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Re: MTs too random Mon, 23 May 2016 07:54 Go to previous messageGo to previous message
magic9mushroom is currently offline magic9mushroom

 
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Messages: 1361
Registered: May 2008
The ships can be scrapped to try to trade yourself the MT parts. It's a pretty decent chance IIRC. As for the toys, here's my breakdown:

Not very useful:

The Multi-Cargo Pod has very limited use (the main trick is in making B-17 Bombers capable of surviving a mine hit). The Multi-Function Pod is useful until Prop 16 for ramscoop races, since they can't get Battleships to speed 2.25 without it. Mini-Morph hull is basically outclassed by the Galleon, but it is a bit cheaper and earlier.

Great in some games, bad in others:

The Alien Miner, Anti-Matter Torpedo and Genesis Device are all utterly useless unless you get to the endgame and minerals run dry. Then you'll be really glad to have your hands on them. The Genesis Device resets mineral concentrations, the Anti-Matter Torpedo is really cheap in minerals, and the Alien Miner bails you out if you took a 1-immune 2-narrow hab with OBRM (like many of the more notorious monster races).

Good:

The Langston Shell is great if you have Regenerating Shields, because it's not an armour component and as such the armour doesn't get halved while the shield does get +40%. It also fits on ships that the Mega Poly Shell doesn't, like the Super-Fuel Xport, making them capable of taking a mine hit.

The Multi-Contained Munition creates essentially the ultimate skirmisher when you stick a bunch of them on a BB. Unsnipable scanner/sweeper/ship-hunter/bomber/minelayer.

The Hush-a-Boom makes B52 bombers cheap and gateable, and also happens to be the closest thing to Smart Bombs that actually works.

The Jump Gate goes on all your freighters the instant you get it, because it makes ships able to gate cargo. This isn't "Wow" only because it comes so late into the game.

Wow:

The Enigma Pulsar goes on every warship and all ships if you're running NRSE. Battle speed is better than anything else ever fashioned. Best for NRSE non-WM, for obvious reasons, but the TGMS still can't match that awesome speed.

The Mega Poly Shell makes non-RS actually a good thing, and makes BBs far more viable in the Nubian era. Yay, free 74% jamming and 67% cloaking on every BB you build for the rest of the game! It and the MCM also just generically negate the disadvantage of NAS.


[Updated on: Mon, 23 May 2016 07:56]

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