Improving PP - Massdrivers collecting minerals (split from "CA Balance") |
Mon, 12 April 2004 10:17 |
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EDog | | Lt. Junior Grade | Messages: 417
Registered: November 2002 Location: Denver, Colorado, USA | |
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LEit wrote on Sun, 11 April 2004 20:48 | ARs are not clearly the weakest PRT, PPs might be however...
Modifying their abilities and costs should be possible with only a config file change (once we get everything done)
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More race points for PP?
EDog
Cackles evilly with glee
[Mod edit: added quote]
[Updated on: Wed, 09 February 2005 05:23] by Moderator
http://ianthealy.com
Born, grew up, became an adventurer
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Re: CA Balance |
Mon, 12 April 2004 10:56 |
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mlaub | | Lieutenant | Messages: 744
Registered: November 2003 Location: MN, USA | |
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LEit wrote on Sun, 11 April 2004 13:48 |
ARs are not clearly the weakest PRT, PPs might be however...
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I've never considered PP the weakest PRT. However, it is definitely the most unappealing IMO. While whipping packets is great, you just don't get enough metal to fully exploit it, unless you are allied with an AR... I'm sure the PRT could be improved, but I don't think just adding race points would be good enough, or balanced. It needs something to make it an attractive race...
I'd say something that revolves around metal, as that is in line with the PRT. Maybe give it the ability to remote mine it's inhabited planets like an AR. Hmmmm -f/m PP...
-Matt
Global Warming - A climatic change eagerly awaited by most Minnesotans.
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Re: CA Balance |
Tue, 13 April 2004 11:17 |
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We are likely talking options that could be turned on as part of a games settings.
If mass drivers may collect minerals (perhaps worth one mine per square of warp speed), then perhaps HW may lose their special non-deplete status and AR gets a super efficiency rating for its mining. To me, the special mineral status of a HW seems goofy.
The concentration of minerals in space might vary based on:
a) mass drivers sucking up minerals
b) minerals slowly settling back on to planets
c) ships getting blown up, mineral packet decay, etc adding mineral dust
It may also be fun to play with the chances of random comet strikes, for instance be able to increase the number of small strikes.
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Re: CA Balance |
Tue, 13 April 2004 14:06 |
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Now, this is a thought - get rid of the special mineral status of HW's altogether - however, gen each HW with a minimum of 70 concentration of each mineral. Mass drivers collect 'space dust' (though not based on variables) - doesn't matter if you are flinging a packet or not - doesn't take one full year to fling a packet...
Getting rid of the 'special' mineral status of HW's reduces programming a little too.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
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Re: CA Balance |
Tue, 13 April 2004 15:08 |
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Quote: |
Wo there people. Some guys actually LIKE playing AR. Unless the AR keeps their "mineral fountain" or get some other nice goodies, AR WILL be the weakest race in the game.
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My thought (which was in the original post) was AR gets a different sort of mineral fountain in such a case... free super efficient mine settings (mining reduces concentrations less) that also work for remote miners (either AR owning them makes them more efficient or mining a world inhabitted by AR). So AR no longer has to worry about saving the HW, but ends up with much less mineral depletus than everyone else in the end.
This would make AR not quite as strong end game... but stronger mid game when his miners have much better than 30% concentrations to work with.
Or to add a different way... AR gets much more space dust from outer space landing on its planets and boosting concentrations (based on sqrt of pop living above). Or perhaps AR natural mining by pop is based on space dust with no planetary depletion.
Disclaimer: I am not talking changing the original game, but rather possible options that may be added to the game. Joys of open source, some of these things may be easy.
[Updated on: Tue, 13 April 2004 15:15] Report message to a moderator
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Re: CA Balance |
Tue, 13 April 2004 16:44 |
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Too complicated and not realistic EDog,
Any massdriver at a planet would obviously beam the minerals to the surface.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
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