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Re: "Limits to Growth" new game idea Fri, 10 January 2014 18:17 Go to previous messageGo to previous message
skoormit is currently offline skoormit

 
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Registered: July 2008
Location: Alabama
XAPBob wrote on Fri, 10 January 2014 17:09
skoormit wrote on Fri, 10 January 2014 22:52

Well, that's a pretty good point. Maybe this HE is as big a powerhouse as you think in this setting, maybe it isn't, but either way it violates the premise of the proposed game.

So is the logical best step to restrict HE to a PGR no higher than 7(14)?

That was my first suggestion, bit I suspect 9% would be "fairer" allowing the HE to do what HE does well, else they lose gates and half capacity for no benefit.



Gaining 1000+ RW points by dropping PGR from 15 to 7 is not a benefit?



What we need's a few good taters.

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