 » The Academy » overpop / colonising red
icon5.gif  overpop / colonising red Mon, 08 September 2003 21:58 Go to previous message
Dogthinkers is currently offline Dogthinkers

 
Commander

Messages: 1316
Registered: August 2003
Location: Hiding from Meklar
BIIIG questions... I'm sure somebody must've answered these before, but I couldn't find anything by searching on this site, so I'm hoping someone can point me in the right direction. Very Happy

Sherlock I've been pondering what the formulas might be for pop growth and resource limitations of colonising on red/yellow/green worlds, and for overpopulating planets.

1) I've heard you can only have 10 defence on a red planet. Crying or Very Sad Are there similar limits/efficiency penalties on factories/mines based on planet value?

2) Suppose I put 1,000,000 people on a -10% red planet Twisted Evil
2a) With a standard race do I still get to build 100,000 factories?
2b) Do those factories produce the same resources as they would on a 100% planet?
2c) And do I still get 1 resource per 1,000 pop?

3) How about when I put 5,000,000 population on a 100% green? What are the break points for deaths Dead by overcrowding? Twisted Evil

Thnx Confused2 Crying

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