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Re: Fun Game Ideas (post your own if you like) Wed, 03 December 2003 17:44 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
freakyboy wrote on Wed, 03 December 2003 22:57

Indeed in irresistable force the idea is to set up camp and build up some defenses as quickly as possible - The SD/IS races would have to sit at one end of the galaxy and the WM at the other (maybe make a Segment shaped galaxy.... thin at the WM end and expanding out to the others????) - the idea is simply to survive the initial battering ram effect of the WM running in at you.

Basically the WM would be a lone race, no diplomacy, no remorse, just cold and brutal. The whole game would be stacked heavily in favour of the WM so much so that it would be nigh on IMPOSSIBLE to not be wiped out by the WM. They'd probably need some stargates set up so they can start to trundle in some ships from day 1.

Winner would be whoever survived the longest: Defend yourself, ally to build a stronger defense, or even attack your fellow player so that they are weaker than you - the choice is yours.


Forseeable problems: Allowing WM to be able to hit hard early, but in small quantities and to ensure that it is impossible for the WM not to win the game.


BJ, something like that came up during the delay of the Penta game, guess you just left the mailing list. Paul suggested one player should be a WM and all others (15) SD (to give the WM a taste how it feels to fight of SDs). To make it viable for the WM and the SDs you need to find a very fine balance.
The balance could be made in several ways: a head start for the WM, different economy styles (possibly combined with a head start), fleet limitations, or (the one I like most) ship design limitations where the SDs would have to rely heavily on their MML/SML hulls and can only use lower warship hulls (max CC?) and the WM could use his BC (possibly his DN) ...

Quote:

Pockets of planets...

IT should build any/any stargates. They're mearly access points from one galaxy to another in the whole massive universe!!!!


I like this idea. Smile The IT gates would be somewhat like WH/jumppoints between the galaxies.
No Random Events to prevent players from getting the jumpgate/MT scouts?

Quote:

The IT race itself would basically be set up with one colony in each pocket (it's probably be best to do a 100yr jump start?) with an any/any stargate. After that (and after everyone sets the IT race to friend) the IT race requires no running at all in any way whatsoever. Mines must NOT be built by the IT race since that would provide free minerals to the SS.


Guess SS should be banned totally, afterall imagine all the salvage that will pill up on the IT planets when wave after wave of invasion forces gets destroyed there!

Quote:

- but otherwise (and I know this is the question you really wanted answering Maim) the host would be able to play in the game no problem Smile Everyone would have a published list of all the portal planets.


Still the host has to place all races in stasis ...

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The universe would have to be MASSIVE in size to prevent small minefields dominating each cluster of planets (i.e. have normal sized gaps between planets).

Reasons to ban PP: Mass packets inside each cluster would be really dangerous since you'd never see the packet coming. Plus they'd be able to scan pockets by launching a packet past it.

Reasons to ban SS: Since defending your pocket (I'd recommend at least 2 or 3 pockets to every race in the game?) starts at your portal planet an SS race could easily slip through the open space and avoid any such defenses, but then again so could anyone at a high enough tech level. The perfect solution would be to have someone observing each turn file and just having a quick look to make sure no-one is running around "deep space".


If you want to also populate the other islands you have to run around "deep space" since you can't gate your colonists ...
Or maybe make sure everybody has the jumpgate? That would be hard since it requires high techs ... maybe they get a limited number in jumpgate ships from the IT race? Or they could buy more?
Or all IT so no jumpgate needed, and a restriction on gate
...

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