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Re: "Anti-Monster" game settings Wed, 16 October 2013 11:48 Go to previous messageGo to previous message
skoormit is currently offline skoormit

 
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Messages: 665
Registered: July 2008
Location: Alabama
Tomasoid wrote on Wed, 16 October 2013 08:03

I think that race design has only 50% influence on whether it becomes monster or not. The rest is in-game luck (starting position and planets hab draw + universe size - 30%), neighbors experience and activity (10%), game restrictions and conditions (10%). Of course, it is when assume that you are experienced player.


Luck is going to play a role, for sure. It always does. Some race designs depend more on luck than others.

Do you think that these restrictions make luck play more of a role than it does in a game without these restrictions?





What we need's a few good taters.

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