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Re: Battles Tue, 23 December 2003 12:46 Go to previous messageGo to previous message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
Here is one more take on the matter:
We will not be allowing you to make tactical decisions about the battle, that would mess up the turn based aspect.

However, we could possibly change the IQ of the battle commanders, and/or give you more available tactics. That will certainly not happen in the first version.

We could make the battles completly random: two sides show up, flip a coin, one dies. That's clearly not a good way to go, so some ability to predict the battles is a good thing, the question is where on the scale from completly random to completly determinate is the best place.

The more random the battles are, the more complete your dominance needs to be to insure victory. One thing I like about Stars, is that while a bigger empire has a better chance of winning the game, there are things that a smaller empire can do to fight that. Currently if you have 2x the opponents ships at a battle you will probably win with minimal losses. Therefore, if you are outnumbered 4 to 1, you just need to win 8 battles where you outnumber the opponent 1 to .5. This isn't easy, but is possible. If you need 10 to 1 to ensure victory, then you need to win 80 battles. Less determinate helps bigger empires more, they can get the numbers to the important battles, and a smaller empire cannot afford to lose a 1 to 1 battle, a bigger empire can take the chance.

Note that there is a lot of STRATEGIC variablity in the battles. In general, for every 10 I sim, only 1 happens the way I sim it, because the enemy doesn't cooperate..

We could make the battles completly determinate: remove all random checks and figure some other way to resolve those factors. (For example, if inits are equal, then go to range, computer tech level, ship hull tech level, elec tech, weapons tech, con tech, energy tech, player number). I don't think this is a good idea however.

Note that improving the battle board IQ and/or giving players more specific instructions for the battle will make the battles more determinate. However, there are ways this could favor bigger empires (mainly by removing or reducing the effectivness of chaff). Therefore any changes will be very carefully considered as to the impact it will have on balance, and that tends to be a very tricky thing (especially with all you bright people thinking of things that the progammer hasn't considered).


Short answer:
As much as I can, I'll get it to match the current battles. And I won't be changing without a lot of very careful thought.



- LEit

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