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Re: Add to Player Exploitable bugs / "Features"? Fri, 12 August 2016 06:10 Go to previous messageGo to previous message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
Altruist wrote on Sun, 07 August 2016 03:45
platon79 wrote on Fri, 05 August 2016 07:19
I therefore propose to add this exploit to the "Player Exploitable bugs / Features"-thread with the default setting "allowed". And then we make a tool so that it is easy for everyone to check out what the trader brings. in fact, I am working to include this in my GalaxyViewer-tool right now.


Better to put it into the open...
And thus I agree with your suggestions.
And I think that asap would be best. A direct link to the tool from the "Player Exploitable bugs / Features"-thread should put everybody on equal footing.

Agreed. 100%. I can only imagine the motive to fight transparency belonging to players that intend to use the exploit and don't want competition. Laughing

Altruist wrote

magic9mushroom wrote on Sat, 06 August 2016 02:22
...as well as the status of the sanitiser.


If there will be a sanitiser, we can use it. Until then... see above.

Agreed. And this does not obviate the previous point.

magic9mushroom wrote on Fri, 12 August 2016 01:12
While playing hosts of private games would still be able to cheat, that can no longer be averted.

It never could have been, since they would need to have the host file as well as both m files. Merp.



[Updated on: Fri, 12 August 2016 06:14]

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