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Home » Stars! 2.6/7 » The Bar » Game idea : Gods ("Alchemy Gods"... "Tech Gods"... "Gifting Gods"... ok, just "Gods".)
Re: Game idea : Gods Sat, 02 March 2013 13:41 Go to previous messageGo to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Yup.. I'll be checking the turns and the game messages for all MA messages.
Won't be that bad...
Or I could go on a limb, use a bit on faith and accept the number told to me by the player.
I could check a few times if the number told to me is correct or not.. If it isn't, a penalty of 100 times Very Happy.
Don't think anyone's going to take that risk.
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The tech (weap relevant) will be given to each player on their HW or any world they decide.
Hopefully early days, so won't be too much MM for me.
It will be transferred to them, so they can get the advantage of the resources boost as well.
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As for weapon tech scrappers, I'll be granting *upto* level 7 weapons to everyone, and additonally weap9/10 to -f players.
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As for the temples, they will be on the borders / midpoints between players HWs (or somewhere similar) and will be a free for all.
First person to have a ship on the planet, gains control of the temple.
The temple's relics will then be moved to the owner's worlds and will be transferred once it reaches the planet.
They will move along with the owner's ship, so will be limited to whatever speed they can sustain.
This means the caravan can be waylaid as well, by other players.

The temples are going to be the high points of the race's tech out of the 6 tech fields.
I will place two temples (10 scrappers of a selected tech) for each neighbour the race has...
This will finally be adjusted to how many players sign on and how many borders exist.
1 good tech, 1 mediocre tech. Unknown tech to both the race as well as the neighbour.

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For eg, player A, player B and player C are the only three players in the game.
There will be 4 temples for each player, rebuilt every 7 years.
(as per the current numbers planned for the game)

2 temples of player A, on the border shared with player B
and 2 temples of player A on the border shared with player C.
Player A will also be in range of 2 temples of player B and 2 temples of player C, on the same borders.

So each border will have 4 temples.
Sounds a lot, but considering they are going to be rebuilt only every 7 years (perhaps 5..) + the lag in getting to a world for scrapping, it will be a bad idea to depend only on temples for tech.




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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