Home » Stars! 2.6/7 » The Bar » Game Concept: Larger Map with Less MM
Re: Game Concept: Larger Map with Less MM |
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skoormit | ![](images/lt.gif) | Lieutenant | Messages: 665
Registered: July 2008 Location: Alabama | |
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nmid wrote on Sat, 08 February 2014 16:03I would be interested in this game setup.
Well, then, I may be on to something here. ![Smile](images/smiley_icons/icon_smile.gif)
Quote:
The limits currently being discussed are
> 20 stations/docks per player
> no limit on number of planets colonised as long as the number of docks is limited.
> Alliances limited to 2 players
Clarification: Limit of 20 orbitals of any type, including forts.
Quote:
Possible other suggestions include:
> minefields
> Communication limitations
> No cloaking?
> all races having Pen-scan (no NAS) - My suggestion ![Razz](images/smiley_icons/icon_razz.gif)
Hm...NAS requires players to chaff-ping and to use planet squatters. I suppose that is a MM reduction if NAS is off the table.
No cloaking...well, yes, I suppose that reduces MM a good bit. We don't have to send out our galleon snoopers in the midgame. But is it worth the tradeoff?
Again, my goal is to enjoy the strategic depth that a large uni provides, but without the hours-per-turn commitment to MM usually required to have a chance at victory.
In other words, I'd like it to be possible for me to enjoy a large stars game, actually have a chance at winning, and also keep my job and spend time with the kids (and perhaps also the wife).
Quote:Ps - A MM fanatic will find ways to create MM, no matter what conditions you come up with ![Razz](images/smiley_icons/icon_razz.gif)
Truer words were never spoke. Again, though, my goal is to reduce the MM load required to have a chance at winning. An MM fanatic will still optimize everything he can. But if we can curtail the number of opportunities that MM can be applied to for maximum gain in chance of winning, maybe we will have levelled the playing field enough between the MM fanatics and the, well, non-crazy people. (And I'm an MM fanatic, btw.)
What we need's a few good taters.Report message to a moderator
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Game Concept: Larger Map with Less MM
By: skoormit on Sat, 01 February 2014 09:47
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Sat, 01 February 2014 11:25
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sat, 01 February 2014 18:52
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Sun, 02 February 2014 04:04
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Re: Game Concept: Larger Map with Less MM
By: Altruist on Sun, 02 February 2014 06:38
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 02 February 2014 09:35
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Sun, 02 February 2014 06:50
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Sun, 02 February 2014 15:46
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 02 February 2014 16:38
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Sun, 02 February 2014 18:49
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 02 February 2014 20:22
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Mon, 03 February 2014 02:39
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Mon, 03 February 2014 11:08
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Mon, 03 February 2014 11:13
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Mon, 03 February 2014 11:52
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Mon, 03 February 2014 14:00
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Mon, 03 February 2014 15:14
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Mon, 03 February 2014 16:04
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Re: Game Concept: Larger Map with Less MM
By: Altruist on Tue, 04 February 2014 11:34
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Tue, 04 February 2014 11:42
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Wed, 05 February 2014 11:26
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Wed, 05 February 2014 11:41
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Wed, 05 February 2014 11:56
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Wed, 05 February 2014 12:00
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Thu, 06 February 2014 12:46
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Re: Game Concept: Larger Map with Less MM
By: Altruist on Sat, 08 February 2014 00:31
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Re: Game Concept: Larger Map with Less MM
By: nmid on Sat, 08 February 2014 17:03
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 09 February 2014 11:09
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 09 February 2014 10:52
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Re: Game Concept: Larger Map with Less MM
By: nmid on Sun, 09 February 2014 10:56
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 09 February 2014 10:58
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Re: Game Concept: Larger Map with Less MM
By: nmid on Sun, 09 February 2014 11:07
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Sun, 09 February 2014 10:56
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Thu, 06 February 2014 12:51
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Fri, 07 February 2014 06:10
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
By: XAPBob on Wed, 05 February 2014 11:53
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Re: Game Concept: Larger Map with Less MM
By: skoormit on Wed, 05 February 2014 12:28
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
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Re: Game Concept: Larger Map with Less MM
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