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Re: Dynamic Duos 3 |
Thu, 20 October 2011 15:51 |
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rolfverberg | | Master Chief Petty Officer | Messages: 103
Registered: March 2006 Location: Ithaca, NY, USA | |
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David and I have more or less finished our races already, but slow tech won't change too much I think. I haven't discussed it with him, but I think I can live with slow tech.
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Re: Dynamic Duos 3 |
Thu, 20 October 2011 17:05 |
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rolfverberg | | Master Chief Petty Officer | Messages: 103
Registered: March 2006 Location: Ithaca, NY, USA | |
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On second thought, I prefer weapons expensive instead of slow tech. Slow tech just slows all development down. Weapons expensive add an extra twist to the game. I think I like that better.
I also agree that no change should be an option for the vote.
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Re: Dynamic Duos 3 |
Fri, 21 October 2011 13:32 |
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rolfverberg | | Master Chief Petty Officer | Messages: 103
Registered: March 2006 Location: Ithaca, NY, USA | |
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maxfra wrote on Fri, 21 October 2011 04:46 | My team is waiting to design the race since before we need to agree to Asall modifications of the rules, if any...
Noone has any idea?
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The only modifications in the rules are none, weapons tech expensive, or all tech expensive. Right now it looks like it's going to be either none or only weapons expensive for all. So, you can probably already start on the race. However, I'm sure we'll be getting time to tweak it after the decision is made, which will be soon.
Cheers, Rolf.
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Re: Dynamic Duos 3 |
Sat, 22 October 2011 12:15 |
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ManicLurch | | Lt. Junior Grade | Messages: 462
Registered: May 2009 | |
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Ok, it looks like the votes are going to be to change the rule that every player must have Weapons expensive. So final rules are:
Race restrictions, CA and IT are banned, Joat cannot take NAS. You cannot take HE factoryless. This means you cannot have factories worse than the default of 10/10/10 and no GR above 10(20). All players must have Weapons expensive
All races other than your teammate must be set to enemy. No communication with anyone other than your teammate.
No tech trading with anyone other than your teammate. Only one race per player, you can however submit your allies turn if necessary, like when your ally is on vacation, too busy at work, etc.
Other game settings are as follows:
- Distant players position
- AccBBS
- random events on
- PPS off.
Standard cheat disclaimer, which means that the following cheats are allowed:
- chaff
- split fleet dodge
- merge fleets after gating
- Mine damage dodge
Turns would be MTWTF until 2430 or someone requests a slow down. From there they would be MWF.
Condition of victory, PPS being turned on at 2500 and then a vote. If there is no clear victor, we keep playing until there is a clear victor by vote.
Universe will be medium dense.
Race deadline will be next Friday. Please email races files to Donjon. donjon1#at#gmail#dot#com
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Re: Dynamic Duos 3 |
Tue, 25 October 2011 13:46 |
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goober | | Chief Warrant Officer 3 | Messages: 175
Registered: December 2003 Location: +10 | |
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Oops.
[Updated on: Tue, 25 October 2011 14:05]
Goober.Report message to a moderator
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